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{{Update layout | prev_update = {{Update link|March|25|2025}} | month = April | day = 4 | year = 2025 | next_update = {{Update link|April|17|2025}} | source = https://forums.playdeadlock.com/threads/04-04-2025-update.60284/ | source_title = 04-04-2025 Update | notes = * Added an option to allow canceling abilities with the ability key to the main options page. * Soul orb spawn delay range increased from 0.2-0.7 to 0.4-0.7 * Soul orb size increased by 10% * Soul orb lag compensation buffer increased from 120ms to 140ms * Fixed issues with denying melee soul orbs * Fixed various other timing related bugs with Soul orbs * Fixed shotguns doing too much damage to [[Guardian]]s * Removed the outer lanes [[teleporter]]s * Sprint increased by +0.5 for all heroes * Removed the top of the mid arch from being able to be occupied * Lifesteal provided by things like {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder bullets}}{{sic}} now properly diminishes in stacking with other sources of lifesteal * Fix an edge case where a player can claim the [[Rejuvenator|Rejuv]] but also get parried * Fixed {{ItemIcon|Spirit Rend|l1=spellslinger headshots}}{{sic}} providing more bonuses than intended * Fixed some misc mispredictions during {{AbilityIcon|Ice Path}} movement * Fixed {{AbilityIcon|Ice Path}} being overly sticky for allies * Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the soul urn * Urn reveal time reduced from 25s to 15s * Urn speed limit increased from 13 m/s to 15 m/s * Wall Jump's behavior has been reworked so that lateral velocity is now modified by WASD movement direction into/away from the wall * Mantle now requires pushing WASD Direction toward a ledge * Improved Camera positions while character is backed up against walls * When attaching to a zipline, movement direction can override the travel direction * When holding "Jump/Mantle" after attaching to a rope, continue to move up the rope * {{HeroIcon|Calico}}: Health growth per boon reduced from 41 to 34 * {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} Heal reduced from 50 to 40 * {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} Heal Spirit Scaling reduced from 1.6 to 1.1 * {{HeroIcon|Holliday}}: {{AbilityIcon|Powder Keg}} T2 bonus damage reduced from 100 to 80 * {{HeroIcon|Holliday}}: {{AbilityIcon|Crackshot}} T2 bonus damage reduced from 85 to 60 * {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} T2 reduced from +4s Multiplier Duration to +2.5s * {{HeroIcon|Seven}}: Health Regen reduced from 3 to 1.5 * {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} cooldown increased from 15 to 24 * {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} T1 changed from -4s Cooldown to "Bolt Apply -25% Fire Rate for 5s" * {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} T2 changed from "Bolt Apply -25% Fire Rate for 5s" to -13s Cooldown * {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} duration spirit scaling reduced from 0.03 to 0.024 * {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} Health Drain reduced from 3% to 2.3% * {{ItemIcon|Infuser}}: Spirit Lifesteal reduced from 20% to 15% * {{ItemIcon|Infuser}}: Bonus Spirit reduced from 16 to 13 }}
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