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{{Update layout | {{Update layout | ||
| prev_update = | | prev_update = September 29, 2024 | ||
| | | current_update = October 2, 2024 | ||
| next_update = | |||
| next_update = | |||
| source = https://forums.playdeadlock.com/threads/10-02-2024-update.35439/ | | source = https://forums.playdeadlock.com/threads/10-02-2024-update.35439/ | ||
| source_title = 10-02-2024 Update | | source_title = 10-02-2024 Update | ||
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* Respawn time at 20min reduced from 50s to 45s (was 40s previous patch) | * Respawn time at 20min reduced from 50s to 45s (was 40s previous patch) | ||
* Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min) | * Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min) | ||
* | * Ivy: Kudzu Bomb damage spirit scaling reduced from 0.7 to 0.6 | ||
* | * Ivy: Kudzu Bomb T3 damage reduced from +60 to +50 | ||
* | * Ivy: Kudzu Bomb vertical radius is now a fixed 2m pancake shape instead of the full radius of the ability | ||
* | * Ivy: Air Drop explosion now respects line of sight | ||
* | * Mirage: Bullet radius reduced from 8 to 6 | ||
* | * Mirage: Tornado time for victims to reach max height reduced from 0.3s to 0.2s | ||
* | * Mirage: Tornado lift duration reduced from 1.2s to 1.1s | ||
* | * Mirage: Fixed Tornado being castable while busy (such as while channeling Traveler) | ||
* | * Mirage: Djinn's Mark T1 now only applies the slow when the multiplier is 2x or higher | ||
* | * Mirage: Djinn's Mark damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off) | ||
* | * Mirage: Fixed Djinn's Mark applying bullet procs with Return Fire | ||
* | * Pocket: Fixed Mystic Reverb causing Affliction damage be lethal | ||
* Fixed certain player name lengths not being reportable | * Fixed certain player name lengths not being reportable | ||
}} | }} | ||