Editing Update:May 30, 2024

Jump to navigation Jump to search
Warning: You are not logged in. Once you make an edit, a temporary account will be created for you. Learn more. Log in or create an account to continue receiving notifications after this account expires, and to access other features.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
{{Update layout
{{Update layout
| prev_update = {{Update link|May|24|2024}}
| prev_update = May 24, 2024
| month = May
| current_update = May 30, 2024
| day = 30
| next_update = June 1, 2024
| year = 2024
| next_update = {{Update link|June|1|2024}}
| source = https://forums.playdeadlock.com/threads/05-30-2024-update.2514/
| source = https://forums.playdeadlock.com/threads/05-30-2024-update.2514/
| source_title = 05-30-2024 Update
| source_title = 05-30-2024 Update
| notes =  
| notes = === General Changes ===
=== General Changes ===
* Bots will now replace a human player if the player has been disconnected for more than 30 seconds (hero will retreat home first and then after 30 seconds the bot takes over). After 4 minutes it will start using souls to buy items. During laning phase it will go to its assigned lane, afterwards it will aim to stick near where most allies are located. If the player rejoins the bot will leave. We will work on improving the bot behavior as we get feedback.
* Bots will now replace a human player if the player has been disconnected for more than 30 seconds (hero will retreat home first and then after 30 seconds the bot takes over). After 4 minutes it will start using souls to buy items. During laning phase it will go to its assigned lane, afterwards it will aim to stick near where most allies are located. If the player rejoins the bot will leave. We will work on improving the bot behavior as we get feedback.
* Added a temporary matchmaking ban system for people that leave games
* Added a temporary matchmaking ban system for people that leave games
Line 30: Line 27:
* Minimap player icons now dynamically shrink and adjust positions slightly when there are many overlapping
* Minimap player icons now dynamically shrink and adjust positions slightly when there are many overlapping
* Fixed zooming bypassing the shooting speed penalty
* Fixed zooming bypassing the shooting speed penalty
* Added new effects for {{ItemIcon|Ethereal Shift|l1=Shifting Shroud}}
* Added new effects for {{ItemIcon|Shifting Shroud}}
* T1 Boss now has quicker melee animations
* T1 Boss now has quicker melee animations
* Fixed Turrets causing backdoor protection to be lost
* Fixed Turrets causing backdoor protection to be lost
Line 73: Line 70:


=== Item Gameplay ===
=== Item Gameplay ===
* {{ItemIcon|Extended Magazine|l1=Basic Magazine}}: Ammo reduced from +16% to +15%
* {{ItemIcon|Basic Magazine}}: Ammo reduced from +16% to +15%
* {{ItemIcon|Extended Magazine|l1=Basic Magazine}}: Weapon Damage reduced from +16% to +15%
* {{ItemIcon|Basic Magazine}}: Weapon Damage reduced from +16% to +15%
* {{ItemIcon|Headshot Booster}}: Cooldown reduced from 9s to 5s
* {{ItemIcon|Headshot Booster}}: Cooldown reduced from 9s to 5s
* {{ItemIcon|Spirit Strike}}: Health Regen increased from 0.7 to 1
* {{ItemIcon|Spirit Strike}}: Health Regen increased from 0.7 to 1
* {{ItemIcon|Enduring Spirit}}: No longer provides +1 Sprint
* {{ItemIcon|Enduring Spirit}}: No longer provides +1 Sprint
* {{ItemIcon|Enduring Spirit}}: +10% Spirit Lifesteal
* {{ItemIcon|Enduring Spirit}}: +10% Spirit Lifesteal
* {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder Bullets}}: Spirit Amp reduced from 14% to 12%
* {{ItemIcon|Soul Shredder Bullets}}: Spirit Amp reduced from 14% to 12%
* {{ItemIcon|Slowing Hex}}: Cooldown increased from 25 to 27
* {{ItemIcon|Slowing Hex}}: Cooldown increased from 25 to 27
* {{ItemIcon|Restorative Locket}}: Spirit increased from +4 to +5
* {{ItemIcon|Restorative Locket}}: Spirit increased from +4 to +5
Line 89: Line 86:
* {{ItemIcon|Alchemical Fire}}: Bullet Shield Health increased from +150 to +175
* {{ItemIcon|Alchemical Fire}}: Bullet Shield Health increased from +150 to +175
* {{ItemIcon|Alchemical Fire}}: Cooldown reduced from 37 to 34
* {{ItemIcon|Alchemical Fire}}: Cooldown reduced from 37 to 34
* {{ItemIcon|Ethereal Shift|l1=Shifting Shroud}}: Duration increased from 2.75 to 3
* {{ItemIcon|Shifting Shroud}}: Duration increased from 2.75 to 3
* {{ItemIcon|Ethereal Shift|l1=Shifting Shroud}}: Can now be canceled early
* {{ItemIcon|Shifting Shroud}}: Can now be canceled early
* {{ItemIcon|Ethereal Shift|l1=Shifting Shroud}}: Cooldown reduced from 55s to 45s
* {{ItemIcon|Shifting Shroud}}: Cooldown reduced from 55s to 45s
* {{ItemIcon|Knockdown}}: Cooldown reduced from 50s to 40s
* {{ItemIcon|Knockdown}}: Cooldown reduced from 50s to 40s
* {{ItemIcon|Stamina Mastery|l1=Superior Stamina}}: Spirit buff duration increased from 8s to 12s
* {{ItemIcon|Superior Stamina}}: Spirit buff duration increased from 8s to 12s
* {{ItemIcon|Lifestrike}}: Melee damage increased from +35% to +40%
* {{ItemIcon|Lifestrike}}: Melee damage increased from +35% to +40%
* {{ItemIcon|Toxic Bullets}}: Now deals half damage against troopers and neutrals
* {{ItemIcon|Toxic Bullets}}: Now deals half damage against troopers and neutrals
Line 111: Line 108:
* {{HeroIcon|Abrams}}: {{AbilityIcon|Seismic Impact}} is now faster to play out
* {{HeroIcon|Abrams}}: {{AbilityIcon|Seismic Impact}} is now faster to play out
* {{HeroIcon|Abrams}}: {{AbilityIcon|Seismic Impact}} now has a very brief busy state upon landing
* {{HeroIcon|Abrams}}: {{AbilityIcon|Seismic Impact}} now has a very brief busy state upon landing
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam|l1=Hyperbeam}}{{sic}} width increased from 2.7m to 2.9m
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam|Hyperbeam}}{{sic}} width increased from 2.7m to 2.9m
* {{HeroIcon|Bebop}}: Base bullet armor increased from 20% to 24%
* {{HeroIcon|Bebop}}: Base bullet armor increased from 20% to 24%
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Quantum Entanglement}} fire rate bonus reduced from 35% to 30%
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Quantum Entanglement}} fire rate bonus reduced from 35% to 30%
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Singularity}} T1 range increased from +2m to +3m
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Singularity}} T1 range increased from +2m to +3m
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} spirit scaling improved from 1 to 1.3
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Charged Shot|Charge Shot}}{{sic}} spirit scaling improved from 1 to 1.3
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Guided Owl}} duration increased from 13s to 14s
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Guided Owl}} duration increased from 13s to 14s
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Guided Owl}} T3 increased from 20% to 22%
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Guided Owl}} T3 increased from 20% to 22%
Line 136: Line 133:
* {{HeroIcon|Kelvin}}: {{AbilityIcon|Ice Path}} T3 max spirit increased from 40 to 55
* {{HeroIcon|Kelvin}}: {{AbilityIcon|Ice Path}} T3 max spirit increased from 40 to 55
* {{HeroIcon|Lady Geist}}: {{AbilityIcon|Soul Exchange}} cast time reduced from 0.5 to 0.2
* {{HeroIcon|Lady Geist}}: {{AbilityIcon|Soul Exchange}} cast time reduced from 0.5 to 0.2
* {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage|l1=Rocket Barrage}}{{sic}} now does less damage to objectives similar to other ability damage
* {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage|Rocket Barrage}}{{sic}} now does less damage to objectives similar to other ability damage
* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Sand Blast}} no longer affects bosses
* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Sand Blast}} no longer affects bosses
* {{HeroIcon|Paradox}}: Bullet base damage reduced from 8 to 7.2 (indirectly affects {{AbilityIcon|Kinetic Carbine}})
* {{HeroIcon|Paradox}}: Bullet base damage reduced from 8 to 7.2 (indirectly affects {{AbilityIcon|Kinetic Carbine}})
Please note that all contributions to The Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see Deadlock:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)