Update:August 12, 2026: Difference between revisionsGive feedback
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Deadbot v1.17.0-6677 |
Deadbot v1.17.0-6684: Linking next update to 2026-08-22 |
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| Line 4: | Line 4: | ||
| day = 12 | | day = 12 | ||
| year = 2026 | | year = 2026 | ||
| next_update = | | next_update ={{Update link|August|22|2026}} | ||
| source = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1840944183775204 | | source = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1840944183775204 | ||
| source_title = Minor Update - 08-12-2026 | | source_title = Minor Update - 08-12-2026 | ||
| Line 12: | Line 12: | ||
=== {{HeroIcon|Apollo}} === | === {{HeroIcon|Apollo}} === | ||
==== {{AbilityIcon|Riposte}} ==== | ==== {{AbilityIcon|Riposte}} ==== | ||
* {{Change|}} Melee resist reduction increased from -22% to -25% | * {{Change|buff}} Melee resist reduction increased from -22% to -25% | ||
* {{Change|}} T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration" | * {{Change|adj}} T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration" | ||
* {{Change|}} T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s | * {{Change|buff}} T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s | ||
==== {{AbilityIcon|Itani Lo Sahn}} ==== | ==== {{AbilityIcon|Itani Lo Sahn}} ==== | ||
* {{Change|}} Fixed being canceled with movement abilities | * {{Change|fix}} Fixed being canceled with movement abilities | ||
=== {{HeroIcon|Billy}} === | === {{HeroIcon|Billy}} === | ||
* {{Change|}} Base health regen reduced from 2.5 to 2.0 | * {{Change|nerf}} Base health regen reduced from 2.5 to 2.0 | ||
==== {{AbilityIcon|Rising Ram}} ==== | ==== {{AbilityIcon|Rising Ram}} ==== | ||
* {{Change|}} T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s" | * {{Change|adj}} T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s" | ||
==== {{AbilityIcon|Chain Gang}} ==== | ==== {{AbilityIcon|Chain Gang}} ==== | ||
* {{Change|}} Spirit scaling reduced from 1 to 0.7 | * {{Change|nerf}} Spirit scaling reduced from 1 to 0.7 | ||
=== {{HeroIcon|The Doorman}} === | === {{HeroIcon|The Doorman}} === | ||
==== {{AbilityIcon|Doorway}} ==== | ==== {{AbilityIcon|Doorway}} ==== | ||
* {{Change|}} Range reduced from 70m to 65m | * {{Change|nerf}} Range reduced from 70m to 65m | ||
==== {{AbilityIcon|Luggage Cart}} ==== | ==== {{AbilityIcon|Luggage Cart}} ==== | ||
* {{Change|}} [[Walker]] will no longer consider dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off | * {{Change|nerf}} [[Walker]] will no longer consider dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off | ||
* {{Change|nerf}} Similar to the [[Walker]] change above, the turrets in the healing area in base now also wait on considering valid targets | |||
=== {{HeroIcon|Drifter}} === | === {{HeroIcon|Drifter}} === | ||
==== {{AbilityIcon|Rend}} ==== | ==== {{AbilityIcon|Rend}} ==== | ||
* {{Change|}} Spirit scaling reduced from 1.7 to 1.4 | * {{Change|nerf}} Spirit scaling reduced from 1.7 to 1.4 | ||
==== {{AbilityIcon|Stalker's Mark}} ==== | ==== {{AbilityIcon|Stalker's Mark}} ==== | ||
* {{Change|}} Cooldown increased from 24s to 26s | * {{Change|nerf}} Cooldown increased from 24s to 26s | ||
* {{Change|}} T2 reduced from -12s Cooldown to -10s | * {{Change|nerf}} T2 reduced from -12s Cooldown to -10s | ||
=== {{HeroIcon|Holliday}} === | === {{HeroIcon|Holliday}} === | ||
==== {{AbilityIcon|Powder Keg}} ==== | ==== {{AbilityIcon|Powder Keg}} ==== | ||
* {{Change|}} Now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack) | * {{Change|adj}} Now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack) | ||
=== {{HeroIcon|Ivy}} === | === {{HeroIcon|Ivy}} === | ||
==== {{AbilityIcon|Stone Form}} ==== | ==== {{AbilityIcon|Stone Form}} ==== | ||
* {{Change|}} T3 stun duration reduced from +1s to +0.75s | * {{Change|nerf}} T3 stun duration reduced from +1s to +0.75s | ||
=== {{HeroIcon|Lash}} === | === {{HeroIcon|Lash}} === | ||
* {{Change|}} Falloff range reduced from 20m->58m to 18m->54m | * {{Change|nerf}} Falloff range reduced from 20m->58m to 18m->54m | ||
=== {{HeroIcon|McGinnis}} === | === {{HeroIcon|McGinnis}} === | ||
* {{Change|}} Bullet damage base and growth values reduced by 5% | * {{Change|nerf}} Bullet damage base and growth values reduced by 5% | ||
* {{Change|}} Spirit Resist per boon reduced from +0.625% to +0.35% | * {{Change|nerf}} Spirit Resist per boon reduced from +0.625% to +0.35% | ||
* {{Change|}} Mini Turrets no longer shoots heroes on ziplines | ==== {{AbilityIcon|Mini Turret}} ==== | ||
* {{Change|}} Mini Turrets no longer have 80% decaying resist for the first 6s | * {{Change|nerf}} Mini Turrets no longer shoots heroes on ziplines | ||
* {{Change|}} Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon | * {{Change|nerf}} Mini Turrets no longer have 80% decaying resist for the first 6s | ||
* {{Change|buff}} Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon | |||
==== {{AbilityIcon|Medicinal Specter}} ==== | ==== {{AbilityIcon|Medicinal Specter}} ==== | ||
* {{Change|}} T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration" | * {{Change|adj}} T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration" | ||
* {{Change|}} T3 no longer increases duration by +1.5s | * {{Change|nerf}} T3 no longer increases duration by +1.5s | ||
* {{Change|}} T3 now also increases spirit resistance by +40% | * {{Change|buff}} T3 now also increases spirit resistance by +40% | ||
=== {{HeroIcon|Paige}} === | === {{HeroIcon|Paige}} === | ||
==== {{AbilityIcon|Plot Armor}} ==== | ==== {{AbilityIcon|Plot Armor}} ==== | ||
* {{Change|}} Weapon damage scaling increased from 0.2 to 0.3 | * {{Change|buff}} Weapon damage scaling increased from 0.2 to 0.3 | ||
=== {{HeroIcon|Seven}} === | === {{HeroIcon|Seven}} === | ||
==== {{AbilityIcon|Lightning Ball}} ==== | ==== {{AbilityIcon|Lightning Ball}} ==== | ||
* {{Change|}} T3 radius increased from +1.5m to +1.75m | * {{Change|buff}} T3 radius increased from +1.5m to +1.75m | ||
=== {{HeroIcon|Vindicta}} === | === {{HeroIcon|Vindicta}} === | ||
==== {{AbilityIcon|Stake}} ==== | ==== {{AbilityIcon|Stake}} ==== | ||
* {{Change|}} T1 reduced from +65 Damage to +45 | * {{Change|nerf}} T1 reduced from +65 Damage to +45 | ||
=== {{HeroIcon|Vyper}} === | === {{HeroIcon|Vyper}} === | ||
==== {{AbilityIcon|Petrifying Bola}} ==== | ==== {{AbilityIcon|Petrifying Bola}} ==== | ||
* {{Change|}} Radius increased from 8m to 12m | * {{Change|buff}} Radius increased from 8m to 12m | ||
* {{Change|}} | * {{Change|buff}} Petrify duration increased from 2s to 2.2s | ||
=== {{HeroIcon|Wraith}} === | === {{HeroIcon|Wraith}} === | ||
==== {{AbilityIcon|Card Trick}} ==== | ==== {{AbilityIcon|Card Trick}} ==== | ||
* {{Change|}} Heart heal spirit scaling reduced from 1 to 0.75 | * {{Change|nerf}} Heart heal spirit scaling reduced from 1 to 0.75 | ||
==== {{AbilityIcon|Full Auto}} ==== | ==== {{AbilityIcon|Full Auto}} ==== | ||
* {{Change|}} T3 spirit scaling reduced from +0.06 to +0.045 | * {{Change|nerf}} T3 spirit scaling reduced from +0.06 to +0.045 | ||
}} | }} | ||
Latest revision as of 21:50, 22 August 2026
| Updates | ||
|---|---|---|
| ← August 2, 2026 | August 12, 2026 | August 22, 2026 → |
Source: Minor Update - 08-12-2026
Heroes
- ▲ Melee resist reduction increased from -22% to -25%
- ◆ T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"
- ▲ T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
- ― Fixed being canceled with movement abilities
- ▼ Base health regen reduced from 2.5 to 2.0
- ◆ T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"
- ▼ Spirit scaling reduced from 1 to 0.7
- ▼ Range reduced from 70m to 65m
- ▼ Walker will no longer consider dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
- ▼ Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets
- ▼ Spirit scaling reduced from 1.7 to 1.4
- ▼ Cooldown increased from 24s to 26s
- ▼ T2 reduced from -12s Cooldown to -10s
- ◆ Now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
- ▼ T3 stun duration reduced from +1s to +0.75s
- ▼ Falloff range reduced from 20m->58m to 18m->54m
- ▼ Bullet damage base and growth values reduced by 5%
- ▼ Spirit Resist per boon reduced from +0.625% to +0.35%
- ▼ Mini Turrets no longer shoots heroes on ziplines
- ▼ Mini Turrets no longer have 80% decaying resist for the first 6s
- ▲ Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
- ◆ T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
- ▼ T3 no longer increases duration by +1.5s
- ▲ T3 now also increases spirit resistance by +40%
- ▲ Weapon damage scaling increased from 0.2 to 0.3
- ▲ T3 radius increased from +1.5m to +1.75m
- ▼ T1 reduced from +65 Damage to +45
- ▲ Radius increased from 8m to 12m
- ▲ Petrify duration increased from 2s to 2.2s
- ▼ Heart heal spirit scaling reduced from 1 to 0.75
- ▼ T3 spirit scaling reduced from +0.06 to +0.045