Update:June 4, 2026: Difference between revisions

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Undo revision 78157 by Gammaton32 (talk)
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{{Update layout
{{Update layout
| prev_update = {{Update link|June|4|2026}}
| prev_update = {{Update link|May|31|2026}}
| month = June
| month = June
| day = 6
| day = 4
| year = 2026
| year = 2026
| next_update =
| next_update = {{Update link|June|6|2026}}
| source = https://github.com/SteamTracking/GameTracking-Deadlock/compare/26418884bddb...c54226706a36
| source = https://store.steampowered.com/news/app/1422450/view/714529243732640268
| source_title = Deadlock Update Tracker
| source_title = Minor Update - 06-04-2026
| notes =   
| notes =   
=== Undocumented changes ===
* [[Urn]] mechanics have been reworked.
* High priority roster restriction is now applied only to Eternus 6 players instead of all Eternus
Primary details:
* Delivering the [[Urn|urn]] now starts a king of the hill style capture point, rather than using melee to flip the [[Urn|urn]] back and forth.
* Both teams can progress at the same time, but the [[Urn|urn]] will only be fully claimed once there is only one team in the circle.
* The [[Urn]] runner now gets their normal 35% bonus bounty and stats immediately on initial deposit (rather than on deposit conclusion only if your team won it)
Other Details:
* [[Urn]] overall bounty reduced by 20% (unreduced for trailing team)
* Progress radius is 20m
* Progress rate is fixed regardless the number of allies in the area
* Progress duration for favored/neutral/unfavored is 6/12/18s
* If [[Urn]] has been in progress for over 75s, it will give up and throw all the souls as orbs into the sky (they will float for a long time)
* Increased time allowed to run the [[Urn|urn]] before taking damage by 10s
* Trailing team sprint speed bonus from +4m to +5m
* [[Urn]] comeback resistance now also grants +35% Debuff Resistance ontop of the 35% Bullet and Spirit Resistance
* [[Urn]] comeback resistance aura reduced from 60m to match the 20m progress radius
* Drop off location is above the bridges on the side lanes, rather than below.
}}
}}

Latest revision as of 17:50, 6 June 2026

Updates
May 31, 2026 June 4, 2026 June 6, 2026

Source: Minor Update - 06-04-2026

General

  • Urn mechanics have been reworked.

Primary details:

  • Delivering the urn now starts a king of the hill style capture point, rather than using melee to flip the urn back and forth.
  • Both teams can progress at the same time, but the urn will only be fully claimed once there is only one team in the circle.
  • The Urn runner now gets their normal 35% bonus bounty and stats immediately on initial deposit (rather than on deposit conclusion only if your team won it)

Other Details:

  • Urn overall bounty reduced by 20% (unreduced for trailing team)
  • Progress radius is 20m
  • Progress rate is fixed regardless the number of allies in the area
  • Progress duration for favored/neutral/unfavored is 6/12/18s
  • If Urn has been in progress for over 75s, it will give up and throw all the souls as orbs into the sky (they will float for a long time)
  • Increased time allowed to run the urn before taking damage by 10s
  • Trailing team sprint speed bonus from +4m to +5m
  • Urn comeback resistance now also grants +35% Debuff Resistance ontop of the 35% Bullet and Spirit Resistance
  • Urn comeback resistance aura reduced from 60m to match the 20m progress radius
  • Drop off location is above the bridges on the side lanes, rather than below.