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Fixed errors and seperated walker and patron resistance numbers. The damage output section is still commented out for now. Ill try to remember to get to it when I fix the other pages. If someone wants to fix it, feel free. |
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|-|Ranged Trooper= | |-|Ranged Trooper= | ||
{{Infobox unit | {{Infobox unit | ||
|can_move=true|name=Ranged Trooper|Image=Ranged Troopers.png|max_health={{NpcData|trooper_normal|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_normal|PlayerDPS}}|attack_range={{NpcData|trooper_normal| | |can_move=true|name=Ranged Trooper|Image=Ranged Troopers.png|max_health={{NpcData|trooper_normal|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_normal|PlayerDPS}}|attack_range={{NpcData|trooper_normal|WeaponInfo|Range|2}}m|melee_damage=25|move_speed={{NpcData|trooper_normal|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_normal|RunSpeed}}|soul_value=116|soul_orbs=1}} | ||
|-|Melee Trooper= | |-|Melee Trooper= | ||
{{Infobox unit | {{Infobox unit | ||
|name=Melee Trooper|can_move=true|Image=Melee Troopers.png|max_health={{NpcData|trooper_melee|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|attack_range={{NpcData|trooper_melee|MeleeAttemptRange|1}}|melee_damage={{NpcData|trooper_melee|MeleeDamage}}|move_speed={{NpcData|trooper_melee|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_melee|RunSpeed}}|soul_value=116|soul_orbs=1}} | |name=Melee Trooper|can_move=true|Image=Melee Troopers.png|max_health={{NpcData|trooper_melee|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|attack_range={{NpcData|trooper_melee|MeleeAttemptRange|1}}m|melee_damage={{NpcData|trooper_melee|MeleeDamage}}|move_speed={{NpcData|trooper_melee|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_melee|RunSpeed}}|soul_value=116|soul_orbs=1}} | ||
|-|Medic Trooper= | |-|Medic Trooper= | ||
{{Infobox unit | {{Infobox unit | ||
|name=Medic Trooper|Image=Medic Troopers.png|max_health={{NpcData|trooper_medic|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_medic|PlayerDPS}}|attack_range={{NpcData|trooper_medic| | |name=Medic Trooper|Image=Medic Troopers.png|max_health={{NpcData|trooper_medic|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_medic|PlayerDPS}}|attack_range={{NpcData|trooper_medic|WeaponInfo|Range|2}}m|melee_damage=25|move_speed={{NpcData|trooper_medic|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_medic|RunSpeed}}|soul_value=116|soul_orbs=1|can_move=true}} | ||
</tabber> | </tabber> | ||
</div> | </div> | ||
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'''Resistances & Vulnerabilities''' | '''Resistances & Vulnerabilities''' | ||
* Troopers have '''{{NpcData|trooper_normal| | * Troopers have '''{{NpcData|trooper_normal|PlayerDamageResistPct}}%''' bullet resistance against player [[Bullet Damage|bullet damage]], but not against player [[Melee Damage|melee damage]]. | ||
* They gradually gain spirit resistance over time, reaching 20% at 25 minutes and 70% at 50 minutes. | * They gradually gain spirit resistance over time, reaching 20% at 25 minutes and 70% at 50 minutes. | ||
* They have innate damage resistance against specific targets: | * They have innate damage resistance against specific targets: | ||
** '''Vs. other Troopers:''' {{NpcData|trooper_normal| | ** '''Vs. other Troopers:''' {{NpcData|trooper_normal|TrooperDamageResistPct}}% | ||
** '''Vs. Walkers | ** '''Vs. Walkers:''' {{NpcData|trooper_normal|T2BossDamageResistPct}}% | ||
** '''Vs. Patron:''' {{NpcData|trooper_normal|T3BossDamageResistPct}}% | |||
* At 35 minutes, all Troopers gain +50% HP. | * At 35 minutes, all Troopers gain +50% HP. | ||
<!--'''Damage Output''' | <!--'''Damage Output''' | ||
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'''Sight Range''' | '''Sight Range''' | ||
* Troopers have two different sight ranges: | * Troopers have two different sight ranges: | ||
** '''Vs. NPCs:''' {{NpcData|trooper_normal|SightRangeNPCs| | ** '''Vs. NPCs:''' {{NpcData|trooper_normal|SightRangeNPCs|2}}m | ||
** '''Vs. Heroes:''' {{NpcData|trooper_normal|SightRangePlayers| | ** '''Vs. Heroes:''' {{NpcData|trooper_normal|SightRangePlayers|2}}m | ||
=== Math === | === Math === | ||
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== Ranged Trooper == | == Ranged Trooper == | ||
'''Ranged Troopers''' are the most common type of Trooper. They attack with a ranged weapon that has a range of '''{{NpcData|trooper_normal| | '''Ranged Troopers''' are the most common type of Trooper. They attack with a ranged weapon that has a range of '''{{NpcData|trooper_normal|WeaponInfo|Range|2}}m''', resorting to a [[Melee attack|melee]] if enemies get too close. | ||
== Melee Trooper == | == Melee Trooper == | ||