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{{Update layout | prev_update = {{Update link|August|1|2025}} | month = August | day = 8 | year = 2025 | next_update = {{Update link|August|18|2025}} | source = https://forums.playdeadlock.com/threads/07-29-2025-update.72760/#post-141214 | source_title = 07-29-2025 Update (Reply) | notes = * [[Rejuv]] now drops 1 crystal again, with each heavy melee hit granting a credit to the team (up to 3 for first midboss, and 4 for subsequent ones). Everyone on the team gains the buff. Whenever an ally dies, they respawn in place, lose the buff and your team rejuv credits get reduced by 1 (an ally can only consume one rejuv credit). The top bar has a UI indicator for how many rejuv credits remain. When all rejuv credits are used, the buff disappears for everyone. * Buff duration reduced to 4 minutes (was 7 min in the last rework, and 5 min in the most recent adjustment) * Buff reduced from +20% max hp to +15% * Buff reduced from +20% fire rate to +15% * Dash speed for bucket 3 heroes increased from -15% to -10% * {{HeroIcon|Seven}}: Base Sprint speed reduced from 2.0 to 1.0 * {{HeroIcon|Seven}}: Base regen reduced from 1.5 to 1.0 * {{HeroIcon|Seven}}: Base health reduced from 700 to 650 * {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} cooldown reduced from 45s to 25s * {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} T1 cooldown increased from -25s to -10s * {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} T2 increased from +6% Deferred to +10% * {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} Rage deferred bonus from +14% to +15% * {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} deferred damage from +20% to +25% * {{HeroIcon|Vyper}}: Gun cycle time increased from 0.063 to 0.07 (a nerf) * {{HeroIcon|Vyper}}: {{AbilityIcon|Slither}} T1 slide distance reduced from +25% to +20% * {{HeroIcon|Vyper}}: Headshot Crit value reduced from 80% to 70% * {{HeroIcon|Vyper}}: Fixed some issues with hitbox and its size in some areas }}
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