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→Melee Trooper: Why would you say this thing's melee attack is powerful? LOL |
→Math: 63 souls per trooper in first wave. 600 (initial souls) + 63*4 = 852 souls normally after first wave. |
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Trooper bounty is divided by 60% in the ground Orb and 40% in the floating Orb, or 100% on death if killed by a melee attack. | Trooper bounty is divided by 60% in the ground Orb and 40% in the floating Orb, or 100% on death if killed by a melee attack. | ||
The total Soul bounty per Trooper is equal to {{Souls| | The total Soul bounty per Trooper is equal to {{Souls|63}} + ({{Souls|1.16}} per min). | ||
Additionally, they are divided among nearby ally players at the rates listed in table below: | Additionally, they are divided among nearby ally players at the rates listed in table below: | ||