Trooper: Difference between revisions

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Added info about bonus health and damage Troopers get after enemy shrines are destroyed
m Overview: punctuation
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During laning phase, Troopers are also the most reliable source of [[Souls]]. Slain Troopers will drop a [[Soul Orb]] on the ground that can be picked up by nearby ally players for 60% of the soul bounty, and release a floating Soul Orb that can be confirmed or denied by players for the remaining 40% souls. Killing a Trooper with a [[melee attack]] prevents orbs from spawning and awards 100% of the value on kill.
During laning phase, Troopers are also the most reliable source of [[Souls]]. Slain Troopers will drop a [[Soul Orb]] on the ground that can be picked up by nearby ally players for 60% of the soul bounty, and release a floating Soul Orb that can be confirmed or denied by players for the remaining 40% souls. Killing a Trooper with a [[melee attack]] prevents orbs from spawning and awards 100% of the value on kill.


Once both enemy [[Shrine|Shrines]] have been destroyed allied Troopers will also gain 30% damage and health for the rest of the match.
Once both enemy [[Shrine|Shrines]] have been destroyed, allied Troopers gain 30% damage and health for the rest of the match.


=== Combat Stats ===
=== Combat Stats ===