Update:September 17, 2024: Difference between revisions

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{{Update layout|prev_update=September 14, 2024|current_update=September 17, 2024|source=https://forums.playdeadlock.com/threads/09-17-2024-update.30413/|notes=
{{Update layout
* Fixed players being able to exploit soul sharing across multiple lanes to earn more souls than intended. The way the fix is implemented is that each player can only be considered for an enemy trooper death event 4 times per wave number during the laning phase.
| prev_update = {{Update link|September|14|2024}}
* Fixed [[trooper]]s sometimes not dying after doing their death flash state
| month = September
* Fixed {{ItemIcon|Unstoppable}} state not preventing fire rate reductions
| day = 17
* Fixed {{HeroIcon|Grey Talon}}'s Charge Shot and {{HeroIcon|Vindicta}}'s Assassinate cameras not working properly
| year = 2024
|next_update=September 19, 2024}}
| next_update = {{Update link|September|19|2024}}
| source = https://forums.playdeadlock.com/threads/09-17-2024-update.30413/
| source_title = 09-17-2024 Update
| notes =  
* Fixed players being able to exploit soul sharing across multiple lanes to earn more souls than intended. The way the fix is implemented is that each player can only be considered for an enemy [[trooper]] death event 4 times per wave number during the laning phase.
* Fixed troopers sometimes not dying after doing their death flash state
* Fixed Unstoppable state not preventing fire rate reductions
* Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} cameras not working properly
 
=== Undocumented changes ===
* {{AbilityIcon|Card Trick}} cooldown reduced from 0.75s to 0.5s.
* {{ItemIcon|Torment Pulse}} cooldown reduced from 1.75s to 1.5s.
}}

Latest revision as of 01:28, 29 June 2025

Updates
September 14, 2024 September 17, 2024 September 19, 2024

Source: 09-17-2024 Update

General

  • Fixed players being able to exploit soul sharing across multiple lanes to earn more souls than intended. The way the fix is implemented is that each player can only be considered for an enemy trooper death event 4 times per wave number during the laning phase.
  • Fixed troopers sometimes not dying after doing their death flash state
  • Fixed Unstoppable state not preventing fire rate reductions
  • Fixed Grey Talon's Charge Shot[sic] and Vindicta's Assassinate cameras not working properly

Undocumented changes