Trooper: Difference between revisions

Overview: updated
Overview: correction
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During laning phase, Troopers are also the most reliable source of [[Souls]]. Slain Troopers will drop a [[Soul Orb]] on the ground that can be picked up by nearby ally players for 60% of the soul bounty, and release a floating Soul Orb that can be confirmed or denied by players for the remaining 40% souls. Killing a Trooper with a [[melee attack]] prevents orbs from spawning and awards 100% of the value on kill.
During laning phase, Troopers are also the most reliable source of [[Souls]]. Slain Troopers will drop a [[Soul Orb]] on the ground that can be picked up by nearby ally players for 60% of the soul bounty, and release a floating Soul Orb that can be confirmed or denied by players for the remaining 40% souls. Killing a Trooper with a [[melee attack]] prevents orbs from spawning and awards 100% of the value on kill.


Once an enemy [[Shrine]] has been destroyed, allied Troopers from that Shrine's lane gain 60% damage and 30% health for the rest of the match, and for the Blue lane once either Shrine has been destroyed.
Once an enemy [[Shrine]] has been destroyed, allied Troopers from that Shrine's lane gain {{NpcData|trooper_base|ShrinesDownBuffModifier|DamageScale}}% damage and 40% health for the rest of the match, and for the Blue lane once either Shrine has been destroyed.


=== Combat Stats ===
=== Combat Stats ===