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If a hero requires an ability to enter vents and navigate small tunnels, they start rapidly taking damage if the ability's duration runs out inside the vent or tunnel and instantly transform back upon leaving to a wider area. | If a hero requires an ability to enter vents and navigate small tunnels, they start rapidly taking damage if the ability's duration runs out inside the vent or tunnel and instantly transform back upon leaving to a wider area. | ||
[[Crates]] can be found inside tunnels, and cockroaches that can be killed for {{Souls|1}}. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Deadlockvtunnelsystemlayered.png|thumb|Deadlock vents system layered with the regular map | File:Deadlockvtunnelsystemlayered.png|thumb|Deadlock vents system layered with the regular map | ||
</gallery>{{Navbox gameplay}} | </gallery> | ||
== Trivia == | |||
* Due to the size of the tunnels, crates found inside them are smaller than normal crates. | |||
{{Navbox gameplay}} | |||