Editing Update:August 6, 2024Give feedback
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{{Update layout | {{Update layout | ||
| prev_update = | | prev_update = August 1, 2024 | ||
| | | current_update = August 6, 2024 | ||
| next_update = August 15, 2024 | |||
| next_update = | |||
| source = https://forums.playdeadlock.com/threads/08-06-2024-update.14283/ | | source = https://forums.playdeadlock.com/threads/08-06-2024-update.14283/ | ||
| source_title = 08-06-2024 Update | | source_title = 08-06-2024 Update | ||
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* New categories added to builds are now wider by default | * New categories added to builds are now wider by default | ||
* Added a [[Console commands|console command]]: {{code|deadlock_get_old_builds}}, which will download and print out all of the build data for your account prior to the new builds feature | * Added a [[Console commands|console command]]: {{code|deadlock_get_old_builds}}, which will download and print out all of the build data for your account prior to the new builds feature | ||
* {{HeroIcon|Viscous}}: Added a directional arrow particle effect to {{AbilityIcon|Goo Ball}} for {{HeroIcon|Viscous}} | * {{HeroIcon|Viscous}}: Added a directional arrow particle effect to {{AbilityIcon|Goo Ball|Viscous}} for {{HeroIcon|Viscous}} | ||
* {{HeroIcon|Viscous}}: Added additional particles while using {{AbilityIcon|Goo Ball}} | * {{HeroIcon|Viscous}}: Added additional particles while using {{AbilityIcon|Goo Ball|Viscous}} | ||
* {{HeroIcon|Viscous}}: Fixed hit detection on {{AbilityIcon|Puddle Punch}} and {{AbilityIcon|Goo Ball}} | * {{HeroIcon|Viscous}}: Fixed hit detection on {{AbilityIcon|Puddle Punch|Viscous}} and {{AbilityIcon|Goo Ball|Viscous}} | ||
* {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch}} having 2x the range of the tooltip. | * {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch|Viscous}} having 2x the range of the tooltip. | ||
* {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch}} being able to target behind puddle | * {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch|Viscous}} being able to target behind puddle | ||
* {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch}} using [[Guardian]]s as a surface to punch from | * {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch|Viscous}} using [[Guardian]]s as a surface to punch from | ||
* {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch}} Range reduced from 70m to 60m | * {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch|Viscous}} Range reduced from 70m to 60m | ||
* {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter}} now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit. | * {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter|Viscous}} now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit. | ||
* {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter}} Cooldown from 18s to 20s | * {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter|Viscous}} Cooldown from 18s to 20s | ||
* {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter}} Base Damage from 120 to 110 | * {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter|Viscous}} Base Damage from 120 to 110 | ||
}} | }} | ||