Editing Update:August 29, 2024

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* {{HeroIcon|Abrams}}: Fixed {{AbilityIcon|Seismic Impact}} sometimes not going to the area selected
* {{HeroIcon|Abrams}}: Fixed {{AbilityIcon|Seismic Impact}} sometimes not going to the area selected
* {{HeroIcon|Bebop}}: Gun range increased from 30m to 32m
* {{HeroIcon|Bebop}}: Gun range increased from 30m to 32m
* {{HeroIcon|Bebop}}: {{AbilityIcon|Grapple Arm|l1=Hook}} now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode.
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hook}} now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode.
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam}} can now be canceled by using Parry
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam}} can now be canceled by using Parry
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Rejuvenating Aurora}} can now be canceled by using Parry
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Rejuvenating Aurora}} can now be canceled by using Parry
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* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus
* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus
* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s
* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s
* {{HeroIcon|Infernus}}: {{AbilityIcon|Napalm|l1=Catalyst}} Damage Amplification reduced from 30% to 25%
* {{HeroIcon|Infernus}}: {{AbilityIcon|Catalyst}} Damage Amplification reduced from 30% to 25%
* {{HeroIcon|Infernus}}: {{AbilityIcon|Napalm|l1=Catalyst}} T3 Damage Amplification increased from +10% to +15%
* {{HeroIcon|Infernus}}: {{AbilityIcon|Catalyst}} T3 Damage Amplification increased from +10% to +15%
* {{HeroIcon|Infernus}}: {{AbilityIcon|Napalm|l1=Catalyst}} T2 reduced from +20% Lifesteal to +15%
* {{HeroIcon|Infernus}}: {{AbilityIcon|Catalyst}} T2 reduced from +20% Lifesteal to +15%
* {{HeroIcon|Ivy}}: Bullet damage growth per boon reduced from 0.55 to 0.5
* {{HeroIcon|Ivy}}: Bullet damage growth per boon reduced from 0.55 to 0.5
* {{HeroIcon|Ivy}}: Health growth per boon reduced from +41 to +35
* {{HeroIcon|Ivy}}: Health growth per boon reduced from +41 to +35
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