Trooper: Difference between revisions

3D models
 
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</tabber>{{Quotation|[[Mirage]]|Sometimes, the small things make all the difference.
</tabber>{{Quotation|[[Mirage]]|Sometimes, the small things make all the difference.
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'''Troopers''', also colloquially called '''Creeps''' or '''Minions''', are common offensive units summoned by the [[Patron]]. They are the primary force for pushing lanes and {{Souls}} [[Souls|Soul]] farming throughout the game.
'''Troopers''', also colloquially called '''Creeps''' or '''Minions''', are common offensive units coming from each team's ziplines. They are the primary force for pushing lanes and {{Souls}} [[Souls|Soul]] farming throughout the game.


== Overview ==
== Overview ==
Troopers appear to be small humanoid automata with a large burning candle atop their head. In combat, the amount of wax on the candle directly reflects the amount of health a trooper has. There are 3 types of basic troopers: Ranged Troopers, Melee Troopers and Medic Troopers. Each trooper wave has 2 Ranged, 1 Melee and 1 Medic.
Troopers appear to be small humanoid puppet-like automata, {{PageRef|The Hidden King|alt_name=Amber}} Troopers have candles serving as their heads while {{PageRef|The Archmother|alt_name=Sapphire}} Troopers have lamps as their heads instead. Troopers visually appear to become more damaged depending on their health. There are 3 types of basic troopers: Ranged Troopers, Melee Troopers and Medic Troopers. Each trooper wave has 2 Ranged, 1 Melee and 1 Medic.


Troopers serve as the primary means to pushing lanes. The waves spawn as follows:
Troopers serve as the primary means to pushing lanes. The waves spawn as follows:
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''Heal = ({{MiscData|medic_trooper_aoe_health_pickup_amber|MissingPctRegen|Base}}% of hero's missing [[Health|HP]] + {{MiscData|medic_trooper_aoe_health_pickup_amber|RegenFixed|Base}} HP + {{MiscData|medic_trooper_aoe_health_pickup_amber|RegenFixed|PerMinuteAfterStart }} HP per minute) / Number of nearby heroes''
''Heal = ({{MiscData|medic_trooper_aoe_health_pickup_amber|MissingPctRegen|Base}}% of hero's missing [[Health|HP]] + {{MiscData|medic_trooper_aoe_health_pickup_amber|RegenFixed|Base}} HP + {{MiscData|medic_trooper_aoe_health_pickup_amber|RegenFixed|PerMinuteAfterStart }} HP per minute) / Number of nearby heroes''
Note: The missing HP is per player, not total.


Medic Packs cannot be picked up by the Trooper's own team.  
Medic Packs cannot be picked up by the Trooper's own team.