Trooper: Difference between revisionsGive feedback
reword, move infoboxes into tabber, format math formulas, relink, Tags: Mobile edit Mobile web edit |
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=== Math === | === Math === | ||
In the first 10 minutes each Trooper gives total souls based on the following formula: | In the first 10 minutes each Trooper gives total souls based on the following formula:<br/> | ||
<math>75 + \left \lfloor(1.1 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 50% on last hit and 50% in the soul orb. | <math>75 + \left \lfloor(1.1 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 50% on last hit and 50% in the soul orb. | ||
After 10 minutes each trooper gives total souls based on the following formula: | |||
After 10 minutes each trooper gives total souls based on the following formula:<br/> | |||
<math>90 + \left \lfloor(1.24 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 100% in the soul orb. | <math>90 + \left \lfloor(1.24 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 100% in the soul orb. | ||