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| Falloff Range: | 20m → 51m |
| Max Range: | m |
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“Hooks an enemy for a knockout comboBebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.
| Weapon: "0" | |
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| Weapon Stats | |
| Damage Per Second: | |
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| Ammo: | |
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| Falloff Range: | 17m → 40m |
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“Charges into close combatAbrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

