Trooper: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) formula |
Gammaton32 (talk | contribs) →Math: updated, simplified for clarity |
||
| Line 24: | Line 24: | ||
=== Math === | === Math === | ||
Trooper bounty is divided by 50% on trooper death and 50% in the Soul Orb, or 100% on death if killed by a [[melee attack]]. | |||
The total Soul bounty per Trooper is equal to 144 + (1.1 souls per min). | |||
Additionally, they are divided among nearby ally players at the following rate: | Additionally, they are divided among nearby ally players at the following rate: | ||
* 100/60/35/25/20/16% (for 1/2/3/4/5/6 players) | * 100/60/35/25/20/16% (for 1/2/3/4/5/6 players) | ||
=== Ranged Trooper === | === Ranged Trooper === | ||