Trooper: Difference between revisions

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Fixed errors and seperated walker and patron resistance numbers. The damage output section is still commented out for now. Ill try to remember to get to it when I fix the other pages. If someone wants to fix it, feel free.
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|-|Ranged Trooper=
|-|Ranged Trooper=
{{Infobox unit
{{Infobox unit
|can_move=true|name=Ranged Trooper|Image=Ranged Troopers.png|max_health={{NpcData|trooper_normal|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_normal|PlayerDPS}}|attack_range={{NpcData|trooper_normal|WeaponRange}}m|melee_damage=25|move_speed={{NpcData|trooper_normal|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_normal|RunSpeed}}|soul_value=116|soul_orbs=1}}
|can_move=true|name=Ranged Trooper|Image=Ranged Troopers.png|max_health={{NpcData|trooper_normal|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_normal|PlayerDPS}}|attack_range={{NpcData|trooper_normal|WeaponInfo|Range|2}}m|melee_damage=25|move_speed={{NpcData|trooper_normal|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_normal|RunSpeed}}|soul_value=116|soul_orbs=1}}
|-|Melee Trooper=
|-|Melee Trooper=
{{Infobox unit
{{Infobox unit
|name=Melee Trooper|can_move=true|Image=Melee Troopers.png|max_health={{NpcData|trooper_melee|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|attack_range={{NpcData|trooper_melee|MeleeAttemptRange|1}}|melee_damage={{NpcData|trooper_melee|MeleeDamage}}|move_speed={{NpcData|trooper_melee|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_melee|RunSpeed}}|soul_value=116|soul_orbs=1}}
|name=Melee Trooper|can_move=true|Image=Melee Troopers.png|max_health={{NpcData|trooper_melee|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|attack_range={{NpcData|trooper_melee|MeleeAttemptRange|1}}m|melee_damage={{NpcData|trooper_melee|MeleeDamage}}|move_speed={{NpcData|trooper_melee|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_melee|RunSpeed}}|soul_value=116|soul_orbs=1}}
|-|Medic Trooper=
|-|Medic Trooper=
{{Infobox unit
{{Infobox unit
|name=Medic Trooper|Image=Medic Troopers.png|max_health={{NpcData|trooper_medic|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_medic|PlayerDPS}}|attack_range={{NpcData|trooper_medic|WeaponRange|3}}|melee_damage=25|move_speed={{NpcData|trooper_medic|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_medic|RunSpeed}}|soul_value=116|soul_orbs=1|can_move=true}}
|name=Medic Trooper|Image=Medic Troopers.png|max_health={{NpcData|trooper_medic|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_medic|PlayerDPS}}|attack_range={{NpcData|trooper_medic|WeaponInfo|Range|2}}m|melee_damage=25|move_speed={{NpcData|trooper_medic|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_medic|RunSpeed}}|soul_value=116|soul_orbs=1|can_move=true}}
</tabber>
</tabber>
</div>
</div>
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'''Resistances & Vulnerabilities'''
'''Resistances & Vulnerabilities'''
* Troopers have '''{{NpcData|trooper_normal|PlayerDamageResistance}}%''' bullet resistance against player [[Bullet Damage|bullet damage]], but not against player [[Melee Damage|melee damage]].
* Troopers have '''{{NpcData|trooper_normal|PlayerDamageResistPct}}%''' bullet resistance against player [[Bullet Damage|bullet damage]], but not against player [[Melee Damage|melee damage]].
* They gradually gain spirit resistance over time, reaching 20% at 25 minutes and 70% at 50 minutes.
* They gradually gain spirit resistance over time, reaching 20% at 25 minutes and 70% at 50 minutes.
* They have innate damage resistance against specific targets:
* They have innate damage resistance against specific targets:
** '''Vs. other Troopers:''' {{NpcData|trooper_normal|TrooperDamageResistance}}%
** '''Vs. other Troopers:''' {{NpcData|trooper_normal|TrooperDamageResistPct}}%
** '''Vs. Walkers & Patron:''' {{NpcData|trooper_normal|T2BossDamageResistance}}%
** '''Vs. Walkers:''' {{NpcData|trooper_normal|T2BossDamageResistPct}}%
** '''Vs. Patron:''' {{NpcData|trooper_normal|T3BossDamageResistPct}}%
* At 35 minutes, all Troopers gain +50% HP.
* At 35 minutes, all Troopers gain +50% HP.
<!--'''Damage Output'''
<!--'''Damage Output'''
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'''Sight Range'''
'''Sight Range'''
* Troopers have two different sight ranges:
* Troopers have two different sight ranges:
** '''Vs. NPCs:''' {{NpcData|trooper_normal|SightRangeNPCs|3}}m
** '''Vs. NPCs:''' {{NpcData|trooper_normal|SightRangeNPCs|2}}m
** '''Vs. Heroes:''' {{NpcData|trooper_normal|SightRangePlayers|3}}m
** '''Vs. Heroes:''' {{NpcData|trooper_normal|SightRangePlayers|2}}m


=== Math ===
=== Math ===
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== Ranged Trooper ==
== Ranged Trooper ==
'''Ranged Troopers''' are the most common type of Trooper. They attack with a ranged weapon that has a range of '''{{NpcData|trooper_normal|WeaponRange}}m''', resorting to a [[Melee attack|melee]] if enemies get too close.
'''Ranged Troopers''' are the most common type of Trooper. They attack with a ranged weapon that has a range of '''{{NpcData|trooper_normal|WeaponInfo|Range|2}}m''', resorting to a [[Melee attack|melee]] if enemies get too close.


== Melee Trooper ==
== Melee Trooper ==