Trooper: Difference between revisions

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Just added a couple extra names to help new players be less confused.
Trooper Spirit Resist at 25 minutes reduced from 30% to 20% (still scales to 70% at 50 minutes)
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During laning phase, troopers are also the most reliable source of [[Souls]]. Like most units, slain troopers will grant a small amount of souls on-kill, and release a soul orb to claim the full amount. In 2-person lanes, the souls earned for slain troopers (the trooper, plus the soul orb if secured), are awarded to each person in full.
During laning phase, troopers are also the most reliable source of [[Souls]]. Like most units, slain troopers will grant a small amount of souls on-kill, and release a soul orb to claim the full amount. In 2-person lanes, the souls earned for slain troopers (the trooper, plus the soul orb if secured), are awarded to each person in full.


Troopers gradually gain spirit resistance, reaching 30% resistance at 25 minutes, and 70% at 50 minutes.  
Troopers gradually gain spirit resistance, reaching 20% resistance at 25 minutes, and 70% at 50 minutes.  


=== Math ===
=== Math ===