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Gammaton32 (talk | contribs) →Overview: updated |
Gammaton32 (talk | contribs) →Overview: correction |
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During laning phase, Troopers are also the most reliable source of [[Souls]]. Slain Troopers will drop a [[Soul Orb]] on the ground that can be picked up by nearby ally players for 60% of the soul bounty, and release a floating Soul Orb that can be confirmed or denied by players for the remaining 40% souls. Killing a Trooper with a [[melee attack]] prevents orbs from spawning and awards 100% of the value on kill. | During laning phase, Troopers are also the most reliable source of [[Souls]]. Slain Troopers will drop a [[Soul Orb]] on the ground that can be picked up by nearby ally players for 60% of the soul bounty, and release a floating Soul Orb that can be confirmed or denied by players for the remaining 40% souls. Killing a Trooper with a [[melee attack]] prevents orbs from spawning and awards 100% of the value on kill. | ||
Once an enemy [[Shrine]] has been destroyed, allied Troopers from that Shrine's lane gain | Once an enemy [[Shrine]] has been destroyed, allied Troopers from that Shrine's lane gain {{NpcData|trooper_base|ShrinesDownBuffModifier|DamageScale}}% damage and 40% health for the rest of the match, and for the Blue lane once either Shrine has been destroyed. | ||
=== Combat Stats === | === Combat Stats === | ||