Trooper: Difference between revisions

November 7 Update to Trooper Souls - No 20% gain at 8 minute mark.
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When slain, each Trooper gives total souls based on the following formula:<br/>
When slain, each Trooper gives total souls based on the following formula:<br/>
<math>75 + \left \lfloor(1.1 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 60% on last hit and 40% in the soul orb.
<math>75 + \left \lfloor(1.1 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 60% on last hit and 40% in the soul orb.
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NOVEMBER 7 UPDATE: Removed the below 20% boost to Souls after 8 minutes.  
NOVEMBER 7 UPDATE: Removed the below 20% boost to Souls after 8 minutes.