Trooper: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Gammaton32 (talk | contribs) →Trooper types: formatting |
Gammaton32 (talk | contribs) |
||
| Line 154: | Line 154: | ||
Once an enemy [[Shrine]] has been destroyed, allied Troopers from that Shrine's lane (and for the Blue lane once either Shrine has been destroyed) become '''Super Troopers''', gaining {{NpcData|trooper_base|ShrinesDownBuffModifier|DamageScale}}% damage and {{#expr:({{NpcData|trooper_base|ShrinesDownBuffModifier|HealthScale}}-1)*100}}% health for the rest of the match. They also yield 15% less bounty when killed by enemies. | Once an enemy [[Shrine]] has been destroyed, allied Troopers from that Shrine's lane (and for the Blue lane once either Shrine has been destroyed) become '''Super Troopers''', gaining {{NpcData|trooper_base|ShrinesDownBuffModifier|DamageScale}}% damage and {{#expr:({{NpcData|trooper_base|ShrinesDownBuffModifier|HealthScale}}-1)*100}}% health for the rest of the match. They also yield 15% less bounty when killed by enemies. | ||
In [[Street Brawl]], after 3 minutes the round goes into Overtime | In [[Street Brawl]], normal Troopers become Super Troopers after 3 minutes, when the round goes into Overtime. | ||
=== Rift Troopers === | === Rift Troopers === | ||