Trooper: Difference between revisions

LVL (talk | contribs)
Combat Stats: Added enemy base resist
Overview: updated
Line 21: Line 21:
During laning phase, Troopers are also the most reliable source of [[Souls]]. Slain Troopers will drop a [[Soul Orb]] on the ground that can be picked up by nearby ally players for 60% of the soul bounty, and release a floating Soul Orb that can be confirmed or denied by players for the remaining 40% souls. Killing a Trooper with a [[melee attack]] prevents orbs from spawning and awards 100% of the value on kill.
During laning phase, Troopers are also the most reliable source of [[Souls]]. Slain Troopers will drop a [[Soul Orb]] on the ground that can be picked up by nearby ally players for 60% of the soul bounty, and release a floating Soul Orb that can be confirmed or denied by players for the remaining 40% souls. Killing a Trooper with a [[melee attack]] prevents orbs from spawning and awards 100% of the value on kill.


Once both enemy [[Shrine|Shrines]] have been destroyed, allied Troopers gain 30% damage and health for the rest of the match.
Once an enemy [[Shrine]] has been destroyed, allied Troopers from that Shrine's lane gain 30% damage and health for the rest of the match, and for the Blue lane once both Shrines have been destroyed.


=== Combat Stats ===
=== Combat Stats ===