Update:November 27, 2025: Difference between revisions

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Line 4: Line 4:
| day = 27
| day = 27
| year = 2025
| year = 2025
| next_update =
| next_update = {{Update link|December|3|2025}}
| source = https://forums.playdeadlock.com/threads/11-21-2025-update.90383/#post-173347
| source = https://forums.playdeadlock.com/threads/11-21-2025-update.90383/#post-173347
| source_title = 11-21-2025 Update (Reply)
| source_title = 11-21-2025 Update (Reply)

Latest revision as of 00:39, 4 December 2025

Updates
November 23, 2025 November 27, 2025 December 3, 2025

Source: 11-21-2025 Update (Reply)

General

  • Medic Pack now heal amounts increased by 2x
  • Medic Pack heal now splits its value evenly based on the number of nearby heroes (so 1 hero is 100%, 2 heroes is 50%, 3 heroes is 33%, etc. Other nearby units also get the reduced values.)
  • Medic Pack regen applied over 2s instead of 1s
  • Medic Pack ally search radius from 30 to 35
  • Medic Pack pickup range scales after 10 minutes (similar to the expiry duration), from 18m at 10 minutes scaling up by 1m per minute up to 26m range.
  • Walkers now have escalating health after each one dies. From a constant 12880 to 8000/11000/14000 (model scale slightly smaller for 1st and slightly bigger for last)