Editing
Update
:
February 12, 2026
Give feedback
Jump to navigation
Jump to search
Warning:
You are not logged in. Once you make an edit, a temporary account will be created for you.
Learn more
.
Log in
or
create an account
to continue receiving notifications after this account expires, and to access other features.
Anti-spam check. Do
not
fill this in!
{{Update layout | prev_update = {{Update link|February|10|2026}} | month = February | day = 12 | year = 2026 | next_update = {{Update link|February|13|2026}} | source = https://store.steampowered.com/news/app/1422450/view/742666698308452499 | source_title = Apollo - A Cut Above | source2 = https://forums.playdeadlock.com/threads/01-30-2026-update.102822/#post-204182 | source2_title = 01-30-2026 Update (reply) | notes = After weeks of waiting, {{HeroIcon|Apollo}} finally graces us with his presence. With Flawless Advance the fencer begins his approach, timing his strikes perfectly to inflict more damage. Counter-attacks aren't a concern for Apollo, as a flourish of his blade deflects the damage and triggers a quick Riposte, and Disengaging Sigil allows him to jump out of the fray with ease. For his final blow, Apollo dons his fencer's mask and channels Ixia's might with Itani Lo Sahn, leaving enemies defeated in his wake. - "Sa la rex vogali!" With Apollo's release, that concludes the rollout of our [[Update:January_22,_2026|Old Gods, New Blood update]]. Thank you to everyone for the warm welcome of our new Patrons, getting your hands dirty in Street Brawl, and voting for your favorite heroes! Voting Stats: * 60,776,963 total votes cast were cast across the event * Exactly 600 people had the foresight to only vote for the eventual winner each round * The largest winning margin was {{HeroIcon|Venator}} over {{HeroIcon|Celeste}} at 11% * The highest number of votes cast by an individual player was 813... and every single one was for {{HeroIcon|Celeste}} === Patch 2 === * Troopers now get stronger for the specific lane that the shrine died in, rather than only after both shrines died (when both die, middle lane also gets improved) * Shrines HP reduced by 10% * Improved blue zipline attach speed and fixed various bugs * Street Brawl: There is now a global time slow when the round ends * Street Brawl: You can now move around in the spawn area after buying phase ends * {{HeroIcon|Celeste}}: Now has a base -6% Bullet Resistance * {{HeroIcon|Celeste}}: Base damage reduced from 29 to 25 * {{HeroIcon|Celeste}}: {{AbilityIcon|Light Eater}} [[Spirit Lifesteal]] no longer grants lifesteal to allies doing damage * {{HeroIcon|Celeste}}: {{AbilityIcon|Light Eater}} now respects line of sight * {{HeroIcon|Celeste}}: {{AbilityIcon|Dazzling Trick}} explosion radius reduced from 15m to 14m * {{HeroIcon|Celeste}}: {{AbilityIcon|Radiant Daggers}} damage reduced from 65 to 60 * {{HeroIcon|Celeste}}: {{AbilityIcon|Radiant Daggers}} spirit scaling reduced from 0.49 to 0.42 * {{HeroIcon|Celeste}}: {{AbilityIcon|Shining Wonder}} damage reduced from 115 to 105 * {{HeroIcon|Celeste}}: {{AbilityIcon|Shining Wonder}} now causes you glide down more slowly while channeling it if cast in the air * {{HeroIcon|Graves}}: Base damage from 4.2 to 4.0 * {{HeroIcon|Graves}}: Max attack range increased from 16m to 17m * {{HeroIcon|Graves}}: {{AbilityIcon|Grasping Hands}} width reduced from 20m to 14m * {{HeroIcon|Graves}}: {{AbilityIcon|Grasping Hands}} duration reduced from 7s to 5s * {{HeroIcon|Graves}}: {{AbilityIcon|Grasping Hands}} damage spirit scaling 1.3 to 1.9 * {{HeroIcon|Graves}}: {{AbilityIcon|Jar of Dead}} max duration reduced from 15s to 10s * {{HeroIcon|Graves}}: {{AbilityIcon|Jar of Dead}} damage increased from 16 to 20 * {{HeroIcon|Graves}}: {{AbilityIcon|Borrowed Decree}} spawn interval improved from every 5s to every 4s (same total ghouls over the duration) * {{HeroIcon|Graves}}: {{AbilityIcon|Borrowed Decree}} duration reduced from 20s to 16s (spirit scaling from 0.05 to 0.04) * {{HeroIcon|Rem}}: Light Melee damage increased by 15% * {{HeroIcon|Rem}}: {{AbilityIcon|Pillow Toss}} time between charges reduced from 12s to 10s * {{HeroIcon|Rem}}: {{AbilityIcon|Pillow Toss}} T2 now also grants +2m Radius * {{HeroIcon|Rem}}: {{AbilityIcon|Pillow Toss}} T3 no longer grants +2m Radius * {{HeroIcon|Rem}}: {{AbilityIcon|Pillow Toss}} T3 now also grants +1 Charge * {{HeroIcon|Rem}}: {{AbilityIcon|Lil Helpers}} souls gained on troopers when no nearby allies are around increased from 50% to 100% * {{HeroIcon|Rem}}: {{AbilityIcon|Lil Helpers}} troopers now grants +20% Bonus Bounty to the killer * {{HeroIcon|Rem}}: {{AbilityIcon|Lil Helpers}} following trooper heal reduced from 14/s to 10/s * {{HeroIcon|Rem}}: {{AbilityIcon|Lil Helpers}} following trooper heal spirit scaling increased from 0.1 to 0.125 * {{HeroIcon|Rem}}: {{AbilityIcon|Lil Helpers}} trooper resistance reduced from 35% to 30% * {{HeroIcon|Rem}}: {{AbilityIcon|Lil Helpers}} T3 increased from +15% Resistance to +20% * {{HeroIcon|Rem}}: Enemies attacking a [[Sinner's Sacrifice]] while your helpers are on it will now cause them to get scared and go back to you * {{HeroIcon|Rem}}: {{AbilityIcon|Naptime}} T3 increased from -55s Cooldown to -65s * {{HeroIcon|Silver}}: Base health increased from 725 to 800 * {{HeroIcon|Silver}}: Falloff range changed from 16m-46m to 20m-46m * {{HeroIcon|Silver}}: Ammo increased from 6 to 7 * {{HeroIcon|Silver}}: {{AbilityIcon|Boot Kick}} spirit scaling increased from 1 to 2 * {{HeroIcon|Silver}}: {{AbilityIcon|Entangling Bola}} spirit scaling increased from 1 to 1.6 * {{HeroIcon|Silver}}: {{AbilityIcon|Go For The Throat}} range increased from 7m to 7.5m * {{HeroIcon|Silver}}: {{AbilityIcon|Lycan Curse}} buildup rate improved a bit * {{HeroIcon|Silver}}: {{AbilityIcon|Lycan Curse}} resist reduced from 20% to 14% (T1 from 15% to 14%) * {{HeroIcon|Venator}}: Health increased from 720 to 750 * {{HeroIcon|Venator}}: {{AbilityIcon|Consecrating Grenade}} T2 now also increases debuff duration by +1s * {{HeroIcon|Venator}}: {{AbilityIcon|Gutshot}} cooldown reduced from 26s to 23s * {{HeroIcon|Venator}}: {{AbilityIcon|Gutshot}} added tooltip for wall stun distance. * {{HeroIcon|Venator}}: {{AbilityIcon|Gutshot}} fixed wall stun distance not scaling with ability range * {{HeroIcon|Venator}}: {{AbilityIcon|Gutshot}} increased wall stun distance from 6.5m to 7m * {{HeroIcon|Venator}}: {{AbilityIcon|Gutshot}} on wall hit bonus damage scaling increased from 0.4 to 0.9 * {{HeroIcon|Venator}}: {{AbilityIcon|Gutshot}} T2 changed from -8s cooldown and 2.5m range to -10s cooldown and +0.4s stun duration * {{HeroIcon|Venator}}: {{AbilityIcon|Hex-Lined Snap Trap}} now spawns in line with the crosshair, rather than in line with {{HeroIcon|Venator}} * {{HeroIcon|Venator}}: {{AbilityIcon|Hex-Lined Snap Trap}} clarified tooltip * {{HeroIcon|Venator}}: {{AbilityIcon|Hex-Lined Snap Trap}} spirit scaling increased from 1.6 to 2.2 * {{HeroIcon|Venator}}: {{AbilityIcon|Hex-Lined Snap Trap}} reveal duration increased from 5s to 6s * {{HeroIcon|Venator}}: {{AbilityIcon|Hex-Lined Snap Trap}} cooldown reduced from 30s to 25s * {{HeroIcon|Venator}}: {{AbilityIcon|Hex-Lined Snap Trap}} T2 reduced from -12s to -8s * {{HeroIcon|Venator}}: {{AbilityIcon|Hex-Lined Snap Trap}} T3 increased from 20% to 25% * {{HeroIcon|Venator}}: {{AbilityIcon|Ira Domini}} reduced weapon damage scaling from 1.7 to 1.5 * {{HeroIcon|Venator}}: {{AbilityIcon|Ira Domini}} now has a laser visual & sound effect where {{HeroIcon|Venator}} is aiming * {{HeroIcon|Venator}}: {{AbilityIcon|Ira Domini}} T2 reduced from -15s cooldown and 150 damage to -15s cooldown and 65 damage * {{ItemIcon|Quicksilver Reload}} and {{ItemIcon|Mercurial Magnum}} now proc on non-spirit ability sources ===Undocumented changes=== *VO pass for {{HeroIcon|Apollo}} *Replaced {{HeroIcon|Apollo}}'s "Vote" spray with a "Thank you" spray }}
Summary:
Please note that all contributions to The Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see
Deadlock:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Pages included on this page:
Template:AbilityIcon
(
edit
)
Template:HeroIcon
(
edit
)
Template:If lang
(
view source
) (⧼restriction-level-bot+⧽)
Template:ItemIcon
(
edit
)
Template:Translate
(
edit
)
Template:Update layout
(
edit
)
Template:Update layout/styles.css
(
edit
)
Template:Update link
(
edit
)
Module:Dictionary
(
edit
)
Module:HeroData
(
edit
)
Module:Icon
(
edit
)
Module:Icon/data
(
edit
)
Module:Lang
(
edit
)
Module:Utilities
(
edit
)
Data:Dictionary
(
edit
)
Data:HeroData.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:LangCodes.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:ResourceLookup.json
(
edit
)
Data:ResourceLookup2.json
(
edit
)
Navigation menu
Personal tools
Create account
Log in
associated-pages
Update
Discussion
English
Views
Read
Edit
Edit source
History
Tools
Search
Discord
Discord
Navigation
Main page
About us
Random page
Special pages
Recent changes
Grey Talon
23s ago
·
NotVeryTerse
Damage Amplification
26m ago
·
Gammaton32
Vindicta/Voice lines
1h ago
·
Mr. Mindish
The Doorman/Sounds
2h ago
·
Gammaton32
Show more...
Interface Admin
Common CSS
Vector CSS
Minerva CSS
Citizen CSS
Brown theme CSS
Gadgets
Gadgets definition
Editing
How to edit
Style guide
All guides
New files
Unresolved feedback
Tools
What links here
Related changes
Page information