Trooper: Difference between revisions

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m Math: spacing
Math: Updated to match the patch notes 10 -> 8 minutes
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=== Math ===
=== Math ===
In the first 10 minutes each Trooper gives total souls based on the following formula:<br/>
In the first 8 minutes each Trooper gives total souls based on the following formula:<br/>
<math>75 + \left \lfloor(1.1 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 50% on last hit and 50% in the soul orb.
<math>75 + \left \lfloor(1.1 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 50% on last hit and 50% in the soul orb.




After 10 minutes each trooper gives total souls based on the following formula:<br/>
After 8 minutes each trooper gives total souls based on the following formula:<br/>
<math>90 + \left \lfloor(1.24 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 100% in the soul orb.
<math>90 + \left \lfloor(1.24 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 100% in the soul orb.