Editing Update:November 13, 2024Give feedback
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{{Update layout | {{Update layout | ||
| prev_update = | | prev_update = November 10, 2024 | ||
| | | current_update = November 13, 2024 | ||
| next_update = | |||
| next_update = | |||
| source = https://forums.playdeadlock.com/threads/11-13-2024-update.46391/ | | source = https://forums.playdeadlock.com/threads/11-13-2024-update.46391/ | ||
| source_title = 11-13-2024 Update | | source_title = 11-13-2024 Update | ||
| notes = | | notes = | ||
* | * Troopers now do 20% more damage to each other | ||
* Soul Sharing ratios post-lane reduced from 100/75/50/35/28/22% to 100/70/45/33/25/20% (for 1/2/3/4/5/6 players) | * Soul Sharing ratios post-lane reduced from 100/75/50/35/28/22% to 100/70/45/33/25/20% (for 1/2/3/4/5/6 players) | ||
* First Urn is now always neutral regardless of NW lead | * First Urn is now always neutral regardless of NW lead | ||
* | * Guardian resistance changed from -35% at 8 minutes to -50% at 10 minutes | ||
* Heavy Melee canceling can no longer be done with some abilities (only items atm) | * Heavy Melee canceling can no longer be done with some abilities (only items atm) | ||
* Team vs Team NW comeback formula toned down | * Team vs Team NW comeback formula toned down | ||
* Haze: Bullet Dance bonus bullet damage increased from +2 to +5 | |||
* Paradox: Time Wall Time Stop duration reduced from 0.7s to 0.6s | |||
* Paradox: Time Wall duration reduced from 7s to 6s | |||
* Vindicta: Assassinate damage reduced by 5% | |||
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* Yamato: Shadow Transformation Bullet and Spirit resist reduced from 50% to 45% | |||
* Yamato: Shadow Transformation duration reduced from 5.5s to 5s | |||
* Yamato: Shadow Transformation heal reduced from 25% to 20% | |||
}} | }} | ||