Update:June 4, 2026: Difference between revisionsGive feedback
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Created page with "{{Update layout | prev_update = {{Update link|May|31|2026}} | month = June | day = 04 | year = 2026 | next_update = | source = https://store.steampowered.com/news/app/1422450/view/714529243732640268 | source_title = Minor Update - 06-04-2026 | notes = * Urn mechanics have been reworked. Primary details: * Delivering the urn now starts a king of the hill style capture point, rather than using melee to flip the urn back and forth. * Both teams can pro..." |
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* Progress radius is 20m | * Progress radius is 20m | ||
* Progress rate is fixed regardless the number of allies in the area | * Progress rate is fixed regardless the number of allies in the area | ||
* Progress duration for favored/ | * Progress duration for favored/neutral/unfavored is 6/12/18s | ||
* If [[Urn]] has been in progress for over 75s, it will give up and throw all the souls as orbs into the sky (they will float for a long time) | * If [[Urn]] has been in progress for over 75s, it will give up and throw all the souls as orbs into the sky (they will float for a long time) | ||
* Increased time allowed to run the [[Urn|urn]] before taking damage by 10s | * Increased time allowed to run the [[Urn|urn]] before taking damage by 10s | ||