Trooper: Difference between revisions

OwenCMYK (talk | contribs)
m Changed charges to 3 to align with new buff
Trooper soul changed from 60/40% in the kill/orb to 65/35%
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=== Math ===
=== Math ===
When slain, each Trooper gives total souls based on the following formula:<br/>
When slain, each Trooper gives total souls based on the following formula:<br/>
<math>75 + \left \lfloor(1.1 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 60% on last hit and 40% in the soul orb.
<math>75 + \left \lfloor(1.1 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 65% on last hit and 35% in the soul orb.


=== Ranged Trooper ===
=== Ranged Trooper ===