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Gammaton32 (talk | contribs) →Overview: added image |
Updated soul values and heal orb pickup scale range |
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|-|Ranged Trooper= | |-|Ranged Trooper= | ||
{{Infobox unit | {{Infobox unit | ||
|can_move=true|name=Ranged Trooper|Image=Trooper Icon.png|max_health={{NpcData|trooper_normal|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_normal|PlayerDPS}}|attack_range={{NpcData|trooper_normal|WeaponRange}}m|melee_damage=25|move_speed={{NpcData|trooper_normal|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_normal|RunSpeed}}|soul_value= | |can_move=true|name=Ranged Trooper|Image=Trooper Icon.png|max_health={{NpcData|trooper_normal|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_normal|PlayerDPS}}|attack_range={{NpcData|trooper_normal|WeaponRange}}m|melee_damage=25|move_speed={{NpcData|trooper_normal|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_normal|RunSpeed}}|soul_value=116|soul_orbs=1}} | ||
|-|Melee Trooper= | |-|Melee Trooper= | ||
{{Infobox unit | {{Infobox unit | ||
|name=Melee Trooper|can_move=true|Image=Trooper Icon.png|max_health={{NpcData|trooper_melee|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|attack_range={{NpcData|trooper_melee|MeleeAttemptRange|1}}|melee_damage={{NpcData|trooper_melee|MeleeDamage}}|move_speed={{NpcData|trooper_melee|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_melee|RunSpeed}}|soul_value= | |name=Melee Trooper|can_move=true|Image=Trooper Icon.png|max_health={{NpcData|trooper_melee|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|attack_range={{NpcData|trooper_melee|MeleeAttemptRange|1}}|melee_damage={{NpcData|trooper_melee|MeleeDamage}}|move_speed={{NpcData|trooper_melee|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_melee|RunSpeed}}|soul_value=116|soul_orbs=1}} | ||
|-|Medic Trooper= | |-|Medic Trooper= | ||
{{Infobox unit | {{Infobox unit | ||
|name=Medic Trooper|Image=Trooper Icon.png|max_health={{NpcData|trooper_medic|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_medic|PlayerDPS}}|attack_range={{NpcData|trooper_medic|WeaponRange|3}}|melee_damage=25|move_speed={{NpcData|trooper_medic|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_medic|RunSpeed}}|soul_value= | |name=Medic Trooper|Image=Trooper Icon.png|max_health={{NpcData|trooper_medic|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_medic|PlayerDPS}}|attack_range={{NpcData|trooper_medic|WeaponRange|3}}|melee_damage=25|move_speed={{NpcData|trooper_medic|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_medic|RunSpeed}}|soul_value=116|soul_orbs=1|can_move=true}} | ||
</tabber> | </tabber> | ||
</div> | </div> | ||
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Trooper bounty is divided by 60% in the ground Orb and 40% in the floating Orb, or 100% on death if killed by a melee attack. | Trooper bounty is divided by 60% in the ground Orb and 40% in the floating Orb, or 100% on death if killed by a melee attack. | ||
The total Soul bounty per Trooper is equal to {{Souls| | The total Soul bounty per Trooper is equal to {{Souls|116}} + ({{Souls|1.16}} per min). | ||
Additionally, they are divided among nearby ally players at the rates listed in table below: | Additionally, they are divided among nearby ally players at the rates listed in table below: | ||
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Medic Packs cannot be picked up by the Trooper's own team. | Medic Packs cannot be picked up by the Trooper's own team. | ||
Medic Packs pickup range increases from 18m at 10 minutes to | Medic Packs pickup range increases from 18m at 10 minutes to 30m at 18 minutes. | ||
Troopers are also healed by a small amount when the Medic Pack is picked up by a player. | Troopers are also healed by a small amount when the Medic Pack is picked up by a player. | ||