Trooper: Difference between revisions

SappyLumberjack (talk | contribs)
Trooper bounty values increased by 10%.
formatting, updated healing mechanics (need to check if math is correct)
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== Overview ==
== Overview ==
Troopers appear to be small humanoid automaton with a large burning candle atop their head. In combat, the amount of wax on the candle directly reflects the amount of health a trooper has. There are 3 types of basic troopers; Ranged Troopers, Melee Troopers and Medic Troopers.
Troopers appear to be small humanoid automaton with a large burning candle atop their head. In combat, the amount of wax on the candle directly reflects the amount of health a trooper has. There are 3 types of basic troopers: Ranged Troopers, Melee Troopers and Medic Troopers. Each trooper wave has 2 Ranged, 1 Melee and 1 Medic.


Troopers serve as the primary means to pushing lanes, appearing in waves of 4 every 30 seconds; after 20 minutes, this spawn time is reduced to 25 seconds. These waves consist of 2 Ranged Troopers, 1 Melee Trooper and 1 Medic Trooper. Troopers enter lanes by riding [[Ziplines]] in a vessel, which can be shot down to force them to drop early. Once on the ground, Troopers will attempt to move down the lane, attacking other enemy Troopers, [[Heroes]] and [[structures]] on the way.
Troopers serve as the primary means to pushing lanes, appearing in waves of 4 every 30 seconds; after 20 minutes, this spawn time is reduced to 25 seconds. These waves consist of 2 Ranged Troopers, 1 Melee Trooper and 1 Medic Trooper. Troopers enter lanes by riding [[Ziplines]] in a vessel, which can be shot down to force them to drop early. Once on the ground, Troopers will attempt to move down the lane, attacking other enemy Troopers, [[Heroes]] and [[structures]] on the way.
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=== Ranged Trooper ===
=== Ranged Trooper ===
Ranged Troopers are the most common type of Trooper. They attack with a ranged weapon that has a range of '''{{NpcData|trooper_normal|WeaponRange}}m''', resorting to a [[Melee attack|melee]] if enemies get too close.
'''Ranged Troopers''' are the most common type of Trooper, spawning 2 per wave. They attack with a ranged weapon that has a range of '''{{NpcData|trooper_normal|WeaponRange}}m''', resorting to a [[Melee attack|melee]] if enemies get too close.


[[File:Ranged Trooper.png|frameless|239x239px]]
[[File:Ranged Trooper.png|frameless|239x239px]]


=== Melee Trooper ===
=== Melee Trooper ===
Melee Troopers are tougher units with '''{{NpcData|trooper_melee|MaxHealth}}''' health and a faster walk speed of '''{{NpcData|trooper_melee|WalkSpeed|2}}''' m/s. They engage enemies with a powerful melee attack within a '''{{NpcData|trooper_melee|MeleeAttemptRange|1}}m''' range.
'''Melee Troopers''' are tougher units with '''{{NpcData|trooper_melee|MaxHealth}}''' health and a faster walk speed of '''{{NpcData|trooper_melee|WalkSpeed|2}}''' m/s. They engage enemies with a powerful melee attack within a '''{{NpcData|trooper_melee|MeleeAttemptRange|1}}m''' range.


[[File:Melee Trooper.png|frameless|223x223px]]
[[File:Melee Trooper.png|frameless|223x223px]]
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=== Medic Trooper ===
=== Medic Trooper ===
Medic Troopers, also referred to as Banner Troopers, are a special type of Trooper that can heal nearby Heroes and Troopers when they are killed.
'''Medic Troopers,''' also referred to as '''Banner Troopers,''' are a special type of Trooper that can heal nearby Heroes and Troopers when they are killed.


Killing a Medic Trooper will drop a Medic Pack that has to be picked up by a player. It heals allies in a 30m radius, based on the following formula:
Killing a Medic Trooper will drop a '''Medic Pack''' that has to be picked up by a player. It heals allies in a 30m radius, based on the following formula:


''Heal = 8% of the hero's missing [[Health|HP]] + 75 HP + 2 HP per minute''
''Heal = (16% of nearby heroes' total missing [[Health|HP]] + 150 HP + 4 HP per minute) / Number of nearby heroes''


So for example, a 1000 HP hero with 600 HP at minute 10 will be healed by 127 (32 + 75 + 20).
Medic Packs cannot be picked up by the Trooper's own team.  


Medic Packs cannot be picked up by the Trooper's own team.
Medic Packs pickup range increases from 18m at 10 minutes to 26m at 18 minutes.  


Troopers are also healed by a small amount when the Medic Pack is picked up by a player.
Troopers are also healed by a small amount when the Medic Pack is picked up by a player.