Editing Update:March 10, 2026

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* {{HeroIcon|Celeste}}: {{AbilityIcon|Shining Wonder}} linger time reduced from 3.25s to 3s
* {{HeroIcon|Celeste}}: {{AbilityIcon|Shining Wonder}} linger time reduced from 3.25s to 3s


* {{HeroIcon|Doorman}}: {{AbilityIcon|Call Bell}} now has Impact Damage (40+1) and Explosion Damage (55+1.7) as separate components again (previous values for impact/explosion)
* Doorman: {{AbilityIcon|Call Bell}} now has Impact Damage (40+1) and Explosion Damage (55+1.7) as separate components again (previous values for impact/explosion)
* {{HeroIcon|Doorman}}: {{AbilityIcon|Call Bell}} T2 is now "+30 Impact Damage and +40 Explosion Damage"
* Doorman: {{AbilityIcon|Call Bell}} T2 is now "+30 Impact Damage and +40 Explosion Damage"
* {{HeroIcon|Doorman}}: {{AbilityIcon|Call Bell}} T3 now also increases slow by 15%
* Doorman: {{AbilityIcon|Call Bell}} T3 now also increases slow by 15%


* {{HeroIcon|Drifter}}: Fixed {{ItemIcon|Quicksilver Reload}} dealing bonus multiple times with {{AbilityIcon|Rend}}
* {{HeroIcon|Drifter}}: Fixed {{ItemIcon|Quicksilver Reload}} dealing bonus multiple times with {{AbilityIcon|Rend}}
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