Update:August 6, 2024: Difference between revisionsGive feedback
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{{Update layout | {{Update layout | ||
| prev_update = August 1 | | prev_update = {{Update link|August|1|2024}} | ||
| | | month = August | ||
| next_update = August | | day = 6 | ||
| year = 2024 | |||
| next_update = {{Update link|August|13|2024}} | |||
| source = https://forums.playdeadlock.com/threads/08-06-2024-update.14283/ | | source = https://forums.playdeadlock.com/threads/08-06-2024-update.14283/ | ||
| source_title = 08-06-2024 Update | | source_title = 08-06-2024 Update | ||
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* New categories added to builds are now wider by default | * New categories added to builds are now wider by default | ||
* Added a [[Console commands|console command]]: {{code|deadlock_get_old_builds}}, which will download and print out all of the build data for your account prior to the new builds feature | * Added a [[Console commands|console command]]: {{code|deadlock_get_old_builds}}, which will download and print out all of the build data for your account prior to the new builds feature | ||
* {{HeroIcon|Viscous}}: Added a directional arrow particle effect to {{AbilityIcon|Goo Ball | * {{HeroIcon|Viscous}}: Added a directional arrow particle effect to {{AbilityIcon|Goo Ball}} for {{HeroIcon|Viscous}} | ||
* {{HeroIcon|Viscous}}: Added additional particles while using {{AbilityIcon|Goo Ball | * {{HeroIcon|Viscous}}: Added additional particles while using {{AbilityIcon|Goo Ball}} | ||
* {{HeroIcon|Viscous}}: Fixed hit detection on {{AbilityIcon|Puddle Punch | * {{HeroIcon|Viscous}}: Fixed hit detection on {{AbilityIcon|Puddle Punch}} and {{AbilityIcon|Goo Ball}} | ||
* {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch | * {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch}} having 2x the range of the tooltip. | ||
* {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch | * {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch}} being able to target behind puddle | ||
* {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch | * {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch}} using [[Guardian]]s as a surface to punch from | ||
* {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch | * {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch}} Range reduced from 70m to 60m | ||
* {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter | * {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter}} now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit. | ||
* {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter | * {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter}} Cooldown from 18s to 20s | ||
* {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter | * {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter}} Base Damage from 120 to 110 | ||
}} | }} | ||
Latest revision as of 01:12, 29 June 2025
| Updates | ||
|---|---|---|
| ← August 1, 2024 | August 6, 2024 | August 13, 2024 → |
Source: 08-06-2024 Update
General
- Various adjustments to orb spawning behavior (a bit less horizontal motion and some more variance and details to its motion)
- Server performance improvements
- New categories added to builds are now wider by default
- Added a console command:
deadlock_get_old_builds, which will download and print out all of the build data for your account prior to the new builds feature - Viscous: Added a directional arrow particle effect to Goo Ball for Viscous
- Viscous: Added additional particles while using Goo Ball
- Viscous: Fixed hit detection on Puddle Punch and Goo Ball
- Viscous: Fixed Puddle Punch having 2x the range of the tooltip.
- Viscous: Fixed Puddle Punch being able to target behind puddle
- Viscous: Fixed Puddle Punch using Guardians as a surface to punch from
- Viscous: Puddle Punch Range reduced from 70m to 60m
- Viscous: Splatter now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit.
- Viscous: Splatter Cooldown from 18s to 20s
- Viscous: Splatter Base Damage from 120 to 110