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| Latest revision | Your text | ||
| Line 4: | Line 4: | ||
| day = 28 | | day = 28 | ||
| year = 2026 | | year = 2026 | ||
| next_update = | | next_update = | ||
| source = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1839041357039193 | | source = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1839041357039193 | ||
| source_title = Minor Update - 07-28-2026 | | source_title = Minor Update - 07-28-2026 | ||
| Line 15: | Line 15: | ||
== Items == | == Items == | ||
=== {{ItemIcon|Crushing Fists}} === | === {{ItemIcon|Crushing Fists}} === | ||
* {{Change| | * {{Change|}} Max stacks stun duration increased from 0.5s to 0.75s | ||
* {{Change| | * {{Change|}} Bullet Resist reduction increased from -4% to -5% per stack | ||
=== {{ItemIcon|Cursed Relic}} === | === {{ItemIcon|Cursed Relic}} === | ||
* {{Change| | * {{Change|}} No longer has -14% Damage Output innate | ||
* {{Change| | * {{Change|}} Now applies a -25% Damage Output debuff for the 3.25s duration | ||
=== {{ItemIcon|Diviner's Kevlar}} === | === {{ItemIcon|Diviner's Kevlar}} === | ||
* {{Change| | * {{Change|}} Spirit power increased from +35 to +40 | ||
=== {{ItemIcon|Echo Shard}} === | === {{ItemIcon|Echo Shard}} === | ||
* {{Change| | * {{Change|}} Now has a 0.5s post-cast time | ||
* {{Change| | * {{Change|}} No longer grants +5% Fire Rate | ||
* {{Change| | * {{Change|}} Cooldown increased from 35s to 30s + the cooldown of the imbued ability | ||
=== {{ItemIcon|Ethereal Shift}} === | === {{ItemIcon|Ethereal Shift}} === | ||
* {{Change| | * {{Change|}} Cooldown increased from 35s to 37s | ||
=== {{ItemIcon|Frenzy}} === | === {{ItemIcon|Frenzy}} === | ||
* {{Change| | * {{Change|}} Now has +10% {{ItemIcon|Bullet Lifesteal}} as an innate | ||
=== {{ItemIcon|Fury Trance}} === | === {{ItemIcon|Fury Trance}} === | ||
* {{Change| | * {{Change|}} Active now grants +1m Move Speed | ||
* {{Change| | * {{Change|}} Active removes move speed penalty when shooting (like {{ItemIcon|Fleetfoot}}) | ||
=== {{ItemIcon|Lifestrike}} === | === {{ItemIcon|Lifestrike}} === | ||
* {{Change| | * {{Change|}} When hitting a [[Trooper|trooper]] and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}}) | ||
=== {{ItemIcon|Mystic Shot}} === | === {{ItemIcon|Mystic Shot}} === | ||
* {{Change| | * {{Change|}} Cooldown reduced from 9s to 8s | ||
* {{Change| | * {{Change|}} Spirit scaling reduced from 1.2 to 0.9 | ||
=== {{ItemIcon|Restorative Locket}} === | === {{ItemIcon|Restorative Locket}} === | ||
* {{Change| | * {{Change|}} Heal per boon increased from 0.32 to 0.5 | ||
=== {{ItemIcon|Scourge}} === | === {{ItemIcon|Scourge}} === | ||
* {{Change| | * {{Change|}} No longer grants +17% Debuff Resist innate bonus | ||
* {{Change| | * {{Change|}} Active now grants +20% Debuff Resist (retroactive on application) | ||
* {{Change| | * {{Change|}} Max Health per second reduced from 2.5% to 2.3% | ||
=== {{ItemIcon|Slowing Bullets}} === | === {{ItemIcon|Slowing Bullets}} === | ||
* {{Change| | * {{Change|}} No longer grants +15% Weapon Damage | ||
=== {{ItemIcon|Weighted Shots}} === | === {{ItemIcon|Weighted Shots}} === | ||
* {{Change| | * {{Change|}} Weapon Damage reduced from +40% to +30% | ||
=== {{ItemIcon|Spiritual Overflow}} === | === {{ItemIcon|Spiritual Overflow}} === | ||
* {{Change| | * {{Change|}} Now provides a bonus +10% {{ItemIcon|Spirit Lifesteal}} on proc | ||
* {{Change| | * {{Change|}} Ability Duration reduced from +15% to +13% | ||
* {{Change| | * {{Change|}} Fire Rate reduced from +32% to +30% | ||
=== {{ItemIcon|Spirit Burn}} === | === {{ItemIcon|Spirit Burn}} === | ||
* {{Change| | * {{Change|}} No longer hits enemies in a 12m radius, only affects primary target now | ||
* {{Change| | * {{Change|}} Changed from the cooldown being on the item to being target based | ||
* {{Change| | * {{Change|}} Removed half cooldown against NPC | ||
* {{Change| | * {{Change|}} Explosion damage reduced from 110 to 50 | ||
=== {{ItemIcon|Suppressor}} === | === {{ItemIcon|Suppressor}} === | ||
* {{Change| | * {{Change|}} Duration reduced from 5s to 4.5s | ||
=== {{ItemIcon|Tankbuster}} === | === {{ItemIcon|Tankbuster}} === | ||
* {{Change| | * {{Change|}} No longer procs off of items | ||
== Heroes == | == Heroes == | ||
=== {{HeroIcon|Apollo}} === | === {{HeroIcon|Apollo}} === | ||
==== {{AbilityIcon|Riposte}} ==== | ==== {{AbilityIcon|Riposte}} ==== | ||
* {{Change| | * {{Change|}} Base stun duration increased from 0.6s to 0.8s | ||
* {{Change| | * {{Change|}} T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s | ||
=== {{HeroIcon|Billy}} === | === {{HeroIcon|Billy}} === | ||
==== {{AbilityIcon|Rising Ram}} ==== | ==== {{AbilityIcon|Rising Ram}} ==== | ||
* {{Change| | * {{Change|}} T3 reduced from 8% Max Health to 7% | ||
=== {{HeroIcon|Calico}} === | === {{HeroIcon|Calico}} === | ||
==== {{AbilityIcon|Ava}} ==== | ==== {{AbilityIcon|Ava}} ==== | ||
* {{Change| | * {{Change|}} T2 reduced from +45% Move Speed to +40% | ||
* {{Change| | * {{Change|}} T3 reduced from +20% damage amp to +18% | ||
=== {{HeroIcon|Celeste}} === | === {{HeroIcon|Celeste}} === | ||
==== {{AbilityIcon|Shining Wonder}} ==== | ==== {{AbilityIcon|Shining Wonder}} ==== | ||
* {{Change| | * {{Change|}} Radius increased from 16.5m to 17.5m | ||
* {{Change| | * {{Change|}} Damage increased by 10% | ||
* {{Change| | * {{Change|}} Buffer duration increased from 3s to 3.25s | ||
=== {{HeroIcon|The Doorman}} === | === {{HeroIcon|The Doorman}} === | ||
* {{Change| | * {{Change|}} Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25 | ||
==== {{AbilityIcon|Call Bell}} ==== | ==== {{AbilityIcon|Call Bell}} ==== | ||
* {{Change| | * {{Change|}} Charge Time increased from 6s to 7s | ||
==== {{AbilityIcon|Doorway}} ==== | ==== {{AbilityIcon|Doorway}} ==== | ||
* {{Change| | * {{Change|}} Duration reduced from 20s to 15s | ||
* {{Change| | * {{Change|}} T1 duration increased from +15s to +20s | ||
* {{Change| | * {{Change|}} T3 range reduced from +45m to +40m | ||
==== {{AbilityIcon|Luggage Cart}} ==== | ==== {{AbilityIcon|Luggage Cart}} ==== | ||
* {{Change| | * {{Change|}} Damage reduced from 80 to 60 | ||
* {{Change| | * {{Change|}} T1 increased from +60 Damage to +80 | ||
* {{Change| | * {{Change|}} Range reduced from 25m to 20m | ||
* {{Change| | * {{Change|}} T2 increased from +20m Cast Range to +25m | ||
=== {{HeroIcon|Drifter}} === | === {{HeroIcon|Drifter}} === | ||
==== {{AbilityIcon|Rend}} ==== | ==== {{AbilityIcon|Rend}} ==== | ||
* {{Change| | * {{Change|}} Spirit scaling reduced from 1.8 to 1.7 | ||
* {{Change| | * {{Change|}} T3 silence duration reduced from 2.3s to 2s | ||
=== {{HeroIcon|Dynamo}} === | === {{HeroIcon|Dynamo}} === | ||
==== {{AbilityIcon|Singularity}} ==== | ==== {{AbilityIcon|Singularity}} ==== | ||
* {{Change| | * {{Change|}} Cooldown reduced from 265s to 250s | ||
=== {{HeroIcon|Haze}} === | === {{HeroIcon|Haze}} === | ||
==== {{AbilityIcon|Sleep Dagger}} ==== | ==== {{AbilityIcon|Sleep Dagger}} ==== | ||
* {{Change| | * {{Change|}} Wake up time spirit scaling reduced from 0.003 to 0.002 | ||
* {{Change| | * {{Change|}} Damage spirit scaling reduced from 2.8 to 2.2 | ||
* {{Change| | * {{Change|}} T2 changed from “-17s Cooldown and Applies 15 {{AbilityIcon|Fixation}} Stacks” to “+1s Sleep Duration and Applies 15 {{AbilityIcon|Fixation}} Stacks” | ||
* {{Change| | * {{Change|}} T3 changed from “+1s Sleep Duration and -50% Move and {{AbilityIcon|Dash}} Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and {{AbilityIcon|Dash}} Speed for 3s on wake-up” | ||
==== {{AbilityIcon|Fixation}} ==== | ==== {{AbilityIcon|Fixation}} ==== | ||
* {{Change| | * {{Change|}} T3 reduced from +0.14 per Stack to +0.11 | ||
* {{Change| | * {{Change|}} T3 now also scales with Weapon Damage (0.0003) | ||
=== {{HeroIcon|Ivy}} === | === {{HeroIcon|Ivy}} === | ||
==== {{AbilityIcon|Stone Form}} ==== | ==== {{AbilityIcon|Stone Form}} ==== | ||
* {{Change| | * {{Change|}} T3 spirit scaling reduced from +1.7 to +1.5 | ||
=== {{HeroIcon|Kelvin}} === | === {{HeroIcon|Kelvin}} === | ||
==== {{AbilityIcon|Frozen Shelter}} ==== | ==== {{AbilityIcon|Frozen Shelter}} ==== | ||
* {{Change| | * {{Change|}} Cooldown reduced from 195s to 185s | ||
=== {{HeroIcon|Lady Geist}} === | === {{HeroIcon|Lady Geist}} === | ||
==== {{AbilityIcon|Life Drain}} ==== | ==== {{AbilityIcon|Life Drain}} ==== | ||
* {{Change| | * {{Change|}} Changed from 75% Damage to Heal to 100% | ||
* {{Change| | * {{Change|}} DPS reduced to provide the same effective heal as before but with less DPS | ||
==== {{AbilityIcon|Malice}} ==== | ==== {{AbilityIcon|Malice}} ==== | ||
* {{Change| | * {{Change|}} Damage amplification reduced from 8% to 7% | ||
* {{Change| | * {{Change|}} T3 increased from +7% Damage Amp to +8% | ||
=== {{HeroIcon|Mina}} === | === {{HeroIcon|Mina}} === | ||
==== {{AbilityIcon|Sanguine Retreat}} ==== | ==== {{AbilityIcon|Sanguine Retreat}} ==== | ||
* {{Change| | * {{Change|}} Recast time increased from 3.5s to 4s | ||
* {{Change| | * {{Change|}} T3 cast range increased from +3m to +4m | ||
=== {{HeroIcon|Mirage}} === | === {{HeroIcon|Mirage}} === | ||
==== {{AbilityIcon|Fire Scarabs}} ==== | ==== {{AbilityIcon|Fire Scarabs}} ==== | ||
* {{Change| | * {{Change|}} Duration reduced from 7s to 5s | ||
* {{Change| | * {{Change|}} T2 reduced from +2 Charges to +1 Charge | ||
* {{Change| | * {{Change|}} T2 now also increases duration by 2s | ||
==== {{AbilityIcon|Dust Devil}} ==== | ==== {{AbilityIcon|Dust Devil}} ==== | ||
* {{Change| | * {{Change|}} T3 no longer increases Lift Duration by +0.3s | ||
==== {{AbilityIcon|Djinn's Mark}} ==== | ==== {{AbilityIcon|Djinn's Mark}} ==== | ||
* {{Change| | * {{Change|}} Fixed T3 still being -1s Cooldown instead of -0.75s | ||
=== {{HeroIcon|Mo & Krill}} === | === {{HeroIcon|Mo & Krill}} === | ||
==== {{AbilityIcon|Burrow}} ==== | ==== {{AbilityIcon|Burrow}} ==== | ||
* {{Change| | * {{Change|}} Cooldown no longer starts after the conclusion of the ability, now starts immediately | ||
==== {{AbilityIcon|Combo}} ==== | ==== {{AbilityIcon|Combo}} ==== | ||
* {{Change| | * {{Change|}} Now lets you cast items while using it | ||
=== {{HeroIcon|Paige}} === | === {{HeroIcon|Paige}} === | ||
==== {{AbilityIcon|Rallying Charge}} ==== | ==== {{AbilityIcon|Rallying Charge}} ==== | ||
* {{Change| | * {{Change|}} Cooldown reduced from 220s to 210s | ||
=== {{HeroIcon|Pocket}} === | === {{HeroIcon|Pocket}} === | ||
==== {{AbilityIcon|Flying Cloak}} ==== | ==== {{AbilityIcon|Flying Cloak}} ==== | ||
* {{Change| | * {{Change|}} T3 reduced from -11s Cooldown to -10s | ||
==== {{AbilityIcon|Affliction}} ==== | ==== {{AbilityIcon|Affliction}} ==== | ||
* {{Change| | * {{Change|}} DPS reduced by ~6% (also reduces the spirit scaling and the upgrades) | ||
=== {{HeroIcon|Shiv}} === | === {{HeroIcon|Shiv}} === | ||
* {{Change| | * {{Change|}} Stamina regen increased from 5.5s to 6s | ||
==== {{AbilityIcon|Killing Blow}} ==== | ==== {{AbilityIcon|Killing Blow}} ==== | ||
* {{Change| | * {{Change|}} Recast window reduced from 20s to 16s | ||
=== {{HeroIcon|Silver}} === | === {{HeroIcon|Silver}} === | ||
* {{Change| | * {{Change|}} Gun falloff range reduced from 20m->46m to 17m→42m | ||
==== {{AbilityIcon|Slam Fire}} ==== | ==== {{AbilityIcon|Slam Fire}} ==== | ||
* {{Change| | * {{Change|}} Now does 100% bonus damage against NPCs ([[Trooper|troopers]] and [[Denizen|neutrals]], not objectives) | ||
==== {{AbilityIcon|Lycan Curse}} ==== | ==== {{AbilityIcon|Lycan Curse}} ==== | ||
* {{Change| | * {{Change|}} Precast time increased from 0.2 to 0.3 | ||
* {{Change| | * {{Change|}} Precast movespeed reduced from 7.6m to 2.5m | ||
* {{Change| | * {{Change|}} T1 reduced from +20% Resists to +15% | ||
=== {{HeroIcon|Venator}} === | === {{HeroIcon|Venator}} === | ||
* {{Change| | * {{Change|}} Sprint speed reduced from 1.5m to 1m | ||
* {{Change| | * {{Change|}} Bullet falloff range reduced from 20m-51m to 18m-47m | ||
==== {{AbilityIcon|Ira Domini}} ==== | ==== {{AbilityIcon|Ira Domini}} ==== | ||
* {{Change| | * {{Change|}} Cooldown no longer starts after the conclusion of the ability, now starts immediately | ||
* {{Change| | * {{Change|}} Blessed stakes damage increased from 100 to 115 | ||
=== {{HeroIcon|Viscous}} === | === {{HeroIcon|Viscous}} === | ||
==== {{AbilityIcon|Splatter}} ==== | ==== {{AbilityIcon|Splatter}} ==== | ||
* {{Change| | * {{Change|}} Damage reduced from 70 to 55 | ||
* {{Change| | * {{Change|}} Spirit ratio reduced from 0.8 to 0.7 | ||
* {{Change| | * {{Change|}} Base bounce count increased from 1 to 2 | ||
* {{Change| | * {{Change|}} T3 bounce count reduced from +2 to +1 | ||
==== {{AbilityIcon|The Cube}} ==== | ==== {{AbilityIcon|The Cube}} ==== | ||
* {{Change| | * {{Change|}} T3 reduced from -25s Cooldown to -20s | ||
==== {{AbilityIcon|Puddle Punch}} ==== | ==== {{AbilityIcon|Puddle Punch}} ==== | ||
* {{Change| | * {{Change|}} Slow duration reduced from 4s to 3s | ||
* {{Change| | * {{Change|}} Slow increased from -20% to -30% | ||
* {{Change| | * {{Change|}} Cooldown reduced from 24s to 21s | ||
==== {{AbilityIcon|Goo Ball}} ==== | ==== {{AbilityIcon|Goo Ball}} ==== | ||
* {{Change| | * {{Change|}} T2 increased from +10% Resists to +20% | ||
=== {{HeroIcon|Yamato}} === | === {{HeroIcon|Yamato}} === | ||
==== {{AbilityIcon|Flying Slash}} ==== | ==== {{AbilityIcon|Flying Slash}} ==== | ||
* {{Change| | * {{Change|}} T2 reduced from +40 Spirit Power to +35 | ||
* {{Change| | * {{Change|}} T3 charges from +2 to +1 | ||
* {{Change| | * {{Change|}} T3 Charge Time increased from 4s to 5s | ||
}} | }} | ||