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| {{Update layout | | {{Update layout |
| | prev_update = {{Update link|September|29|2024}} | | | prev_update = October 2, 2024 |
| | month = October | | | current_update = October 7, 2024 |
| | day = 2
| | | next_update = |
| | year = 2024
| |
| | next_update = {{Update link|October|7|2024}} | |
| | source = https://forums.playdeadlock.com/threads/10-02-2024-update.35439/ | | | source = https://forums.playdeadlock.com/threads/10-02-2024-update.35439/ |
| | source_title = 10-02-2024 Update | | | source_title = 10-02-2024 Update |
| | notes = | | | notes = |
| * Respawn time at 20min reduced from 50s to 45s (was 40s previous patch) | | * [[Shadow Weave]]: Ambush Fire Rate reduced from +40% to +30% |
| * Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min)
| | * {{HeroIcon|Wraith|size=20px}}: {{AbilityIcon|Card Trick}} Spirit scaling reduced from 1.5 to 1.2 |
| * {{HeroIcon|Ivy}}: {{AbilityIcon|Kudzu Bomb}} damage spirit scaling reduced from 0.7 to 0.6
| | * Fixed various cases where you could target/select units behind walls with abilities (like {{HeroIcon|Yamato|size=20px}}'s {{AbilityIcon|Flying Strike}}) |
| * {{HeroIcon|Ivy}}: {{AbilityIcon|Kudzu Bomb}} T3 damage reduced from +60 to +50
| |
| * {{HeroIcon|Ivy}}: {{AbilityIcon|Kudzu Bomb}} vertical radius is now a fixed 2m pancake shape instead of the full radius of the ability | |
| * {{HeroIcon|Ivy}}: {{AbilityIcon|Air Drop}} explosion now respects line of sight
| |
| * {{HeroIcon|Mirage}}: Bullet radius reduced from 8 to 6
| |
| * {{HeroIcon|Mirage}}: {{AbilityIcon|Tornado}} time for victims to reach max height reduced from 0.3s to 0.2s
| |
| * {{HeroIcon|Mirage}}: {{AbilityIcon|Tornado}} lift duration reduced from 1.2s to 1.1s
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| * {{HeroIcon|Mirage}}: Fixed {{AbilityIcon|Tornado}} being castable while busy (such as while channeling {{AbilityIcon|Traveler}}) | |
| * {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} T1 now only applies the slow when the multiplier is 2x or higher
| |
| * {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off)
| |
| * {{HeroIcon|Mirage}}: Fixed {{AbilityIcon|Djinn's Mark}} applying bullet procs with {{ItemIcon|Return Fire}}
| |
| * {{HeroIcon|Pocket}}: Fixed {{ItemIcon|Mystic Reverb}} causing {{AbilityIcon|Affliction}} damage be lethal
| |
| * Fixed certain player name lengths not being reportable
| |
| }} | | }} |