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Just added a couple extra names to help new players be less confused. |
Trooper Spirit Resist at 25 minutes reduced from 30% to 20% (still scales to 70% at 50 minutes) |
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During laning phase, troopers are also the most reliable source of [[Souls]]. Like most units, slain troopers will grant a small amount of souls on-kill, and release a soul orb to claim the full amount. In 2-person lanes, the souls earned for slain troopers (the trooper, plus the soul orb if secured), are awarded to each person in full. | During laning phase, troopers are also the most reliable source of [[Souls]]. Like most units, slain troopers will grant a small amount of souls on-kill, and release a soul orb to claim the full amount. In 2-person lanes, the souls earned for slain troopers (the trooper, plus the soul orb if secured), are awarded to each person in full. | ||
Troopers gradually gain spirit resistance, reaching | Troopers gradually gain spirit resistance, reaching 20% resistance at 25 minutes, and 70% at 50 minutes. | ||
=== Math === | === Math === | ||