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| Latest revision | Your text | ||
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{{Update layout | {{Update layout | ||
| prev_update = | | prev_update = January 17, 2025 | ||
| | | current_update = January 19, 2025 | ||
| source = https://forums.playdeadlock.com/threads/01-19-2025-update.53961/ | | source = https://forums.playdeadlock.com/threads/01-19-2025-update.53961/ | ||
| source_title = | | source_title = 1-19-2025 Update | ||
| notes = | | notes = Base gun damage and growth reduced by 10% (numbers listed below are before this global reduction) | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon| | * {{HeroIcon|Bebop}}: {{AbilityIcon|Hook}} T1 reduced from 30% more weapon damage to 25% | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} T2 reduced from +60% weapon damage to +50% | * {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} T2 reduced from +60% weapon damage to +50% | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Sticky Bomb}} | * {{HeroIcon|Bebop}}: {{AbilityIcon|Sticky Bomb}}: Damage reduced from 120 to 110 | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Sticky Bomb}} T2 reduced from +80 Damage to +75 | * {{HeroIcon|Bebop}}: {{AbilityIcon|Sticky Bomb}} T2 reduced from +80 Damage to +75 | ||
* {{HeroIcon|Calico}}: Bullet Damage increased from 2 to 2.2 | * {{HeroIcon|Calico}}: Bullet Damage increased from 2 to 2.2 | ||
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* {{HeroIcon|Holliday}}: {{AbilityIcon|Crackshot}} T2 increased from 75 to 85 | * {{HeroIcon|Holliday}}: {{AbilityIcon|Crackshot}} T2 increased from 75 to 85 | ||
* {{HeroIcon|Holliday}}: {{AbilityIcon|Crackshot}} T3 now also has -2s on creeps | * {{HeroIcon|Holliday}}: {{AbilityIcon|Crackshot}} T3 now also has -2s on creeps | ||
* {{HeroIcon|Holliday}}: Fixed {{AbilityIcon|Crackshot}} applying | * {{HeroIcon|Holliday}}: Fixed {{AbilityIcon|Crackshot}} applying Slowing Hex's anti-teleport debuff | ||
* {{HeroIcon|Holliday}}: {{AbilityIcon|Spirit Lasso}} T2 duration increased from +0.5 to +0.75 | * {{HeroIcon|Holliday}}: {{AbilityIcon|Spirit Lasso}} T2 duration increased from +0.5 to +0.75 | ||
* {{HeroIcon|Holliday}}: Fixed height on damage from {{AbilityIcon|Bounce Pad}} sometimes causing it to not hurt heroes on your lasso | * {{HeroIcon|Holliday}}: Fixed height on damage from {{AbilityIcon|Bounce Pad}} sometimes causing it to not hurt heroes on your lasso | ||
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* {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} deferred damage duration reduced from 13s to 12s | * {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} deferred damage duration reduced from 13s to 12s | ||
* {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} cooldown increased from 50s to 60s | * {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} cooldown increased from 50s to 60s | ||
* {{HeroIcon| | * {{HeroIcon|THE MAGNIFICENT SINCLAIR}}: {{AbilityIcon|Rabbit Hex}} movespeed increased from 25% to 35% | ||
* {{HeroIcon| | * {{HeroIcon|THE MAGNIFICENT SINCLAIR}}: {{AbilityIcon|Rabbit Hex}} can no longer be applied to {{ItemIcon|Unstoppable}} | ||
* {{HeroIcon| | * {{HeroIcon|THE MAGNIFICENT SINCLAIR}}: {{AbilityIcon|Rabbit Hex}} now triggers {{ItemIcon|Reactive Barrier}} | ||
* {{HeroIcon| | * {{HeroIcon|THE MAGNIFICENT SINCLAIR}}: Fixed {{ItemIcon|Debuff Reducer}} not working on Rabbit | ||
* {{HeroIcon| | * {{HeroIcon|THE MAGNIFICENT SINCLAIR}}: Teleporting now drops the Urn | ||
* {{HeroIcon| | * {{HeroIcon|THE MAGNIFICENT SINCLAIR}}: {{AbilityIcon|Vexing Bolt}} base damage reduced from 120 to 110 | ||
* {{HeroIcon| | * {{HeroIcon|THE MAGNIFICENT SINCLAIR}}: {{AbilityIcon|Spectral Assistant}} base cooldown increased from 30s to 40s | ||
* {{HeroIcon| | * {{HeroIcon|THE MAGNIFICENT SINCLAIR}}: {{AbilityIcon|Spectral Assistant}} base duration decreased from 8s to 6s | ||
* {{HeroIcon|Vindicta}}: Movespeed reduced from 9 to 8 | * {{HeroIcon|Vindicta}}: Movespeed reduced from 9 to 8 | ||
* {{HeroIcon|Vindicta}}: Bullet Velocity reduced from 810 to 740 | * {{HeroIcon|Vindicta}}: Bullet Velocity reduced from 810 to 740 | ||
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* {{HeroIcon|Wraith}}: {{AbilityIcon|Telekinesis}} up/down motion now lasts 0.25s longer and moves a little bit higher | * {{HeroIcon|Wraith}}: {{AbilityIcon|Telekinesis}} up/down motion now lasts 0.25s longer and moves a little bit higher | ||
* {{HeroIcon|Yamato}}: Bullet damage growth reduced from 0.27 to 0.24 | * {{HeroIcon|Yamato}}: Bullet damage growth reduced from 0.27 to 0.24 | ||
* {{ItemIcon|Extra Stamina}}: Fire Rate reduced from 5% to 4% | * {{ItemIcon|Extra Stamina}}: Fire Rate reduced from 5% to 4% | ||
* {{ItemIcon|Alchemical Fire}}: Reduced from -40% Effectiveness vs non-heroes to -50% | * {{ItemIcon|Alchemical Fire}}: Reduced from -40% Effectiveness vs non-heroes to -50% | ||