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Gammaton32 (talk | contribs) updated values |
Gammaton32 (talk | contribs) formula |
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=== Math === | === Math === | ||
When slain, each Trooper gives total Souls based on the following formula:<br/> | When slain, each Trooper gives total Souls based on the following formula:<br/> | ||
<math>144 + | <math>144 + (1.1 \text{ souls per } \text {min})</math>. | ||
Additionally, they are divided among nearby ally players at the following rate: | |||
* 100/60/35/25/20/16% (for 1/2/3/4/5/6 players) | |||
In laning phase (first 8 minutes) the bounty is divided by 50% on trooper death and 50% in the Soul Orb, afterwards 100% of the value is given only by the Soul Orb. | In laning phase (first 8 minutes) the bounty is divided by 50% on trooper death and 50% in the Soul Orb, afterwards 100% of the value is given only by the Soul Orb. | ||