Editing Update:May 8, 2025

Warning: You are not logged in. Once you make an edit, a temporary account will be created for you. Learn more. Log in or create an account to continue receiving notifications after this account expires, and to access other features.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 633: Line 633:


=== Undocumented changes ===
=== Undocumented changes ===
{{Construction}}
==== Items ====
==== Items ====
* Item cost has increased in every tier: Tier 1: 500 to 800 , Tier 2: 1250 to 1600, Tier 3: 3000 to 3200, and Tier 4: 6000 to 6400.
* Item cost has increased in every tier: Tier 1: 500 to 800 , Tier 2: 1250 to 1600, Tier 3: 3000 to 3200, and Tier 4: 6000 to 6400.
Line 652: Line 653:
** Tier 2: {{ItemIcon|Spirit Sap}}.
** Tier 2: {{ItemIcon|Spirit Sap}}.
** Tier 3: {{ItemIcon|Disarming Hex}}.
** Tier 3: {{ItemIcon|Disarming Hex}}.
** Tier 4: {{ItemIcon|Arctic Blast}}, {{ItemIcon|Focus Lens}}, {{ItemIcon|Lightning Scroll}}, {{ItemIcon|Mercurial Magnum}}, {{ItemIcon|Scourge}}, {{ItemIcon|Spirit Burn}}, {{ItemIcon|Vortex Web}}.
** Tier 4: {{ItemIcon|Arctic Blast}}, {{ItemIcon|Focus Lens}}, {{ItemIcon|Mercurial Magnum}}, {{ItemIcon|Scourge}}, {{ItemIcon|Spirit Burn}}, {{ItemIcon|Vortex Web}}.


* Removed Items:
* Removed Items:
Line 659: Line 660:
==== Weapon Items ====
==== Weapon Items ====
* {{ItemIcon|Active Reload}}
* {{ItemIcon|Active Reload}}
** Cost increased from 1250 to 1600.
** Cooldown reduced from 18s to 14s.
** Cooldown reduced from 18s to 14s.
** Fire Rate increased from 20% to 25%.
** Fire Rate increased from 20% to 25%.
Line 666: Line 666:


* {{ItemIcon|Alchemical Fire}}
* {{ItemIcon|Alchemical Fire}}
** Cost increased from 3000 to 3200.
** Cooldown increased from 28s to 30s.
** Cooldown increased from 28s to 30s.
** Now grants -8% Bullet Resist.
** Now grants -8% Bullet Resist.
Line 672: Line 671:


* {{ItemIcon|Berserker}}
* {{ItemIcon|Berserker}}
** Cost increased from 1250 to 3200 (Changed from T2 to T3).
** Changed from T2 to T3.
** Bullet Resistance increased from 8% to 18%.
** Bullet Resistance increased from 8% to 18%.
** Weapon Damage per Stack increased from 5% to 7%.
** Weapon Damage per Stack increased from 5% to 7%.
Line 678: Line 677:


* {{ItemIcon|Burst Fire}}
* {{ItemIcon|Burst Fire}}
** Cost increased from 3000 to 3200.
** Cooldown reduced from 8.5s to 8s.
** Cooldown reduced from 8.5s to 8s.
** Active Fire Rate increased from +30% to +45%.
** Active Fire Rate increased from +30% to +45%.
Line 686: Line 684:


* {{ItemIcon|Close Quarters}}
* {{ItemIcon|Close Quarters}}
** Cost increased from 500 to 800.
** Now grants +15% Melee Resist.
** Now grants +15% Melee Resist.
** Weapon Damage reduced from 22% to 20%.
** Weapon Damage reduced from 22% to 20%.
Line 692: Line 689:


* {{ItemIcon|Crippling Headshot}}
* {{ItemIcon|Crippling Headshot}}
** Cost increased from 6000 to 6400.
** Now has a 3s cooldown.
** Now has a 3s cooldown.
** Now grants +150 Bonus Health.
** Now grants +150 Bonus Health.
Line 702: Line 698:


* {{ItemIcon|Escalating Resilience}}
* {{ItemIcon|Escalating Resilience}}
** Cost increased from 3000 to 3200.
** Weapon Damage increased from 14% to 15%.
** Weapon Damage increased from 14% to 15%.
** Now grants +100 Bonus Health and +30% Max Ammo.
** Now grants +100 Bonus Health and +30% Max Ammo.
Line 711: Line 706:
* {{ItemIcon|Extended Magazine}}
* {{ItemIcon|Extended Magazine}}
** Basic Magazine renamed to {{AbilityIcon|Extended Magazine}}.
** Basic Magazine renamed to {{AbilityIcon|Extended Magazine}}.
** Cost increased from 500 to 800.
** Ammo reduced from 26% to 25%.
** Ammo reduced from 26% to 25%.
** Weapon Damage reduced from 12% to 6%.
** Weapon Damage reduced from 12% to 6%.
Line 717: Line 711:


* {{ItemIcon|Fleetfoot}}
* {{ItemIcon|Fleetfoot}}
** Cost increased from 1250 to 1600.
** Cooldown reduced from 20s to 12s.
** Cooldown reduced from 20s to 12s.
** Health increased from 90 to 125.
** Health increased from 90 to 125.
Line 725: Line 718:


* {{ItemIcon|Frenzy}}
* {{ItemIcon|Frenzy}}
** Cost reduced from 7250 to 6400.
** Move Speed increased from 3m to 4m.
** Move Speed increased from 3m to 4m.
** Passive Fire Rate increased from 35% to 40%.
** Passive Fire Rate increased from 35% to 40%.
Line 733: Line 725:


* {{ItemIcon|Glass Cannon}}
* {{ItemIcon|Glass Cannon}}
** Cost reduced from 7250 to 6400.
** Weapon Damage increased from +70% to +80%.
** Weapon Damage increased from +70% to +80%.
** Health loss reduced from -12% to -10%.
** Health loss reduced from -12% to -10%.
Line 741: Line 732:


* {{ItemIcon|Headhunter}}
* {{ItemIcon|Headhunter}}
** Cost reduced from 3500 to 3200.
** Now grants +75 Bonus Health.
** Now grants +75 Bonus Health.
** Weapon Damage reduced from 15% to 8%.
** Weapon Damage reduced from 15% to 8%.
Line 749: Line 739:


* {{ItemIcon|Headshot Booster}}
* {{ItemIcon|Headshot Booster}}
** Cost increased from 500 to 800.
** Cooldown reduced from 8.5s to 6s.
** Cooldown reduced from 8.5s to 6s.
** Now has +65 Bonus Health.
** Now has +65 Bonus Health.
Line 756: Line 745:


* {{ItemIcon|Heroic Aura}}
* {{ItemIcon|Heroic Aura}}
** Cost increased from 3000 to 3200.
** Now provides +2m/s Sprint Speed.
** Now provides +2m/s Sprint Speed.
** Now provides +15% Bullet Resist.
** Now provides +15% Bullet Resist.
Line 768: Line 756:
* {{ItemIcon|High-Velocity Rounds}}
* {{ItemIcon|High-Velocity Rounds}}
** High-Velocity Mag renamed to {{AbilityIcon|High-Velocity Rounds}}.
** High-Velocity Mag renamed to {{AbilityIcon|High-Velocity Rounds}}.
** Cost increased from 500 to 800.
** Bullet Velocity increased from +20% to +35%.
** Bullet Velocity increased from +20% to +35%.
** Now grants +5% Fire Rate.
** Now grants +5% Fire Rate.
** Now upgrades to {{ItemIcon|Express Shot}} and {{ItemIcon|Armor Piercing Rounds}}.
** Now upgrades to {{ItemIcon|Express Shot}} and {{ItemIcon|Armor Piercing Rounds}}.
** No longer grants +11% Weapon Damage, +65 Bullet Shield Health, or upgrades to {{ItemIcon|Opening Rounds|l1=Pristine Emblem}}.
** No longer grants +11% Weapon Damage, +65 Bullet Shield Health, or upgrades from {{ItemIcon|Opening Rounds|l1=Pristine Emblem}}.


* {{ItemIcon|Hollow Point}}
* {{ItemIcon|Hollow Point}}
** Hollow Point Ward renamed to {{AbilityIcon|Hollow Point}}.
** Hollow Point Ward renamed to {{AbilityIcon|Hollow Point}}.
** Cost increased from 500 to 3200 (Changed from T1 to T3).
** Changed from T1 to T3.
** Now grants +4.5 Out of Combat Regen and +150 Bonus Health.
** Now grants +4.5 Out of Combat Regen and +150 Bonus Health.
** Weapon Damage increased from 18% to 35%
** Weapon Damage increased from 18% to 35%
Line 783: Line 770:


* {{ItemIcon|Hunter's Aura}}
* {{ItemIcon|Hunter's Aura}}
** Cost increased from 3000 to 3200.
** Bonus health reduced from 150 to 125.
** Bonus health reduced from 150 to 125.
** Bullet Resistance Reduction reduced from -8% to -7%.
** Bullet Resistance Reduction reduced from -8% to -7%.
Line 789: Line 775:


* {{ItemIcon|Intensifying Magazine}}
* {{ItemIcon|Intensifying Magazine}}
** Cost reduced from 3000 to 1600 (Changed from T3 to T2).
** Changed from T3 to T2.
** Ammo reduced from 25% to 20%.
** Ammo reduced from 25% to 20%.
** Max Weapon Damage reduced from 60% to 40%.
** Max Weapon Damage reduced from 60% to 40%.
Line 795: Line 781:


* {{ItemIcon|Kinetic Dash}}
* {{ItemIcon|Kinetic Dash}}
** Cost increased from 1250 to 1600.
** Now grants +1 Stamina and +12% Stamina Recovery.
** Now grants +1 Stamina and +12% Stamina Recovery.
** Fire Rate increased from 20% to 30%.
** Fire Rate increased from 20% to 30%.
Line 802: Line 787:


* {{ItemIcon|Long Range}}
* {{ItemIcon|Long Range}}
** Cost increased from 1250 to 1600.
** Now grants +1m/s Sprint Speed.
** Now grants +1m/s Sprint Speed.
** Long range Weapon Damage increased from 30% to 35%.
** Long range Weapon Damage increased from 30% to 35%.
Line 808: Line 792:


* {{ItemIcon|Lucky Shot}}
* {{ItemIcon|Lucky Shot}}
** Cost increased from 6000 to 6400.
** Max Ammo increased fom 30% to 40%.
** Max Ammo increased fom 30% to 40%.
** Damage multiplier increased from 110% to 125%.
** Damage multiplier increased from 110% to 125%.
Line 815: Line 798:


* {{ItemIcon|Melee Charge}}
* {{ItemIcon|Melee Charge}}
** Cost increased from 1250 to 1600.
** Cooldown reduced from 16s to 7s.
** Cooldown reduced from 16s to 7s.
** Now grants +10% Bullet Resist and +10% Melee Damage.
** Now grants +10% Bullet Resist and +10% Melee Damage.
Line 824: Line 806:


* {{ItemIcon|Monster Rounds}}
* {{ItemIcon|Monster Rounds}}
** Cost increased from 500 to 800.
** Weapon Damage vs NPCs reduced from 26% to 25%.
** Weapon Damage vs NPCs reduced from 26% to 25%.
** Health Regen increased from +1 to +1.5.
** Health Regen increased from +1 to +1.5.
Line 831: Line 812:


* {{ItemIcon|Mystic Shot}}
* {{ItemIcon|Mystic Shot}}
** Cost increased from 1250 to 1600.
** Cooldown increased from 5.75s to 8s.
** Cooldown increased from 5.75s to 8s.
** Spirit Power increased from 4 to 7.
** Spirit Power increased from 4 to 7.
Line 840: Line 820:
* {{ItemIcon|Opening Rounds}}
* {{ItemIcon|Opening Rounds}}
** Pristine Emblem renamed to {{ItemIcon|Opening Rounds}}.
** Pristine Emblem renamed to {{ItemIcon|Opening Rounds}}.
** Cost reduced from 3500 to 1600 (Changed from T3 to T2).
** Changed from T3 to T2.
** Spirit Power reduced from 12 to 7.
** Spirit Power reduced from 12 to 7.
** Weapon Damage bonus increased from 25% to 40%.
** Weapon Damage bonus increased from 25% to 40%.
Line 846: Line 826:


* {{ItemIcon|Point Blank}}
* {{ItemIcon|Point Blank}}
** Cost reduced from 3500 to 3200.
** Melee Resistance increased from +20% to +25%.
** Melee Resistance increased from +20% to +25%.
** Now grants +100 Bonus Health.
** Now grants +100 Bonus Health.
Line 853: Line 832:


* {{ItemIcon|Rapid Rounds}}
* {{ItemIcon|Rapid Rounds}}
** Cost increased from 500 to 800.
** Now upgrades to {{ItemIcon|Burst Fire}} and {{ItemIcon|Swift Striker}}.
** Now upgrades to {{ItemIcon|Burst Fire}} and {{ItemIcon|Swift Striker}}.
** No longer grants +1m/s Sprint Speed.
** No longer grants +1m/s Sprint Speed.


* {{ItemIcon|Restorative Shot}}
* {{ItemIcon|Restorative Shot}}
** Cost increased from 500 to 800.
** Cooldown reduced from 9s to 7s.
** Cooldown reduced from 9s to 7s.
** Now grants +6% Weapon Damage.
** Now grants +6% Weapon Damage.
Line 864: Line 841:


* {{ItemIcon|Ricochet}}
* {{ItemIcon|Ricochet}}
** Cost increased from 6000 to 6400.
** Fire Rate increased from 10% to 25%.
** Fire Rate increased from 10% to 25%.
** Ricochet Damage increased from 60% to 65%.
** Ricochet Damage increased from 60% to 65%.
Line 871: Line 847:


* {{ItemIcon|Shadow Weave}}
* {{ItemIcon|Shadow Weave}}
** Cost increased from 6000 to 6400.
** Now grants +10 Out of Combat Regen and +2m/s Sprint Speed.
** Now grants +10 Out of Combat Regen and +2m/s Sprint Speed.
** Ambush Spirit Power reduced from +55 to +35.
** Ambush Spirit Power reduced from +55 to +35.
Line 877: Line 852:


* {{ItemIcon|Sharpshooter}}
* {{ItemIcon|Sharpshooter}}
** Cost reduced from 4250 to 3200.
** Weapon Fall-off Range increased from +15% to +18%.
** Weapon Fall-off Range increased from +15% to +18%.
** Weapon Zoom reduced from 35% to 25%.
** Weapon Zoom reduced from 35% to 25%.
Line 884: Line 858:


* {{ItemIcon|Silencer}}
* {{ItemIcon|Silencer}}
** Cost increased from 6000 to 6400.
** Spirit Resist reduced from 15% to 14%.
** Spirit Resist reduced from 15% to 14%.
** Spirit Damage Reduction reduced from -40% to -25%.
** Spirit Damage Reduction reduced from -40% to -25%.
Line 891: Line 864:


* {{ItemIcon|Slowing Bullets}}
* {{ItemIcon|Slowing Bullets}}
** Cost increased from 1250 to 1600.
** Now grants +7% Fire Rate.  
** Now grants +7% Fire Rate.  
** No longer grants +6 Spirit Power, +16% Weapon Damage, or upgrades to {{ItemIcon|Glass Cannon}}.  
** No longer grants +6 Spirit Power, +16% Weapon Damage, or upgrades to {{ItemIcon|Glass Cannon}}.  
Line 897: Line 869:
* {{ItemIcon|Spirit Rend}}
* {{ItemIcon|Spirit Rend}}
** Spellslinger Headshots renamed to {{AbilityIcon|Spirit Rend}}.
** Spellslinger Headshots renamed to {{AbilityIcon|Spirit Rend}}.
** Cost reduced from 4250 to 3200.
** Bonus health reduced from 150 to 100.
** Bonus health reduced from 150 to 100.
** Now deals -7% Spirit Resist and -7% Spirit Resist on Headshot.
** Now deals -7% Spirit Resist and -7% Spirit Resist on Headshot.
Line 908: Line 879:
* {{ItemIcon|Spirit Shredder Bullets}}
* {{ItemIcon|Spirit Shredder Bullets}}
** Soul Shredder Bullets renamed to {{ItemIcon|Spirit Shredder Bullets}}.
** Soul Shredder Bullets renamed to {{ItemIcon|Spirit Shredder Bullets}}.
** Cost increased from 1250 to 1600.
** Now grants -7% Spirit Resist.
** Now grants -7% Spirit Resist.
** Spirit Lifesteal reduced from 18% to 8%.
** Spirit Lifesteal reduced from 18% to 8%.
Line 915: Line 885:


* {{ItemIcon|Spiritual Overflow}}
* {{ItemIcon|Spiritual Overflow}}
** Cost increased from 6000 to 6400.
** Spirit Lifesteal increased from 10% to 15%.
** Spirit Lifesteal increased from 10% to 15%.
** Fire Rate increased from +35% to +40%.
** Fire Rate increased from +35% to +40%.
Line 923: Line 892:


* {{ItemIcon|Swift Striker}}
* {{ItemIcon|Swift Striker}}
** Cost increased from 1250 to 1600.
** Now grants +1.0m/s Sprint Speed.
** Now grants +1.0m/s Sprint Speed.
** Now upgrades from {{ItemIcon|Rapid Rounds}}.
** Now upgrades from {{ItemIcon|Rapid Rounds}}.
Line 929: Line 897:


* {{ItemIcon|Tesla Bullets}}
* {{ItemIcon|Tesla Bullets}}
** Cost increased from 3000 to 3200.
** Internal cooldown reduced from 0.35s to 0.25s.
** Internal cooldown reduced from 0.35s to 0.25s.
** Damage increased from 30 to 45.
** Damage increased from 30 to 45.
Line 938: Line 905:


* {{ItemIcon|Titanic Magazine}}
* {{ItemIcon|Titanic Magazine}}
** Cost reduced from 3500 to 1600 (Changed from T3 to T2).
** Changed from T3 to T2.
** Ammo reduced from 120% to 90%.
** Ammo reduced from 120% to 90%.
** Weapon Damage reduced from 18% to 15%.
** Weapon Damage reduced from 18% to 15%.
Line 944: Line 911:


* {{ItemIcon|Toxic Bullets}}
* {{ItemIcon|Toxic Bullets}}
** Cost increased from 3000 to 3200.
** Bleed damage reduced from 2.75% to 2.6%.
** Bleed damage reduced from 2.75% to 2.6%.
** Healing Reduction reduced from 50% to 30%.
** Healing Reduction reduced from 50% to 30%.
Line 953: Line 919:
** Combat Barrier renamed to {{AbilityIcon|Battle Vest}}.
** Combat Barrier renamed to {{AbilityIcon|Battle Vest}}.
** Cost increased from 1250 to 1600.
** Cost increased from 1250 to 1600.
** No longer grants +275 Bullet Shield Health.
** Now grants +18% Bullet Resist and +3 Out of Combat Regen.
** Now grants +18% Bullet Resist and +3 Out of Combat Regen.
** Now grants +15% Weapon Damage and +8% Fire Rate while above 65% health.
** No longer grants +22% Weapon Damage While Shielded and +7% Fire Rate While Shielded.
** No longer grants +275 Bullet Shield Health, +22% Weapon Damage While Shielded or +7% Fire Rate While Shielded.
** Now grants +15% Weapon Damage and +8% Fire Rate.


* {{ItemIcon|Bullet Lifesteal}}
* {{ItemIcon|Bullet Lifesteal}}
Line 967: Line 934:
** Cost reduced from 4250 to 3200.
** Cost reduced from 4250 to 3200.
** Bullet Resist reduced from 50% to 30%.
** Bullet Resist reduced from 50% to 30%.
** Now grants an additional +30% Bullet Resist while below 30% Health.
** No longer grants +10% Weapon Damage.
** No longer grants +10% Weapon Damage or upgrades from {{ItemIcon|Bullet Armor}}.
** Now grants +30% Bullet Resist.
** No longer upgrades from {{ItemIcon|Bullet Armor}}.


* {{ItemIcon|Colossus}}
* {{ItemIcon|Colossus}}
** Cost increased from 6000 to 6400.
** Cost increased from 6000 to 6400.
** No longer grants +20% Melee Damage.
** Weapon Damage reduced from 20% to 15%.
** Weapon Damage reduced from 20% to 15%.
** Now upgrades from {{ItemIcon|Extra Health}}.
** Now upgrades from {{ItemIcon|Extra Health}}.
** No longer grants +20% Melee Damage.


* {{ItemIcon|Debuff Reducer}}
* {{ItemIcon|Debuff Reducer}}
Line 984: Line 952:
** Cost reduced from 4250 to 3200.
** Cost reduced from 4250 to 3200.
** Debuff Resistance reduced from 40% to 30%.
** Debuff Resistance reduced from 40% to 30%.
** No longer grants +20% Weapon Damage.
** Bonus Move Speed reduced from 3 to 2.5.
** Bonus Move Speed reduced from 3 to 2.5.
** Buff duration reduced from 5s to 4s.
** Buff duration reduced from 5s to 4s.
** Heal on active reduced from 300 to 250.
** Heal on active reduced from 300 to 250.
** No longer grants +20% Weapon Damage or removes debuffs from Ultimates (such as Pocket's Affliction).
** No longer removes debuffs from ultimates.


* {{ItemIcon|Divine Barrier}}
* {{ItemIcon|Divine Barrier}}
** Cost increased from 1250 to 6400 (Changed from T2 to T4).
** Changed from T2 to T4.
** Cost increased from 1250 to 6400.
** Cooldown reduced from 40s to 36s.
** Cooldown reduced from 40s to 36s.
** No longer grants +50 Bonus Health.
** No longer grants 230 Bullet Shield/Spirit Shield.
** Now grants 600 Barrier.
** Now grants 600 Barrier.
** Active Move Speed increased from 2 to 3.
** Active Move Speed increased from 2 to 3.
** Now upgrades from {{ItemIcon|Guardian Ward}}
** No longer grants +50 Bonus Health.
** No longer grants 230 Bullet Shield/Spirit Shield.


* {{ItemIcon|Diviner's Kevlar}}
* {{ItemIcon|Diviner's Kevlar}}
** Changed from Spirit to Vitality.
** Changed from Spirit to Vitality item.
** Cost increased from 6000 to 6400.
** Cost increased from 6000 to 6400.
** Ability Duration increased from 10% to 15%.
** Ability Duration increased from 10% to 15%.
** No longer grants +10% Cooldown Reduction.
** No longer grants 700 Bullet Shield/Spirit Shield.
** Now grants 1000 Barrier.
** Now grants 1000 Barrier.
** Spirit Power reduced from 40 to 25.
** Spirit Power reduced from 40 to 25.
** Buff duration reduced from 15s to 13s.
** Buff duration reduced from 15s to 13s.
** No longer grants +10% Cooldown Reduction.
** No longer grants 700 Bullet Shield/Spirit Shield.


* {{ItemIcon|Enchanter's Emblem}}
* {{ItemIcon|Enchanter's Emblem}}
** Enchanter's Barrier renamed to {{ItemIcon|Enchanter's Emblem}}.
** Enchanter's Barrier renamed to {{ItemIcon|Enchanter's Emblem}}.
** Cost increased from 1250 to 1600.
** Cost increased from 1250 to 1600.
** No longer grants +250 Spirit Shield Health.
** Now grants +18 Spirit Resit and +3 Out of Combat Regen.
** Now grants +18 Spirit Resit and +3 Out of Combat Regen.
** Condition for bonus stats changed from "While you have Spirit Shield" to "While above 65% Health".
** No longer grants +250 Spirit Shield Health.


* {{ItemIcon|Enduring Speed}}
* {{ItemIcon|Enduring Speed}}
Line 1,019: Line 987:
** Move Speed increased from +1.1m/s to +1.75m/s.
** Move Speed increased from +1.1m/s to +1.75m/s.
** Movement Slow Resist increased from 30% to 50%.
** Movement Slow Resist increased from 30% to 50%.
** No longer grants +1.5m/s Sprint Speed or +1.5 Health Regen.
** No longer grants +1.5m/s Sprint Speed and +1.5 Health Regen.


* {{ItemIcon|Extra Health}}
* {{ItemIcon|Extra Health}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** Health increased from +160 to +175.
** Health increased from +160 to +175.
** No longer provides +7% Weapon Damage.
** Now also upgrades to {{ItemIcon|Colossus}}.
** Now also upgrades to {{ItemIcon|Colossus}}.
** No longer grants +7% Weapon Damage.


* {{ItemIcon|Extra Regen}}
* {{ItemIcon|Extra Regen}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** Regen increased from 3 to 3.5.
** Regen increased from 3 to 3.5.
** No longer provides +10% Ammo.
** Now upgrades to {{ItemIcon|Healing Booster}} instead of {{ItemIcon|Return Fire}}.
** Now upgrades to {{ItemIcon|Healing Booster}} instead of {{ItemIcon|Return Fire}}.
** No longer provides +10% Ammo.


* {{ItemIcon|Extra Stamina}}
* {{ItemIcon|Extra Stamina}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** No longer grants +35 Bonus Health.
** Stamina Recovery reduced from 16% to 12%.
** Stamina Recovery reduced from 16% to 12%.
** Now also upgrades to {{ItemIcon|Kinetic Dash}} and {{ItemIcon|Arcane Surge}}.
** Now also upgrades to {{ItemIcon|Kinetic Dash}} and {{ItemIcon|Arcane Surge}}.
** No longer grants +35 Bonus Health.


* {{ItemIcon|Fortitude}}
* {{ItemIcon|Fortitude}}
Line 1,047: Line 1,015:
* {{ItemIcon|Healbane}}
* {{ItemIcon|Healbane}}
** Cost increased from 1250 to 1600.
** Cost increased from 1250 to 1600.
** No longer grants +75 Bonus Health.
** Now grants +7 Spirit Power.
** Now grants +7 Spirit Power.
** Healing Reduction reduced from 40% to 35%.
** Healing Reduction reduced from 40% to 35%.
** Duration increased from 7s to 8s.
** Duration increased from 7s to 8s.
** No longer grants +75 Bonus Health or upgrades to {{ItemIcon|Leech}}.
** No longer upgrades to {{ItemIcon|Leech}}.


* {{ItemIcon|Healing Booster}}
* {{ItemIcon|Healing Booster}}
** Cost increased from 1250 to 1600.
** Cost increased from 1250 to 1600.
** Health Regen increased from +2 to +3.5.
** Health Regen increased from +2 to +3.5.
** Now upgrades from {{ItemIcon|Extra Regen}} and to {{ItemIcon|Healing Tempo}}.
** No longer grants +6% Spirit Resist.
** No longer grants +6% Spirit Resist.
** Now upgrades from {{ItemIcon|Extra Regen}}.
** Now upgrades to {{ItemIcon|Healing Tempo}}.


* {{ItemIcon|Healing Nova}}
* {{ItemIcon|Healing Nova}}
** Cost reduced from 1750 to 1600.
** Cost reduced from 1750 to 1600.
** Cooldown increased from 64s to 70s.
** Cooldown increased from 64s to 70s.
** No longer grants +6 Spirit Power, +12% Weapon Damage, and +100 Bonus Health.
** Base heal increased from 260 to 300.
** Base heal increased from 260 to 300.
** Time to heal reduced from 2.75s to 2s.
** Time to heal reduced from 2.75s to 2s.
** Radius increased from 15m to 18m.
** Radius increased from 15m to 18m.
** No longer grants +6 Spirit Power, +12% Weapon Damage, or +100 Bonus Health.


* {{ItemIcon|Healing Rite}}
* {{ItemIcon|Healing Rite}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** No longer grants +3 Spirit Power and +30 Bonus Health.
** Total HP Regen reduced from 350 to 300.
** Total HP Regen reduced from 350 to 300.
** Now also upgrades to {{ItemIcon|Rescue Beam}}.
** Now also upgrades to {{ItemIcon|Rescue Beam}}.
** No longer grants +3 Spirit Power or +30 Bonus Health.


* {{ItemIcon|Infuser}}
* {{ItemIcon|Infuser}}
** Changed from Spirit to Vitality.
** Changed from Spirit to Vitality item.
** Cost increased from 500 to 6400 (Changed from T1 to T4).
** Changed from T1 to T4.
** Cost increased from 500 to 6400.
** Cooldown reduced from 32s to 30s.
** Cooldown reduced from 32s to 30s.
** No longer grants +70 Spirit Shield Health and +10% Ammo.
** Now grants +100 Bonus Health, +10% Spirit Resist, and +16% Spirit Lifesteal.
** Now grants +100 Bonus Health, +10% Spirit Resist, and +16% Spirit Lifesteal.
** Conditional Spirit Lifesteal increased from 15% to 80%.
** Spirit Lifesteal increased from 15% to 80%.
** Conditional Spirit increased from 13 to 35.
** Bonus Spirit reduced from 13 to 35.
** Duration reduced from 8s to 6s.
** Duration reduced from 8s to 6s.
** Now upgrades from {{ItemIcon|Spirit Lifesteal}}.
** Now upgrades from {{ItemIcon|Spirit Lifesteal}}.
** No longer grants +70 Spirit Shield Health or +10% Ammo.


* {{ItemIcon|Inhibitor}}
* {{ItemIcon|Inhibitor}}
** Cost increased from 6000 to 6400.
** Weapon Damage reduced from 25% to 15%.
** Weapon Damage reduced from 25% to 15%.
** Bonus Health reduced from 175 to 125.
** Bonus Health reduced from 175 to 125.
** Now grants -30% Healing Reduction.
** Now grants -30% Healing Reduction.
** No longer grants 20% Movement Slow.
*** No longer grants 20% Movement Slow.


* {{ItemIcon|Leech}}
* {{ItemIcon|Leech}}
Line 1,097: Line 1,067:
** Weapon Damage reduced from +20% to +12%.
** Weapon Damage reduced from +20% to +12%.
** Now grants +12 Spirit Power.
** Now grants +12 Spirit Power.
** Now upgrades from {{ItemIcon|Bullet Lifesteal}} and {{ItemIcon|Spirit Lifesteal}}.
** No longer grants -60% Healing Reduction and 350 Heal on Hero Kill.
** No longer grants -60% Healing Reduction, 350 Heal on Hero Kill, or upgrades from {{ItemIcon|Healbane}}.
** Now upgrades from {{ItemIcon|Bullet Lifesteal}} and {{ItemIcon|Spirit Lifesteal}} instead of {{ItemIcon|Healbane}}.


* {{ItemIcon|Lifestrike}}
* {{ItemIcon|Lifestrike}}
Line 1,110: Line 1,080:
** Cost increased from 3000 to 3200.
** Cost increased from 3000 to 3200.
** Cooldown reduced from 40s to 32s.
** Cooldown reduced from 40s to 32s.
** No longer grants +10 Spirit Power, +125 Bonus Health, and +6% Spirit Resist.
** Now provides 350 Barrier and 8s Barrier Duration.
** Now provides 350 Barrier and 8s Barrier Duration.
** No longer grants +10 Spirit Power, +125 Bonus Health, or +6% Spirit Resist.


* {{ItemIcon|Melee Lifesteal}}
* {{ItemIcon|Melee Lifesteal}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** Cooldown increased from 7.5s to 8s.
** Cooldown increased from 7.5s to 8s.
** No longer grants +75 Bonus Health or +3% Bullet Resist.
** No longer grants +75 Bonus Health and +3% Bullet Resist.


* {{ItemIcon|Metal Skin}}
* {{ItemIcon|Metal Skin}}
** Cost increased from 3000 to 3200.
** Cost increased from 3000 to 3200.
** Cooldown reduced from 28s to 24s.
** Cooldown reduced from 28s to 24s.
** No longer grants +8 Spirit Power, +8% Fire Rate, and +125 Bonus Health.
** Now grants +15% Bullet Resist.
** Now grants +15% Bullet Resist.
** No longer grants +8 Spirit Power, +8% Fire Rate, or +125 Bonus Health.


* {{ItemIcon|Phantom Strike}}
* {{ItemIcon|Phantom Strike}}
Line 1,133: Line 1,103:
** Cost increased from 1250 to 1600.
** Cost increased from 1250 to 1600.
** Cooldown reduced from 32s to 22s.
** Cooldown reduced from 32s to 22s.
** No longer provides +20% Ammo, +75 Bonus Health, and +2 Health Regen.
** No longer grants 350 Bullet Shield Health and 200 Spirit Shield Health.
** Now provides 325 Barrier.
** Now provides 325 Barrier.
** Duration increased from 9s to 12s.
** Duration increased from 9s to 12s.
** No longer provides +20% Ammo, +75 Bonus Health, +2 Health Regen, or 350 Bullet Shield Health and 200 Spirit Shield Health on activation.


* {{ItemIcon|Refresher}}
* {{ItemIcon|Refresher}}
Line 1,145: Line 1,116:
** Cooldown reduced from 36s to 30s.
** Cooldown reduced from 36s to 30s.
** Ability Range increased from 6% to 8%.
** Ability Range increased from 6% to 8%.
** No longer grants +9 Spirit Power and +125 Bonus Health.
** Now upgrades from {{ItemIcon|Healing Rite}}.
** Now upgrades from {{ItemIcon|Healing Rite}}.
** No longer grants +9 Spirit Power or +125 Bonus Health.


* {{ItemIcon|Restorative Locket}}
* {{ItemIcon|Restorative Locket}}
Line 1,152: Line 1,123:
** Cooldown increased from 25s to 30s.
** Cooldown increased from 25s to 30s.
** Now provides +6% Spirit Resist.
** Now provides +6% Spirit Resist.
** No longer provides +25% Melee Resist and +1m/s Sprint Speed.
** Heal per stack reduced from 30 to 20.
** Heal per stack reduced from 30 to 20.
** Max Stacks increased from 15 to 20.
** Max Stacks increased from 15 to 20.
** Restored Stamina increased from 1 to 2.
** Restored Stamina increased from 1 to 2.
** No longer provides +25% Melee Resist or +1m/s Sprint Speed.


* {{ItemIcon|Return Fire}}
* {{ItemIcon|Return Fire}}
** Cost reduced from 1750 to 1600.
** Cost reduced from 1750 to 1600.
** No longer provides +125 Bonus Health, +3 Health Regen, and +10% Ammo.
** Now provides +10% Bullet Resist.
** Now provides +10% Bullet Resist.
** No longer provides +125 Bonus Health, +3 Health Regen, +10% Ammo, or upgrades from {{ItemIcon|Extra Regen}}.
** No longer upgrades from {{ItemIcon|Extra Regen}}.


* {{ItemIcon|Siphon Bullets}}
* {{ItemIcon|Siphon Bullets}}
Line 1,177: Line 1,149:
** Cost reduced from 4250 to 3200.
** Cost reduced from 4250 to 3200.
** Spirit Resist reduced from +45% to +30%.
** Spirit Resist reduced from +45% to +30%.
** Now grants an additional +30% Spirit Resist while below 30% Health.
** No longer grants +8 Spirit Power.
** No longer grants +8 Spirit Power or upgrades from {{ItemIcon|Spirit Armor}}.
** Now grants passive +30% Spirit Resist when below 30% health.
** No longer upgrades from {{ItemIcon|Spirit Armor}}.


* {{ItemIcon|Sprint Boots}}
* {{ItemIcon|Sprint Boots}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** Sprint Speed increased from +1.5 to +2.
** Sprint Speed increased from +1.5 to +2.
** No longer grants +4% Weapon Damage and +1 Health Regen.
** Now provides +2 Out of Combat Regen.
** Now provides +2 Out of Combat Regen.
** Now also upgrades to {{ItemIcon|Trophy Collector}}.
** Now also upgrades to {{ItemIcon|Trophy Collector}}.
** No longer grants +4% Weapon Damage or +1 Health Regen.


* {{ItemIcon|Stamina Mastery}}
* {{ItemIcon|Stamina Mastery}}
Line 1,193: Line 1,166:
** Stamina Recovery reduced from 25% to 20%.
** Stamina Recovery reduced from 25% to 20%.
** Air Jump/Dash Distance reduced from +30% to +25%.
** Air Jump/Dash Distance reduced from +30% to +25%.
** No longer grants +75 Bonus Health or +12 Spirit Power.
** No longer grants +75 Bonus Health and +12 Spirit Power.


* {{ItemIcon|Unstoppable}}
* {{ItemIcon|Unstoppable}}
Line 1,199: Line 1,172:
** Cooldown increased from 64s to 65s.
** Cooldown increased from 64s to 65s.
** Bonus health reduced from 150 to 75.
** Bonus health reduced from 150 to 75.
** No longer grants +15% Bullet Resist, +12 Spirit Power, and +20% Movement Slow Resist.
** Now provides +20% Debuff Resist.
** Now provides +20% Debuff Resist.
** Duration reduced from 6s to 5s.
** Duration reduced from 6s to 5s.
** Now upgrades from {{ItemIcon|Debuff Reducer}}.
** Now upgrades from {{ItemIcon|Debuff Reducer}}.
** No longer grants +15% Bullet Resist, +12 Spirit Power, or +20% Movement Slow Resist.


* {{ItemIcon|Vampiric Burst}}
* {{ItemIcon|Vampiric Burst}}
** Changed from Weapon to Vitality.
** Changed from Weapon to Vitality item.
** Cost increased from 6000 to 6400.
** Cost increased from 6000 to 6400.
** Health reduced from 175 to 100.
** Health reduced from 175 to 100.
** No longer grants +2m/s Move Speed and +25% Weapon Damage.
** Now provides +16% Bullet Lifesteal and +10% Bullet Resist.
** Now provides +16% Bullet Lifesteal and +10% Bullet Resist.
** Now upgrades from {{ItemIcon|Bullet Lifesteal}}.
** Now upgrades from {{ItemIcon|Bullet Lifesteal}}.
** No longer grants +2m/s Move Speed or +25% Weapon Damage.


* {{ItemIcon|Veil Walker}}
* {{ItemIcon|Veil Walker}}
** Cost reduced from 6000 to 3200 (Changed from T4 to T3).
** Changed from T4 to T3.
** Cost reduced from 6000 to 3200.
** Cooldown reduced from 22s to 14s.
** Cooldown reduced from 22s to 14s.
** No longer grants +300 Bullet Shield Health and +300 Spirit Shield Health.
** No longer grants +15% Ammo and +15% Weapon Damage.
** Now provides +175 Bonus Health and +10 Spirit Power.
** Now provides +175 Bonus Health and +10 Spirit Power.
** No longer grants +15% Ammo, +15% Weapon Damage, or grants +300 Bullet Shield Health and +300 Spirit Shield Health on activation.


* {{ItemIcon|Warp Stone}}
* {{ItemIcon|Warp Stone}}
** Changed from Weapon to Vitality.
** Changed from Weapon to Vitality item.
** Cost increased from 3000 to 3200.
** Cost increased from 3000 to 3200.
** No longer grants +20% Weapon Damage and +8 Spirit Power.
** Active Bullet Resist increased from +30% to +40%.
** Active Bullet Resist increased from +30% to +40%.
** Buff duration increased from 5s to 6s.
** Buff duration increased from 5s to 6s.
** No longer grants +20% Weapon Damage or +8 Spirit Power.


==== Spirit Items ====
==== Spirit Items ====
* {{ItemIcon|Arcane Surge}}
* {{ItemIcon|Arcane Surge}}
** Cost reduced from 4250 to 1600 (Changed from T3 to T2).
** Changed from T3 to T2.
** Cost reduced from 4250 to 1600.
** No longer has 10.5s cooldown.
** No longer grants +100 Bonus Health and +15% Movement Slow Resist.
** Now grants +12% Stamina Recovery.
** Now grants +12% Stamina Recovery.
** Ability Range and Duration increased from +18% to +20%.
** Ability Range and Duration increased from +18% to +20%.
** Spirit Power reduced from +18 to +15.
** Spirit Power reduced from +18 to +15.
** No longer grants +20% Fire Rate and +5 Temporary Ammo.
** Now upgrades from {{ItemIcon|Extra Stamina}} instead of {{ItemIcon|Kinetic Dash}}.
** Now upgrades from {{ItemIcon|Extra Stamina}} instead of {{ItemIcon|Kinetic Dash}}.
** No longer grants +100 Bonus Health, +15% Movement Slow Resist, +20% Fire Rate and +5 Temporary Ammo on activation, or has a 10.5s cooldown.


* {{ItemIcon|Boundless Spirit}}
* {{ItemIcon|Boundless Spirit}}
** Cost reduced from 9500 to 6400.
** Cost reduced from 9500 to 6400.
** Spirit Power reduced from 65 to 40.
** Spirit Power reduced from 65 to 40.
** No longer provides +15 Health Regen.
** Bonus Health reduced from +300 to +100.
** Bonus Health reduced from +300 to +100.
** Now provides +4 Out of Combat Regen.
** Now provides +4 Out of Combat Regen.
** Now provides +100 Healing On Ability Cast and 2m/s Move Speed.
** Now provides +100 Healing On Ability Cast and 2m/s Move Speed.
** No longer provides +30% Weapon Damage, +2m/s Sprint Speed, or +15 Health Regen.
** No longer provides +30% Weapon Damage.
** No longer provides +2m/s Sprint Speed.


* {{ItemIcon|Bullet Resist Shredder}}
* {{ItemIcon|Bullet Resist Shredder}}
Line 1,261: Line 1,241:
** Improved Cooldown renamed to {{ItemIcon|Compress Cooldown}}.
** Improved Cooldown renamed to {{ItemIcon|Compress Cooldown}}.
** Cost increased from 1250 to 1600.
** Cost increased from 1250 to 1600.
** No longer grants +1.5 Health Regen, +100 Spirit Shield Health, and +10% Ammo.
** Cooldown Reduction increased from 14% to 18%.
** Cooldown Reduction increased from 14% to 18%.
** No longer grants +1.5 Health Regen, +100 Spirit Shield Health, or +10% Ammo.


* {{ItemIcon|Curse}}
* {{ItemIcon|Curse}}
Line 1,270: Line 1,250:


* {{ItemIcon|Decay}}
* {{ItemIcon|Decay}}
** Cost increased from 1250 to 3200 (Changed from T2 to T3).
** Changed from T2 to T3.
** Cost increased from 1250 to 3200.
** Cooldown reduced from 36s to 22s.
** Cooldown reduced from 36s to 22s.
** Spirit Power increased from 4 to 8.
** Spirit Power increased from 4 to 8.
** No longer provides +1 Health Regen.
** No longer provides +8% Ability Duration.
** Now provides +90 Bonus Health.
** Now provides +90 Bonus Health.
** Bleed damage increased from 1.5% to 2.75%.
** Bleed damage increased from 1.5% to 2.75%.
** Healing reduction reduced from -55% to -35%.
** Healing reduction reduced from -55% to -35%.
** Cast range increased from 15m to 20m.
** Cast range increased from 15m to 20m.
** No longer grants +1 Health Regen or +8% Ability Duration.


* {{ItemIcon|Duration Extender}}
* {{ItemIcon|Duration Extender}}
** Cost increased from 1250 to 1600.
** Cost increased from 1250 to 1600.
** Ability Duration increased from 14% to 20%.
** Ability Duration increased from 14% to 20%.
** No longer grants +100 Bonus Health, +8% Weapon Damage, or +1.75 Health Regen.
** No longer grants +100 Bonus Health, +8% Weapon Damage, and +1.75 Health Regen.


* {{ItemIcon|Echo Shard}}
* {{ItemIcon|Echo Shard}}
Line 1,288: Line 1,270:
** Cooldown increased from 23s to 35s.
** Cooldown increased from 23s to 35s.
** Bullet Resist reduced from 16% to 5%.
** Bullet Resist reduced from 16% to 5%.
** No longer grants +12 Spirit Power and +1m/s Move Speed.
** Now grants +5% Cooldown Reduction, +5% Fire Rate, and +5% Spirit Resist.
** Now grants +5% Cooldown Reduction, +5% Fire Rate, and +5% Spirit Resist.
** No longer grants +12 Spirit Power or +1m/s Move Speed.


* {{ItemIcon|Escalating Exposure}}
* {{ItemIcon|Escalating Exposure}}
** Cost reduced from 7250 to 6400.
** Cost reduced from 7250 to 6400.
** No longer grants +125 Bonus Health.
** Spirit Resist On Damage reduced from -12% to -8%.
** Spirit Resist On Damage reduced from -12% to -8%.
** Max Stacks reduced from 20 to 14.
** Max Stacks reduced from 20 to 14.
** No longer grants +125 Bonus Health.


* {{ItemIcon|Ethereal Shift}}
* {{ItemIcon|Ethereal Shift}}
** Cost increased from 6000 to 6400.
** Cost increased from 6000 to 6400.
** Cooldown reduced from 32s to 24s.
** Cooldown reduced from 32s to 24s.
** No longer grants +6 Spirit Power.
** Spirit Resist reduced from +40% to +30%.
** Spirit Resist reduced from +40% to +30%.
** No longer grants +6 Spirit Power.


* {{ItemIcon|Extra Charge}}
* {{ItemIcon|Extra Charge}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** Now grants +5 Bonus Spirit Power for Charged Abilities.
** Now grants +5 Bonus Spirit Power for Charged Abilities.
** No longer grants +6% Weapon Damage or +10% Cooldown Reduction for Charged Abilities.
** No longer grants +6% Weapon Damage and +10% Cooldown Reduction for Charged Abilities.


* {{ItemIcon|Extra Spirit}}
* {{ItemIcon|Extra Spirit}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** No longer grants +1 Health Regen and +35 Bonus Health.
** Now also upgrades to {{ItemIcon|Surge of Power}}.
** Now also upgrades to {{ItemIcon|Surge of Power}}.
** No longer grants +1 Health Regen or +35 Bonus Health.


* {{ItemIcon|Greater Expansion}}
* {{ItemIcon|Greater Expansion}}
** Improved Reach renamed to {{ItemIcon|Greater Expansion}}.
** Improved Reach renamed to {{ItemIcon|Greater Expansion}}.
** Cost reduced from 3500 to 3200.
** Cost reduced from 3500 to 3200.
** Now has +8% Spirit Resist and +35% Ability Range.
** No longer grants +8 Spirit Power and +13% Bullet Resist.
** No longer grants +8 Spirit Power or +13% Bullet Resist.
** Now has +8% Spirit Resist.
** Now has +35% Ability Range.


* {{ItemIcon|Improved Spirit}}
* {{ItemIcon|Improved Spirit}}
** Cost reduced from 3500 to 1600 (Changed from T3 to T2).
** Changed from T3 to T2.
** Cost reduced from 3500 to 1600.
** Spirit Power reduced from 30 to 18.
** Spirit Power reduced from 30 to 18.
** No longer grants +3 Health Regen, +1m/s Sprint Speed.
** Now grants +1.5 Out of Combat Regen.
** Now grants +1.5 Out of Combat Regen.
** No longer grants +3 Health Regen or +1m/s Sprint Speed.


* {{ItemIcon|Knockdown}}
* {{ItemIcon|Knockdown}}
** Cost increased from 3000 to 3200.
** Cost increased from 3000 to 3200.
** No longer grants +6 Spirit Power, +200 Spirit Shield Health, and +1 Stamina.
** Now grants +100 Bonus Health.
** Now grants +100 Bonus Health.
** No longer grants +6 Spirit Power, +200 Spirit Shield Health, or +1 Stamina.


* {{ItemIcon|Magic Carpet}}
* {{ItemIcon|Magic Carpet}}
Line 1,335: Line 1,319:
** Spirit Power reduced from +15 to +10.
** Spirit Power reduced from +15 to +10.
** Bonus Health reduced from 150 to 100.
** Bonus Health reduced from 150 to 100.
** No longer grants +10% Ability Range, 400 Bullet Shield Health, 400 Spirit Shield Health, or 16s Shield Duration.
** No longer grants +10% Ability Range.
** No longer grants 400 Bullet Shield Health, 400 Spirit Shield Health, and 16s Shield Duration.


* {{ItemIcon|Mystic Burst}}
* {{ItemIcon|Mystic Burst}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** Cooldown increased from 6.25s to 14s.
** Cooldown increased from 6.25s to 14s.
** No longer grants +40 Spirit Shield Health and +6% Weapon Damage.
** Bonus damage increased from +35 to +40.
** Bonus damage increased from +35 to +40.
** Now has 14s Charge-Up Time.
** Now has 14s Charge-Up Time.
** No longer grants +40 Spirit Shield Health or +6% Weapon Damage.


* {{ItemIcon|Mystic Expansion}}
* {{ItemIcon|Mystic Expansion}}
Line 1,353: Line 1,338:
** Cost increased from 6000 to 6400.
** Cost increased from 6000 to 6400.
** Spirit Lifesteal increased from 14% to 15%.
** Spirit Lifesteal increased from 14% to 15%.
** No longer grants +14% Spirit Resist or +14% Ability Range.
** No longer grants +14% Spirit Resist and +14% Ability Range.


* {{ItemIcon|Mystic Slow}}
* {{ItemIcon|Mystic Slow}}
** Cost reduced from 4250 to 1600 (Changed from T3 to T2).
** Changed from T3 to T2.
** Cost reduced from 4250 to 1600.
** Health reduced from 160 to 50.
** Health reduced from 160 to 50.
** No longer grants +3 Health Regen and +6 Spirit Power.
** Slow increased from 25% to 30%.
** Slow increased from 25% to 30%.
** No longer grants 40% Fire Rate Slow.
** Duration reduced from 2.5s to 2s.
** Duration reduced from 2.5s to 2s.
** No longer upgrades from {{ItemIcon|Suppressor}}.
** Now upgrades to {{ItemIcon|Lightning Scroll}}.
** Now upgrades to {{ItemIcon|Lightning Scroll}}.
** No longer grants +3 Health Regen, +6 Spirit Power, 40% Fire Rate Slow, or upgrades from {{ItemIcon|Suppressor}}.


* {{ItemIcon|Mystic Vulnerability}}
* {{ItemIcon|Mystic Vulnerability}}
Line 1,381: Line 1,369:
* {{ItemIcon|Rusted Barrel}}
* {{ItemIcon|Rusted Barrel}}
** Withering Whip renamed to {{ItemIcon|Rusted Barrel}}.
** Withering Whip renamed to {{ItemIcon|Rusted Barrel}}.
** Cost reduced from 1250 to 800 (Changed from T2 to T1).
** Changed from T2 to T1.
** Cost reduced from 1250 to 800.
** Cooldown increased from 15s to 30s.
** Cooldown increased from 15s to 30s.
** No longer provides +100 Bullet Shield Health, +6 Spirit Power, and +1m/s Sprint Speed.
** Now grants +50 Bonus Health.
** Now grants +50 Bonus Health.
** Fire Rate reduced from -45% to -30%.
** Fire Rate reduced from -45% to -30%.
** Cast range reduced from 30m to 23m.
** Cast range reduced from 30m to 23m.
** Now upgrades to {{ItemIcon|Disarming Hex}}.
** Now upgrades to {{ItemIcon|Disarming Hex}}.
** No longer provides +100 Bullet Shield Health, +6 Spirit Power, or +1m/s Sprint Speed.


* {{ItemIcon|Silence Wave}}
* {{ItemIcon|Silence Wave}}
** Silence Glyph renamed to {{ItemIcon|Silence Wave}}.
** Silence Glyph renamed to {{ItemIcon|Silence Wave}}.
** Cost increased from 3000 to 3200.
** Cost increased from 3000 to 3200.
** No longer grants +150 Spirit Shield Health and +1m/s Sprint Speed.
** Now grants +75 Bonus Health.
** Now grants +75 Bonus Health.
** No longer grants 100 Damage.
** Now grants -12% Spirit Resist Reduction and -18 Spirit Power Reduction.
** Now grants -12% Spirit Resist Reduction and -18 Spirit Power Reduction.
** Cast range increased from 25m to 40m.
** Cast range increased from 25m to 40m.
** Duration increased from 3s to 4s.
** Duration increased from 3s to 4s.
** Now upgrades from {{ItemIcon|Spirit Sap}}.
** Now upgrades from {{ItemIcon|Spirit Sap}}.
** No longer grants +150 Spirit Shield Health, +1m/s Sprint Speed, or applies 100 Spirit Damage.


* {{ItemIcon|Slowing Hex}}
* {{ItemIcon|Slowing Hex}}
** Cost reduced from 1750 to 1600.
** Cost reduced from 1750 to 1600.
** Cooldown increased from 28s to 30s.
** Cooldown increased from 28s to 30s.
** No longer grants +10% Spirit Lifesteal, +5 Spirit Power, and +75 Bonus Health.
** No longer grants 40 Damage.
** No longer upgrades from {{ItemIcon|Enduring Spirit}}.
** Now upgrades to {{ItemIcon|Vortex Web}}.
** Now upgrades to {{ItemIcon|Vortex Web}}.
** No longer grants +10% Spirit Lifesteal, +5 Spirit Power, +75 Bonus Health, applies 40 Spirit Damage or upgrades from {{ItemIcon|Enduring Spirit}}.


* {{ItemIcon|Spirit Snatch}}
* {{ItemIcon|Spirit Snatch}}
Line 1,409: Line 1,401:
** Melee Damage reduced from 15% to 10%.
** Melee Damage reduced from 15% to 10%.
** Bonus health reduced from 125 to 100.
** Bonus health reduced from 125 to 100.
** No longer grants +8% Spirit Resist and +1m/s Sprint Speed.
** Spirit Damage increased from 50 to 75.
** Spirit Damage increased from 50 to 75.
** Duration reduced from 16s to 14s.
** Duration reduced from 16s to 14s.
** No longer grants +8% Spirit Resist or +1m/s Sprint Speed.


* {{ItemIcon|Spirit Strike}}
* {{ItemIcon|Spirit Strike}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** Cooldown reduced from 8.5s to 8s.
** Cooldown reduced from 8.5s to 8s.
** No longer grants +12% Melee Damage and +80 Spirit Shield Health.
** Spirit damage reduced from 50 to 40.
** Spirit damage reduced from 50 to 40.
** Debuff duration reduced from 11s to 6s.
** Debuff duration reduced from 11s to 6s.
** No longer grants +12% Melee Damage or +80 Spirit Shield Health.


* {{ItemIcon|Superior Cooldown}}
* {{ItemIcon|Superior Cooldown}}
** Cost reduced from 4250 to 3200.
** Cost reduced from 4250 to 3200.
** Now grants +4 Out of Combat Health Regen.
** Now grants +4 Out of Combat Health Regen.
** No longer grants +150 Spirit Shield Health, +4 Health Regen, and +15% Ammo.
** Cooldown Reduction increased from 24% to 27%.
** Cooldown Reduction increased from 24% to 27%.
** No longer grants +150 Spirit Shield Health, +4 Health Regen, +15% Ammo, or has an imbue.
** No longer has an imbue.


* {{ItemIcon|Superior Duration}}
* {{ItemIcon|Superior Duration}}
** Cost reduced from 4250 to 3200.
** Cost reduced from 4250 to 3200.
** Now grants +8% Bullet Resist.
** Now grants +8% Bullet Resist.
** No longer grants +175 Bonus Health, +15% Weapon Damage, +4 Health Regen, or has an imbue.
** No longer grants +175 Bonus Health, +15% Weapon Damage, and +4 Health Regen.
** No longer has an imbue.


* {{ItemIcon|Suppressor}}
* {{ItemIcon|Suppressor}}
Line 1,435: Line 1,429:
** Spirit Power increased from +4 to +6.
** Spirit Power increased from +4 to +6.
** Bonus Health increased from +50 to +75.
** Bonus Health increased from +50 to +75.
** No longer provides +2.5 Health Regen.
** Duration increased from 2.5s to 4s.
** Duration increased from 2.5s to 4s.
** No longer provides +2.5 Health Regen or upgrades to {{ItemIcon|Mystic Slow}}.
** No longer upgrades to {{ItemIcon|Mystic Slow}}.


* {{ItemIcon|Surge of Power}}
* {{ItemIcon|Surge of Power}}
** Cost increased from 3000 to 3200.
** Cost increased from 3000 to 3200.
** Cooldown reduced from 10.5s to 8s.
** Cooldown reduced from 10.5s to 8s.
** No longer grants +75 Bonus Health.
** Imbued Ability Spirit Power reduced from +34 to +22.
** Imbued Ability Spirit Power reduced from +34 to +22.
** Fire Rate increased from 15% to 20%.
** Fire Rate increased from 15% to 20%.
** Now upgrades from {{ItemIcon|Extra Spirit}}.
** Now upgrades from {{ItemIcon|Extra Spirit}}.
** No longer grants +75 Bonus Health.


* {{ItemIcon|Tankbuster}}
* {{ItemIcon|Tankbuster}}
** Improved Burst renamed to {{ItemIcon|Tankbuster}}.
** Improved Burst renamed to {{ItemIcon|Tankbuster}}.
** Cost reduced from 3500 to 3200.
** Cost reduced from 3500 to 3200.
** No longer grants +100 Spirit Shield Health and +8% Weapon Damage.
** Now grants +75 Bonus Health.
** Now grants +75 Bonus Health.
** Max HP damage reduced from 8% to 7%.
** Max HP damage reduced from 8% to 7%.
** Now grants +40 Damage.
** Now grants +40 Damage.
** No longer grants +100 Spirit Shield Health or +8% Weapon Damage.


* {{ItemIcon|Torment Pulse}}
* {{ItemIcon|Torment Pulse}}
** Cost increased from 3000 to 3200.
** Cost increased from 3000 to 3200.
** Bonus Health reduced from 160 to 110.
** Bonus Health reduced from 160 to 110.
** No longer grants +6 Spirit Power.
** Pulse Damage reduced from 40 to 27.
** Pulse Damage reduced from 40 to 27.
** No longer grants +6 Spirit Power.


==== Heroes ====
==== Heroes ====
Please note that all contributions to The Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see Deadlock:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)