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June 4, 2026
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{{Update layout | prev_update = {{Update link|May|31|2026}} | month = June | day = 4 | year = 2026 | next_update = {{Update link|June|6|2026}} | source = https://store.steampowered.com/news/app/1422450/view/714529243732640268 | source_title = Minor Update - 06-04-2026 | notes = * [[Urn]] mechanics have been reworked. Primary details: * Delivering the [[Urn|urn]] now starts a king of the hill style capture point, rather than using melee to flip the [[Urn|urn]] back and forth. * Both teams can progress at the same time, but the [[Urn|urn]] will only be fully claimed once there is only one team in the circle. * The [[Urn]] runner now gets their normal 35% bonus bounty and stats immediately on initial deposit (rather than on deposit conclusion only if your team won it) Other Details: * [[Urn]] overall bounty reduced by 20% (unreduced for trailing team) * Progress radius is 20m * Progress rate is fixed regardless the number of allies in the area * Progress duration for favored/neutral/unfavored is 6/12/18s * If [[Urn]] has been in progress for over 75s, it will give up and throw all the souls as orbs into the sky (they will float for a long time) * Increased time allowed to run the [[Urn|urn]] before taking damage by 10s * Trailing team sprint speed bonus from +4m to +5m * [[Urn]] comeback resistance now also grants +35% Debuff Resistance ontop of the 35% Bullet and Spirit Resistance * [[Urn]] comeback resistance aura reduced from 60m to match the 20m progress radius * Drop off location is above the bridges on the side lanes, rather than below. }}
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