Trooper: Difference between revisions

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Overview: added image
LVL (talk | contribs)
Updated soul values and heal orb pickup scale range
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|-|Ranged Trooper=
|-|Ranged Trooper=
{{Infobox unit
{{Infobox unit
|can_move=true|name=Ranged Trooper|Image=Trooper Icon.png|max_health={{NpcData|trooper_normal|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_normal|PlayerDPS}}|attack_range={{NpcData|trooper_normal|WeaponRange}}m|melee_damage=25|move_speed={{NpcData|trooper_normal|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_normal|RunSpeed}}|soul_value=132|soul_orbs=1}}
|can_move=true|name=Ranged Trooper|Image=Trooper Icon.png|max_health={{NpcData|trooper_normal|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_normal|PlayerDPS}}|attack_range={{NpcData|trooper_normal|WeaponRange}}m|melee_damage=25|move_speed={{NpcData|trooper_normal|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_normal|RunSpeed}}|soul_value=116|soul_orbs=1}}
|-|Melee Trooper=
|-|Melee Trooper=
{{Infobox unit
{{Infobox unit
|name=Melee Trooper|can_move=true|Image=Trooper Icon.png|max_health={{NpcData|trooper_melee|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|attack_range={{NpcData|trooper_melee|MeleeAttemptRange|1}}|melee_damage={{NpcData|trooper_melee|MeleeDamage}}|move_speed={{NpcData|trooper_melee|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_melee|RunSpeed}}|soul_value=132|soul_orbs=1}}
|name=Melee Trooper|can_move=true|Image=Trooper Icon.png|max_health={{NpcData|trooper_melee|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|attack_range={{NpcData|trooper_melee|MeleeAttemptRange|1}}|melee_damage={{NpcData|trooper_melee|MeleeDamage}}|move_speed={{NpcData|trooper_melee|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_melee|RunSpeed}}|soul_value=116|soul_orbs=1}}
|-|Medic Trooper=
|-|Medic Trooper=
{{Infobox unit
{{Infobox unit
|name=Medic Trooper|Image=Trooper Icon.png|max_health={{NpcData|trooper_medic|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_medic|PlayerDPS}}|attack_range={{NpcData|trooper_medic|WeaponRange|3}}|melee_damage=25|move_speed={{NpcData|trooper_medic|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_medic|RunSpeed}}|soul_value=132|soul_orbs=1|can_move=true}}
|name=Medic Trooper|Image=Trooper Icon.png|max_health={{NpcData|trooper_medic|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_medic|PlayerDPS}}|attack_range={{NpcData|trooper_medic|WeaponRange|3}}|melee_damage=25|move_speed={{NpcData|trooper_medic|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_medic|RunSpeed}}|soul_value=116|soul_orbs=1|can_move=true}}
</tabber>
</tabber>
</div>
</div>
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Trooper bounty is divided by 60% in the ground Orb and 40% in the floating Orb, or 100% on death if killed by a melee attack.
Trooper bounty is divided by 60% in the ground Orb and 40% in the floating Orb, or 100% on death if killed by a melee attack.


The total Soul bounty per Trooper is equal to {{Souls|132}} + ({{Souls|1.32}} per min).
The total Soul bounty per Trooper is equal to {{Souls|116}} + ({{Souls|1.16}} per min).


Additionally, they are divided among nearby ally players at the rates listed in table below:
Additionally, they are divided among nearby ally players at the rates listed in table below:
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Medic Packs cannot be picked up by the Trooper's own team.  
Medic Packs cannot be picked up by the Trooper's own team.  


Medic Packs pickup range increases from 18m at 10 minutes to 26m at 18 minutes.  
Medic Packs pickup range increases from 18m at 10 minutes to 30m at 18 minutes.  


Troopers are also healed by a small amount when the Medic Pack is picked up by a player.
Troopers are also healed by a small amount when the Medic Pack is picked up by a player.