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November 7 Update to Trooper Souls - No 20% gain at 8 minute mark. |
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When slain, each Trooper gives total souls based on the following formula:<br/> | When slain, each Trooper gives total souls based on the following formula:<br/> | ||
<math>75 + \left \lfloor(1.1 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 60% on last hit and 40% in the soul orb. | <math>75 + \left \lfloor(1.1 \text{ souls per } 1 \text{ min}) \right \rfloor + \left \lfloor(1 \text{ soul per } 5 \text{ min})\right \rfloor</math>, with 60% on last hit and 40% in the soul orb. | ||
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NOVEMBER 7 UPDATE: Removed the below 20% boost to Souls after 8 minutes. | NOVEMBER 7 UPDATE: Removed the below 20% boost to Souls after 8 minutes. | ||