Trooper: Difference between revisions

The word "split" is potentially misleading. Split could be inferred as divided by two. Which is not accurate. So I added a sentence with specific language to better explain the soul distribution during laning phase for the 2 person lanes.
- Troopers Spirit resist goes to 30% instead of 40% at 25 minutes
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During laning phase, troopers are also the most reliable source of [[Souls]]. Like most units, slain troopers will grant a small amount of souls on-kill, and release a soul orb to claim the full amount. In 2-person lanes, the souls earned for slain troopers (the trooper, plus the soul orb if secured), are awarded to each person in full.
During laning phase, troopers are also the most reliable source of [[Souls]]. Like most units, slain troopers will grant a small amount of souls on-kill, and release a soul orb to claim the full amount. In 2-person lanes, the souls earned for slain troopers (the trooper, plus the soul orb if secured), are awarded to each person in full.


Troopers gradually gain spirit resistance, reaching 40% resistance at 25 minutes, and 70% at 50 minutes.  
Troopers gradually gain spirit resistance, reaching 30% resistance at 25 minutes, and 70% at 50 minutes.  


=== Math ===
=== Math ===