Trooper: Difference between revisions

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added rift troopers
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Once an enemy [[Shrine]] has been destroyed, allied Troopers from that Shrine's lane (and for the Blue lane once either Shrine has been destroyed) become '''Super Troopers''', gaining {{NpcData|trooper_base|ShrinesDownBuffModifier|DamageScale}}% damage and {{#expr:({{NpcData|trooper_base|ShrinesDownBuffModifier|HealthScale}}-1)*100}}% health for the rest of the match. They also yield 15% less bounty when killed by enemies.
Once an enemy [[Shrine]] has been destroyed, allied Troopers from that Shrine's lane (and for the Blue lane once either Shrine has been destroyed) become '''Super Troopers''', gaining {{NpcData|trooper_base|ShrinesDownBuffModifier|DamageScale}}% damage and {{#expr:({{NpcData|trooper_base|ShrinesDownBuffModifier|HealthScale}}-1)*100}}% health for the rest of the match. They also yield 15% less bounty when killed by enemies.
In [[Street Brawl]], after 3 minutes the round goes into Overtime and normal Troopers become '''Super Troopers'''.


=== Rift Troopers ===
=== Rift Troopers ===