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Troopers serve as the primary means to pushing lanes, appearing in waves of 4 every 25 seconds. These waves consist of 2 Ranged Troopers, 1 Melee Trooper and 1 Banner Trooper. Troopers enter lanes by riding [[Ziplines]] in a vessel, which can be shot down to force them to drop early. Once on the ground, troopers will attempt to move down the lane, attacking other enemy troopers, [[heroes]] and structures on the way. Troopers take reduced damage from enemy [[Guardian|Guardians]], [[Walker|Walkers]] and the [[Patron]] to act as a frontline for players looking to push lanes. | Troopers serve as the primary means to pushing lanes, appearing in waves of 4 every 25 seconds. These waves consist of 2 Ranged Troopers, 1 Melee Trooper and 1 Banner Trooper. Troopers enter lanes by riding [[Ziplines]] in a vessel, which can be shot down to force them to drop early. Once on the ground, troopers will attempt to move down the lane, attacking other enemy troopers, [[heroes]] and structures on the way. Troopers take reduced damage from enemy [[Guardian|Guardians]], [[Walker|Walkers]] and the [[Patron]] to act as a frontline for players looking to push lanes. | ||
During laning phase, troopers are also the most reliable source of [[Souls]]. Like most units, slain troopers will grant a small amount of souls on-kill, and release a soul orb to claim the full amount (Split in 2-person lanes). | During laning phase, troopers are also the most reliable source of [[Souls]]. Like most units, slain troopers will grant a small amount of souls on-kill, and release a soul orb to claim the full amount (Split in 2-person lanes). | ||
In the first 10 minutes each Trooper gives total souls based on the following formula: 75 + floor(1.1 souls per 1 min)+floor(1 soul per 5 min), with 50% on last hit and 50% in the soul orb. | |||
After 10 minutes each trooper gives total souls based on the following formula: 90 + floor(1.24 souls per 1 min)+floor(1 souls per 5 min), with 100% in the soul orb. | |||
==== Ranged Trooper ==== | ==== Ranged Trooper ==== | ||
Ranged Troopers are the most common type of trooper. They deal damage in a short range, resorting to [[Melee attack|melee]] if you get too close. | Ranged Troopers are the most common type of trooper. They deal damage in a short range, resorting to [[Melee attack|melee]] if you get too close. | ||