Editing Update:September 17, 2024

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{{Update layout
{{Update layout|prev_update=September 14, 2024|current_update=September 17, 2024|source=https://forums.playdeadlock.com/threads/09-17-2024-update.30413/|notes=
| prev_update = {{Update link|September|14|2024}}
* Fixed players being able to exploit soul sharing across multiple lanes to earn more souls than intended. The way the fix is implemented is that each player can only be considered for an enemy trooper death event 4 times per wave number during the laning phase.
| month = September
* Fixed [[trooper]]s sometimes not dying after doing their death flash state
| day = 17
* Fixed {{ItemIcon|Unstoppable}} state not preventing fire rate reductions
| year = 2024
* Fixed {{HeroIcon|Grey Talon}}'s Charge Shot and {{HeroIcon|Vindicta}}'s Assassinate cameras not working properly
| next_update = {{Update link|September|19|2024}}
|next_update=September 19, 2024}}
| source = https://forums.playdeadlock.com/threads/09-17-2024-update.30413/
| source_title = 09-17-2024 Update
| notes =  
* Fixed players being able to exploit soul sharing across multiple lanes to earn more souls than intended. The way the fix is implemented is that each player can only be considered for an enemy [[trooper]] death event 4 times per wave number during the laning phase.
* Fixed troopers sometimes not dying after doing their death flash state
* Fixed Unstoppable state not preventing fire rate reductions
* Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} cameras not working properly
 
=== Undocumented changes ===
* {{AbilityIcon|Card Trick}} cooldown reduced from 0.75s to 0.5s.
* {{ItemIcon|Torment Pulse}} cooldown reduced from 1.75s to 1.5s.
}}
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