Editing Update:January 27, 2025

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{{Update layout
{{Update layout
| prev_update = {{Update link|January|19|2025}}
| prev_update = January 19, 2025
| month = January
| current_update = January 27, 2025
| day = 27
| next_update = February 11, 2025
| year = 2025
| next_update = {{Update link|February|11|2025}}
| source = https://forums.playdeadlock.com/threads/01-27-2025-update.54590/
| source = https://forums.playdeadlock.com/threads/01-27-2025-update.54590/
| source_title = 01-27-2025 Update
| source_title = 1-27-2025 Update
| notes =  
| notes =
* All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)
* Shrines are no longer vulnerable to Spirit Damage when out of range (rather than only immune to bullet damage)
* Can no longer stand on top of Walkers
* {{HeroIcon|Abrams}}: {{AbilityIcon|Infernal Resilience}} increased from 11% to 12%
* {{HeroIcon|Abrams}}: {{AbilityIcon|Infernal Resilience}} increased from 11% to 12%
* {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut|l1=Uppercut}}{{sic}} air control lockout period reduced from 0.5s to 0.3s
* {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} air control lockout period reduced from 0.5s to 0.3s
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Kinetic Pulse}} damage spirit scaling increased from 1.4 to 1.8
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Kinetic Pulse}} damage spirit scaling increased from 1.4 to 1.8
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Kinetic Pulse}} T3 now also adds +1 Charge
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Kinetic Pulse}} T3 now also adds +1 Charge
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* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} speed reduced from 75% to 65%
* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} speed reduced from 75% to 65%
* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} T2 speed increased from +35% to +45%
* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} T2 speed increased from +35% to +45%
* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} now can now meow with m1
* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} no longer replenishes your Stamina
* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} can now meow with m1
* {{HeroIcon|Calico}}: {{AbilityIcon|Return to Shadows}} cooldown increased from 80s to 90s
* {{HeroIcon|Calico}}: {{AbilityIcon|Return to Shadows}} cooldown increased from 80s to 90s
* {{HeroIcon|Calico}}: Fixed {{AbilityIcon|Leaping Slash}} doing bonus damage from Melee Charge
* {{HeroIcon|Calico}}: Fixed {{AbilityIcon|Leaping Slash}} doing bonus damage from Melee Charge
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* {{HeroIcon|Holliday}}: {{AbilityIcon|Bounce Pad}} will now be more responsive for the player when landing and dealing damage
* {{HeroIcon|Holliday}}: {{AbilityIcon|Bounce Pad}} will now be more responsive for the player when landing and dealing damage
* {{HeroIcon|Holliday}}: {{AbilityIcon|Spirit Lasso}} duration reduced from 2.5s to 2.25s
* {{HeroIcon|Holliday}}: {{AbilityIcon|Spirit Lasso}} duration reduced from 2.5s to 2.25s
* {{HeroIcon|Holliday}}: {{AbilityIcon|Spirit Lasso}} duration now lasts 1.5s longer when using {{AbilityIcon|Bounce Pad}}
* {{HeroIcon|Holliday}}: {{AbilityIcon|Spirit Lasso}} duration now lasts 1.5s longer when using Bounce Pad
* {{HeroIcon|Holliday}}: {{AbilityIcon|Spirit Lasso}} Fixed an issue where the lasso animation would get stuck on sometimes
* {{HeroIcon|Holliday}}: {{AbilityIcon|Spirit Lasso}} Fixed an issue where the lasso animation would get stuck on sometimes
* {{HeroIcon|Kelvin}}: {{AbilityIcon|Arctic Beam}} now also slows roll distances by 20%
* {{HeroIcon|Kelvin}}: {{AbilityIcon|Arctic Beam}} now also slows roll distances by 20%
* {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} secondary ability delay reduced from 2s to 0.25s
* {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} secondary ability delay reduced from 2s to 0.25s
* {{HeroIcon|Shiv}}: {{AbilityIcon|Serrated Knives}} no longer stops after hitting a Soul Orb
* {{HeroIcon|Shiv}}: {{AbilityIcon|Serrated Knives}} no longer stops after hitting a Soul Orb
* {{HeroIcon|Sinclair}}{{sic}}{{Refn|group=note|The name in use was "THE MAGNIFICENT SINCLAIR". It was later changed on February 25, 2025.}}: No longer has -35% Headshot Damage Reduction
* {{HeroIcon|Sinclair}}: No longer has -35% Headshot Damage Reduction
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} damage mechanics reworked, increases damage as the bolt travels, various values adjusted (150 max damage, 75 min damage, 2s time for max damage, assistant does 50% damage. T3 is now +150 max damage, +50% assistant damage)
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} damage mechanics reworked, increases damage as the bolt travels, various values adjusted (150 max damage, 75 min damage, 2s time for max damage, assistant does 50% damage. T3 is now +150 max damage, +50% assistant damage)
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} T2 updated to remove base fire rate debuff, add as t2 upgrade, remove spirit shred t2
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} T2 updated to remove base fire rate debuff, add as t2 upgrade, remove spirit shred t2
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* {{HeroIcon|Sinclair}}: {{AbilityIcon|Audience Participation}} fixed a typo in the ability description
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Audience Participation}} fixed a typo in the ability description
* {{HeroIcon|Vindicta}}: Bullet damage reduced from 11.7 to 11.4
* {{HeroIcon|Vindicta}}: Bullet damage reduced from 11.7 to 11.4
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar|l1=Crow}}{{sic}} projectile speed reduced from 4750 to 4250
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} projectile speed reduced from 4750 to 4250
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Assassinate}} T2 reduced from +120 to +110
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Assassinate}} T2 reduced from +120 to +110
* {{HeroIcon|Viscous}}: {{AbilityIcon|Goo Ball}} turn rate improved by 10%
* {{HeroIcon|Viscous}}: {{AbilityIcon|Goo Ball}} turn rate improved by 10%
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* {{HeroIcon|Vyper}}: {{AbilityIcon|Lethal Venom}} updated to deal damage through petrify, rather than cleanse the petrify and damage
* {{HeroIcon|Vyper}}: {{AbilityIcon|Lethal Venom}} updated to deal damage through petrify, rather than cleanse the petrify and damage
* {{HeroIcon|Vyper}}: Fixed {{AbilityIcon|Lethal Venom}} T2 anti-heal not working properly
* {{HeroIcon|Vyper}}: Fixed {{AbilityIcon|Lethal Venom}} T2 anti-heal not working properly
* All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)
* Shrines are no longer vulnerable to Spirit Damage when out of range (rather than only immune to bullet damage)
* Can no longer stand on top of Walkers
* {{ItemIcon|Ammo Scavenger}}: Ammo reduced from 15% to 10%
* {{ItemIcon|Ammo Scavenger}}: Ammo reduced from 15% to 10%
* {{ItemIcon|Swift Striker}}: Fire Rate reduced from 22% to 20%
* {{ItemIcon|Swift Striker}}: Fire Rate reduced from 22% to 20%
* {{ItemIcon|Alchemical Fire}}: Base damage reduced from 50 to 45
* {{ItemIcon|Alchemical Fire}}: Base damage reduced from 50 to 45
* {{ItemIcon|Spirit Rend|l1=Spellslinger Headshots}}: Amp per headshot increased from 4% to 6%
* {{ItemIcon|Spellslinger Headshots}}: Amp per headshot increased from 4% to 6%
* {{ItemIcon|Spirit Rend|l1=Spellslinger Headshots}}: Max Stacks reduced from 12 to 10
* {{ItemIcon|Spellslinger Headshots}}: Max Stacks reduced from 12 to 10
* {{ItemIcon|Bullet Lifesteal}}: Lifesteal reduced from 26% to 24%
* {{ItemIcon|Bullet Lifesteal}}: Lifesteal reduced from 26% to 24%
* {{ItemIcon|Heroic Aura}}: Lifesteal reduced from 18% to 16%
* {{ItemIcon|Heroic Aura}}: Lifesteal reduced from 18% to 16%
* {{ItemIcon|Berserker}}: Damage to gain stack increased from 100 to 120
* {{ItemIcon|Berserker}}: Damage to gain stack increased from 100 to 120
=== Undocumented changes ===
* {{AbilityIcon|Ava}} no longer replenishes your stamina.
== Notes ==
<references group="note"/>
}}
}}
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