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| <div class="time-calculator-wrapper"> | | <onlyinclude><!-- |
| {| class="wikitable sortable" style="margin:auto" | | -->{{#if: {{{key|}}} |<!-- If key is provided |
| | -->{{#vardefine:hero_key_or_en|{{{key}}}}}<!-- key |
| | -->{{#vardefine:hero_en|{{#invoke:Lang|get_string|{{{key}}}|lang_code_override=en}}}}<!-- en |
| | -->|<!-- If key is not provided, use {{{1}}} and assume its in english where it will be re-localized to current language in called functions |
| | -->{{#vardefine:hero_key_or_en|{{{1}}}}}<!-- en |
| | -->{{#vardefine:hero_en|{{{1}}}}}<!-- en |
| | -->}}<!-- |
| | --> |
| | {{#ifeq: {{{no_summary|}}}|true||{{Quotation||<b>{{#invoke:Lang|get_string|{{{key}}}_role}}</b>|{{#invoke:Lang|get_string|{{{key}}}_playstyle}}}}}} |
| | {| class="infobox" style="font-family:'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; width:270px; padding-top:0px; background-color:#2F2F2F; color:#FFEFD7; font-weight:bold;" |
| | ! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: {{{font-size|25px}}}; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.2px 2px 3px black, 1.2px 1.2px 0.1px #A69885;border-bottom: none" | |
| | <div style="display: flex; justify-content: space-between"> |
| | <div style="width: 50px;"></div> |
| | <div class="infobox-hero-name" style="margin-top:4px;font-family:'Forevs Demo', 'PT Serif','Palatino',serif;';">{{{name|{{#invoke:Lang|get_string|{{{key}}}}}}}}</div> |
| | <div style="padding-left: 10px;">[[Image:{{{icon|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}_MM.png|frameless|center|35px]]</div></div> |
| |- | | |- |
| ! Hero !! class="calc-time-header" | HP !! HP scaling | | ! colspan="2" class="infobox-image" style="margin:auto; border:none;" |<div style="overflow:hidden; border-radius:15px; background-image: linear-gradient(#A69885, #72695A);padding:0px; background-color:#a79986; max-width:190px; height:auto; margin:auto; box-shadow: 2px 2px 8px rgba(0, 0, 0, 0.7);">[[File:{{{card}}}|190px|alt={{{BASEPAGENAME}}}]]</div> |
| |- | | |- |
| |{{HeroIcon|Abrams}}
| | !colspan="2" style="font-weight: bold; font-size: 16px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.1px 2px 2px black, 1.2px 1.2px 0.2px #7a7369; text-align:center;" | <span style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);">{{#invoke:Lang|get_string|CitadelCategoryWeapon}}:</span><br><span style="position:relative; bottom:3px;font-size: {{{weapon-font-size|19px}}}">{{#if:{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}|''"{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}"''}}</span> |
| | data-base="{{HeroData|Abrams|MaxHealth}}" data-growth="{{#invoke:HeroData|get_hero_scalar|hero_atlas|Level|MaxHealth|3|no_template=true}}" | <span class="stat-num">{{HeroData|Abrams|MaxHealth}}</span>
| | <span class=""><b style="color: #FFEFD7; background-color: #2F2F2F; font-size: 15px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-style: italic; text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7); color:#FFEFD7;text-align:center;position:relative; bottom:-7px;"><br style="display: block; margin-top: -9px;">{{#invoke:Lang|get_string|Citadel_HeroPage_BaseStats}}</b></span> |
| | +{{#invoke:HeroData|get_hero_scalar|hero_atlas|Level|MaxHealth|3|no_template=true}}
| | |-style="vertical-align:middle;" |
| |}</div>
| | ! colspan="2" style="position:relative; border-radius:7px; background-color:#d5903f; font-size:16px; font-family:'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight:bold; text-shadow:1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7; text-align:center; border-bottom:none;" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon}}</span>]] |
| | | |-style="vertical-align:middle;" |
| == Generic Voice Lines == | | | style="width:124px;font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|DPS_label}}: |
| | | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}} }}}}} |
| === Kill Enemy Hero ===
| | |-style="vertical-align:middle;" |
| {| class="wikitable mw-collapsible" | | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_BulletDamage}}: |
| !Context
| | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}}}}}} |
| !Audio
| | |-style="vertical-align:middle;" |
| |-
| | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_ClipSizeBonus}}: |
| | rowspan="10" |Generic | | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}} |
| |{{Audio link|atlas kill anyhero 01.mp3|Who's next?}} | | |-style="vertical-align:middle;" |
| |-
| | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_RoundsPerSecond}}: |
| |{{Audio link|atlas kill anyhero 02.mp3|Stay down!}} | | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}} |
| |-
| | |-style="vertical-align:middle;" |
| |{{Audio link|atlas kill anyhero 03.mp3|Nice try.}} | | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_ReloadTime}}: |
| |- | | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:AttributeIconReloadTime.png|20px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}s}} |
| |{{Audio link|atlas kill anyhero 04.mp3|You never had a chance.}} | | |-style="vertical-align:middle;" |
| |-
| | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_BulletSpeed}}: |
| |{{Audio link|atlas kill anyhero 05.mp3|It was inevitable.}}
| | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}m/s}} |
| |-
| | |-style="vertical-align:middle;" |
| |{{Audio link|atlas kill anyhero 06.mp3|Take a nap, kid.}}
| | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_LightMeleeDamage}}: |
| |-
| | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}}}}}} |
| |{{Audio link|atlas kill anyhero 07.mp3|You're not ready to fight someone like me.}}
| | |-style="vertical-align:middle;" |
| |- | | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_HeavyMeleeDamage}}: |
| |{{Audio link|atlas kill anyhero 08.mp3|Looks like it's my day after all.}}
| | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}}}}}} |
| |-
| | |-style="vertical-align:middle;" |
| |{{Audio link|atlas kill anyhero 09.mp3|You're not stoppin' me.}}
| | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|CitadelHeroStats_Weapon_Falloff}}: |
| {{Audio link|atlas kill anyhero 09 alt 01.mp3|You're not stoppin' me.}}
| | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}}}}m}} |
| |-
| | |-style="vertical-align:middle;" |
| |{{Audio link|atlas kill anyhero 10.mp3|I've fought better.}}
| | {{#ifeq: {{{has_max_range|}}}|true |
| |-
| | | |
| | rowspan="5" |Melee | | {{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} Max Range: |
| |{{Audio link|atlas melee kill 01.mp3|Keep trying, kid.}}
| | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}}{{Icon/Brown||{{{max_range|}}}m}}}} |
| |-
| | |-style="vertical-align:middle;" |
| |{{Audio link|atlas melee kill 02.mp3|Won't be the last time.}}
| | ! colspan="2" style="position:relative; border-radius:7px; background-color: #74b01c; font-weight: bold; font-size: 16px; font-family:, 'PT Serif','Palatino','FreeSerif','Liberation Serif',serif; font-weight: bold; text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7; text-align:center; border-bottom:none;" | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">{{#invoke:Lang|get_string|CitadelHeroStats_Vitality}}</span>]] |
| |- | | |-style="vertical-align:middle;" |
| |{{Audio link|atlas melee kill 03.mp3|Stay in the dirt.}} | | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_HealthAttribute}}: |
| |-
| | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}}}}}} |
| |{{Audio link|atlas melee kill 04.mp3|Don't bother gettin' up.}}
| | |-style="vertical-align:middle;" |
| |-
| | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_HealthRegen}}: |
| |{{Audio link|atlas melee kill 05.mp3|You're outmatched.}} | | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}} |
| |- | | {{#ifeq: {{{no_bullet_resist|}}}|true| |
| |High Net Worth
| | {{!}}- |
| |{{Audio link|atlas kill high networth.mp3|All the money in the world can't buy talent.}} | | | |
| |- | | {{!}}-style="vertical-align:middle;" |
| |End Enemy Killstreak | | {{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_BulletArmorDamageReduction}}: |
| |{{Audio link|atlas end streak.mp3|No one is untouchable.}} | | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}} {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}}}}%}}}} |
| |- | | {{#ifeq: {{{no_spirit_resist|}}}|true| |
| |Revenge | | {{!}}- |
| |{{Audio link|atlas revenge kill.mp3|You thought you were gonna keep me down?}}
| | | |
| |- | | {{!}}-style="vertical-align:middle;" |
| | rowspan="5" |Assist
| | {{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_TechArmorDamageReduction}}: |
| |{{Audio link|atlas congrats 01.mp3|Good work!}} | | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}} {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}}}} |
| |-
| | |-style="vertical-align:middle;" |
| |{{Audio link|atlas congrats 02.mp3|We make a good team.}}
| | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" |{{#invoke:Lang|get_string|StatDesc_RunSpeed}}: |
| |-
| | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}m/s}} |
| |{{Audio link|atlas congrats 03.mp3|Thanks for having my back.}} | | {{#ifeq: {{{no_sprint|}}}|true| |
| |- | | {{!}}- |
| |{{Audio link|atlas congrats 04.mp3|Let's stick together.}} | | | |
| |- | | {{!}}-style="vertical-align:middle;" |
| |{{Audio link|atlas congrats 05.mp3|We gotta keep this up.}} | | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_SprintSpeed}}: |
| |} | | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}} {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}m/s}}}} |
| | | |-style="vertical-align:middle;" |
| === Killstreak ===
| | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_Stamina}}: |
| {| class="wikitable mw-collapsible" style="max-width:100%; width:auto;"
| | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}} |
| !Kill Count
| |
| !Audio
| |
| |-
| |
| | rowspan="5" |4+
| |
| |{{Audio link|atlas killstreak start 01.mp3|This is how it starts.}} | |
| |- | |
| |{{Audio link|atlas killstreak start 02.mp3|Run while you still can!}}
| |
| |-
| |
| |{{Audio link|atlas killstreak start 03.mp3|Don't come begging for mercy.}} | |
| |- | |
| |{{Audio link|atlas killstreak start 04.mp3|I'm not backing down.}} | |
| |- | |
| |{{Audio link|atlas killstreak start 05.mp3|No one's taking me down.}} | |
| |- | |
| | rowspan="3" |8+
| |
| |{{Audio link|atlas killstreak mid 01.mp3|Come on! Try to kill me!}} | |
| {{Audio link|atlas killstreak mid 01 alt 01.mp3|Come on! Try to kill me!}}
| |
| |-
| |
| |{{Audio link|atlas killstreak mid 02.mp3|Give up!}} | |
| |- | |
| |{{Audio link|atlas killstreak mid 03.mp3|You guys getting the message yet?}} | |
| |- | |
| | rowspan="3" |12+ | |
| |{{Audio link|atlas killstreak high 01.mp3|I'm unstoppable!}} | |
| |- | |
| |{{Audio link|atlas killstreak high 02.mp3|You aren't worthy to fight me.}} | |
| |-
| |
| |{{Audio link|atlas killstreak high 03.mp3|Keep throwing your lives away! It's fine by me.}}
| |
| |} | |
| | |
| === Items ===
| |
| {| class="wikitable mw-collapsible" style="max-width:100%; width:auto;"
| |
| !Item
| |
| !Audio
| |
| |- | |
| | rowspan="3" |{{ItemIcon|Cold Front}} | |
| |{{Audio link|atlas use ice blast 01.mp3|Ice blast!}} | |
| |- | |
| |{{Audio link|atlas use ice blast 02.mp3|You asked for this.}} | |
| |-
| |
| |{{Audio link|atlas use ice blast 03.mp3|Sending ice!}}
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Colossus}}
| |
| |{{Audio link|atlas use colossus 01.mp3|Colossus!}} | |
| |-
| |
| |{{Audio link|atlas use colossus 02.mp3|Time to punch the hell out of people!}} | |
| |- | |
| |{{Audio link|atlas use colossus 03.mp3|I'll go down swingin'.}} | |
| |- | |
| | rowspan="3" |{{ItemIcon|Cursed Relic}} | |
| |{{Audio link|atlas use curse 01.mp3|Cursed!}}
| |
| |-
| |
| |{{Audio link|atlas use curse 02.mp3|Cursin' 'em!}}
| |
| |- | |
| |{{Audio link|atlas use curse 03.mp3|I'll curse 'em!}} | |
| |-
| |
| | rowspan="3" |{{ItemIcon|Decay}}
| |
| |{{Audio link|atlas use decay 01.mp3|Decay!}}
| |
| |- | |
| |{{Audio link|atlas use decay 02.mp3|Rot!}}
| |
| |-
| |
| |{{Audio link|atlas use decay 03.mp3|Wither.}} | |
| |- | |
| | rowspan="3" |{{ItemIcon|Echo Shard}} | |
| |{{Audio link|atlas use echo shard 01.mp3|Echo Shard.}} | |
| |- | |
| |{{Audio link|atlas use echo shard 02.mp3|Abilities ready.}}
| |
| |-
| |
| |{{Audio link|atlas use echo shard 03.mp3|I can use my abilities.}} | |
| |-
| |
| | rowspan="3" |{{ItemIcon|Knockdown}}
| |
| |{{Audio link|atlas use knockdown 01.mp3|Knockin' 'em down.}} | |
| |-
| |
| |{{Audio link|atlas use knockdown 02.mp3|They're stunned!}} | |
| |- | |
| |{{Audio link|atlas use knockdown 03.mp3|Stunnin' 'em!}} | |
| |- | |
| | rowspan="3" |{{ItemIcon|Metal Skin}} | |
| |{{Audio link|atlas use metal skin 01.mp3|Metal skin!}}
| |
| |- | |
| |{{Audio link|atlas use metal skin 02.mp3|Shoot me all you want.}} | |
| |-
| |
| |{{Audio link|atlas use metal skin 03.mp3|Bullets won't save you.}} | |
| |- | |
| | rowspan="2" |{{ItemIcon|Phantom Strike}}
| |
| |{{Audio link|atlas use phantom strike 01.mp3|Phantom Strike!}} | |
| |- | |
| |{{Audio link|atlas use phantom strike 02.mp3|Gotcha.}} | |
| |- | |
| | rowspan="3" |{{ItemIcon|Refresher}} | |
| |{{Audio link|atlas use ability refresher 01.mp3|Refreshing!}} | |
| |- | |
| |{{Audio link|atlas use ability refresher 02.mp3|Ready to take flight.}}
| |
| |-
| |
| |{{Audio link|atlas use ability refresher 03.mp3|Recharged.}}
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Shadow Weave}}
| |
| |{{Audio link|atlas use shadow weave 01.mp3|Shadow Weave.}}
| |
| |-
| |
| |{{Audio link|atlas use shadow weave 02.mp3|They'll never see me.}}
| |
| |- | |
| |{{Audio link|atlas use shadow weave 03.mp3|Time to hide.}} | |
| |- | |
| | rowspan="3" |{{ItemIcon|Silencer}}
| |
| |{{Audio link|atlas use silencer 01.mp3|Silencer!}}
| |
| |-
| |
| |{{Audio link|atlas use silencer 02.mp3|I'll cripple their abilities.}}
| |
| |-
| |
| |{{Audio link|atlas use silencer 03.mp3|Be silent!}}
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Unstoppable}}
| |
| |{{Audio link|atlas use unstoppable 01.mp3|You can't stop me!}}
| |
| |-
| |
| |{{Audio link|atlas use unstoppable 02.mp3|Unstoppable!}}
| |
| |-
| |
| |{{Audio link|atlas use unstoppable 03.mp3|I am relentless!}}
| |
| |- | |
| | rowspan="3" |{{ItemIcon|Vampiric Burst}}
| |
| |{{Audio link|atlas use vampiric burst 01.mp3|Vampiric Burst!}}
| |
| |- | |
| |{{Audio link|atlas use vampiric burst 02.mp3|I can't let up!}} | |
| |-
| |
| |{{Audio link|atlas use vampiric burst 03.mp3|Ugh, that book's rubbing off on me!}} | |
| |}
| |
| | |
| === Reminders ===
| |
| {| class="wikitable mw-collapsible" style="max-width:100%; width:auto;"
| |
| !Context
| |
| !Audio
| |
| |-
| |
| | rowspan="3" |Ability Points
| |
| |{{Audio link|atlas ap reminder 01.mp3|Ready to improve my abilities.}} | |
| |- | |
| |{{Audio link|atlas ap reminder 02.mp3|I need to go back and train.}} | |
| |-
| |
| |{{Audio link|atlas ap reminder 03.mp3|I can train my skills.}} | |
| |- | |
| | rowspan="3" |Tier 1 Item
| |
| |{{Audio link|atlas t1 shop reminder 01.mp3|I should go shopping.}}
| |
| |-
| |
| |{{Audio link|atlas t1 shop reminder 02.mp3|Need to shop.}}
| |
| |-
| |
| |{{Audio link|atlas t1 shop reminder 03.mp3|I should get some gear.}} | |
| |- | |
| | rowspan="3" |Tier 2 Item
| |
| |{{Audio link|atlas t2 shop reminder 01.mp3|I can afford new gear!}} | |
| |- | |
| |{{Audio link|atlas t2 shop reminder 02.mp3|Wonder what I can get at the shop.}} | |
| |- | |
| |{{Audio link|atlas t2 shop reminder 03.mp3|I should check out that shop.}}
| |
| |- | |
| | rowspan="2" |Tier 3 Item
| |
| |{{Audio link|atlas t3 shop reminder 01.mp3|Got enough for the best gear!}}
| |
| |- | |
| |{{Audio link|atlas t3 shop reminder 03.mp3|I should spend the cash when I get the chance.}}
| |
| |-
| |
| | rowspan="3" |Tier 4 Item
| |
| |{{Audio link|atlas t4 shop reminder 01.mp3|I can get some serious gear.}}
| |
| |-
| |
| |{{Audio link|atlas t4 shop reminder 02.mp3|I got a whooole lot of souls to spend.}}
| |
| |-
| |
| |{{Audio link|atlas t4 shop reminder 03.mp3|Can't let all these souls go to waste.}}
| |
| |} | |
| | |
| === Situational ===
| |
| {| class="wikitable mw-collapsible"
| |
| !Context | |
| !Audio
| |
| |- | |
| | rowspan="3" |Successful Parry | |
| |{{Audio link|atlas parry 01.mp3|You want to fight me?}} | |
| |- | |
| |{{Audio link|atlas parry 02.mp3|Who do you think you were punching?}} | |
| |- | |
| |{{Audio link|atlas parry 03.mp3|Big mistake.}}
| |
| |- | |
| | rowspan="5" |Interrupt Enemy
| |
| |{{Audio link|atlas interrupt 01.mp3|Sorry, pal.}}
| |
| |-
| |
| |{{Audio link|atlas interrupt 02.mp3|Not happening.}}
| |
| |-
| |
| |{{Audio link|atlas interrupt 03.mp3|You ain't gettin' that off.}}
| |
| |-
| |
| |{{Audio link|atlas interrupt 04.mp3|This isn't your day.}}
| |
| |-
| |
| |{{Audio link|atlas interrupt 05.mp3|Nice try.}}
| |
| |-
| |
| | rowspan="3" |See Unsecured Souls
| |
| |{{Audio link|atlas see money 01.mp3|There's money over here!}}
| |
| |- | |
| |{{Audio link|atlas see money 02.mp3|I shouldn't leave that lying around.}} | |
| |- | |
| |{{Audio link|atlas see money 03.mp3|Someone should pick that up.}} | |
| |- | |
| | rowspan="5" |Pick Up Unsecured Souls
| |
| |{{Audio link|atlas pick up gold 01.mp3|I'm not leaving this lying around.}} | |
| |-
| |
| |{{Audio link|atlas pick up gold 02.mp3|I'm not saying no to free money!}} | |
| |- | |
| |{{Audio link|atlas pick up gold 03.mp3|Hm... not bad.}}
| |
| |-
| |
| |{{Audio link|atlas pick up gold 04.mp3|A little extra scratch never hurts!}} | |
| |- | |
| |{{Audio link|atlas pick up gold 05.mp3|Well, lookie here!}} | |
| |- | |
| | rowspan="5" |Enemy Denied Tower Souls
| |
| |{{Audio link|atlas tower got denied 01.mp3|Job's done, that's all that matters.}} | |
| |- | |
| |{{Audio link|atlas tower got denied 02.mp3|Objective's down.}}
| |
| |- | |
| |{{Audio link|atlas tower got denied 03.mp3|We got what we came for.}}
| |
| |-
| |
| |{{Audio link|atlas tower got denied 04.mp3|We're one step closer.}}
| |
| |-
| |
| |{{Audio link|atlas tower got denied 05.mp3|They can keep the money.}}
| |
| |-
| |
| | rowspan="3" |Search for Escaped Enemy
| |
| |{{Audio link|atlas hunt 01.mp3|Where did they go?}}
| |
| |-
| |
| |{{Audio link|atlas hunt 02.mp3|They couldn't have gotten far.}}
| |
| |-
| |
| |{{Audio link|atlas hunt 03.mp3|I'm gonna find 'em.}}
| |
| |-
| |
| | rowspan="5" |Enemy Escaped (Low Health)
| |
| |{{Audio link|atlas near miss 01.mp3|Get back here!}}
| |
| |-
| |
| |{{Audio link|atlas near miss 02.mp3|I'll be waiting!}}
| |
| |- | |
| |{{Audio link|atlas near miss 03.mp3|Come back anytime!}} | |
| |-
| |
| |{{Audio link|atlas near miss 04.mp3|You learn your lesson yet?}} | |
| |-
| |
| |{{Audio link|atlas near miss 05.mp3|Coward!}}
| |
| |- | |
| | rowspan="5" |Escape on Zipline (Low Health)
| |
| |{{Audio link|atlas close call 01.mp3|They almost had me.}} | |
| |-
| |
| |{{Audio link|atlas close call 02.mp3|Pushed it a little too close.}} | |
| |- | |
| |{{Audio link|atlas close call 03.mp3|Need to get patched up.}} | |
| |- | |
| |{{Audio link|atlas close call 04.mp3|Gonna go heal. Then, I'll be back in the fight.}} | |
| |-
| |
| |{{Audio link|atlas close call 05.mp3|That was pushing it.}} | |
| |-
| |
| | rowspan="3" |No Teammates Nearby
| |
| |{{Audio link|atlas be careful 01.mp3|An ambush could be coming from anywhere.}}
| |
| |-
| |
| |{{Audio link|atlas be careful 02.mp3|I may be tough, but I don't wanna take on the whole team alone!}}
| |
| |-
| |
| |{{Audio link|atlas be careful 03.mp3|This could be a trap!}}
| |
| |-
| |
| | rowspan="3" |Last Alive
| |
| |{{Audio link|atlas last one standing 01.mp3|Looks like I'm the only one left.}}
| |
| |-
| |
| |{{Audio link|atlas last one standing 02.mp3|I may be tough, but I don't wanna take on the whole team alone!}}
| |
| |-
| |
| |{{Audio link|atlas last one standing 03.mp3|I can hold on until the others are back up!}}
| |
| |-
| |
| | rowspan="3" |Outnumbered
| |
| |{{Audio link|atlas outnumbered 01.mp3|There's a lot of 'em.}}
| |
| |-
| |
| |{{Audio link|atlas outnumbered 02.mp3|Not sure I want to take 'em all on.}}
| |
| |-
| |
| |{{Audio link|atlas outnumbered 03.mp3|Outnumbered.}}
| |
| |-
| |
| | rowspan="3" |Claim Rejuvenator
| |
| |{{Audio link|atlas pick up rejuv 01.mp3|We have the rejuvenator!}}
| |
| |-
| |
| |{{Audio link|atlas pick up rejuv 02.mp3|Rejuv secured!}}
| |
| |-
| |
| |{{Audio link|atlas pick up rejuv 03.mp3|Rejuv's in hand! Now's our chance!}}
| |
| |-
| |
| | rowspan="3" |Enemy Claimed Rejuvenator
| |
| |{{Audio link|atlas enemy gets rejuv 01.mp3|They have the rejuvenator!}}
| |
| |-
| |
| |{{Audio link|atlas enemy gets rejuv 02.mp3|Good. Now we get to kill 'em twice.}}
| |
| |-
| |
| |{{Audio link|atlas enemy gets rejuv 03.mp3|They got the rejuvenator! We need to be smart.}}
| |
| |-
| |
| | rowspan="5" |Leave Base
| |
| |{{Audio link|atlas leave base 01.mp3|Need to get back out there.}}
| |
| {{Audio link|atlas leave base 01 alt 01.mp3|Need to get back out there.}}
| |
| |-
| |
| |{{Audio link|atlas leave base 02.mp3|I can't let my team down.}}
| |
| |-
| |
| |{{Audio link|atlas leave base 03.mp3|The time to rest is over.}}
| |
| |-
| |
| |{{Audio link|atlas leave base 04.mp3|I need to go win this thing.}}
| |
| |-
| |
| |{{Audio link|atlas leave base 05.mp3|Can't let the team have all the fun.}}
| |
| |-
| |
| | rowspan="3" |See Enemy with Metal Skin
| |
| |{{Audio link|atlas see enemy metal skin 01.mp3|Don't shoot them!}}
| |
| |-
| |
| |{{Audio link|atlas see enemy metal skin 02.mp3|Bullets can't hurt them!}}
| |
| |-
| |
| |{{Audio link|atlas see enemy metal skin 03.mp3|Stop shooting them!}}
| |
| |-
| |
| | rowspan="3" |Retreating
| |
| |{{Audio link|atlas leaving area 01.mp3|You're on your own for now.}}
| |
| |-
| |
| |{{Audio link|atlas leaving area 02.mp3|Backing up!}}
| |
| |-
| |
| |{{Audio link|atlas leaving area 03.mp3|I'll be back when I can.}}
| |
| |-
| |
| |Low Health Warning
| |
| |{{Audio link|atlas low health warning.mp3|Urgh, I need to heal!}}
| |
| |-
| |
| | rowspan="3" |Boost Past Allies on Zipline
| |
| |{{Audio link|atlas boost past on zipline 01.mp3|Excuse me.}}
| |
| |-
| |
| |{{Audio link|atlas boost past on zipline 02.mp3|Coming through!}}
| |
| |-
| |
| |{{Audio link|atlas boost past on zipline 03.mp3|See ya out there!}}
| |
| |-
| |
| | rowspan="7" |Win MVP
| |
| |{{Audio link|Atlas win early 01.mp3|They never had a chance.}}
| |
| |-
| |
| |{{Audio link|Atlas win early 02.mp3|Well, that wrapped up nicely.}}
| |
| |-
| |
| |{{Audio link|Atlas win early 03.mp3|They were never gonna stop us.}}
| |
| |-
| |
| |{{Audio link|Atlas win 01.mp3|Case closed!}}
| |
| |-
| |
| |{{Audio link|Atlas win 03 alt 01.mp3|We did it!}}
| |
| |-
| |
| |{{Audio link|Atlas win late 04.mp3|They fought hard. They couldn't match us.}}
| |
| |-
| |
| |{{Audio link|Atlas win late 05.mp3|Maybe trusting people isn't so bad after all.}}
| |
| |}
| |
| | |
| === Efforts ===
| |
| Audio plays for generic efforts (such as jumping or ledge mantling.)
| |
| {| class="wikitable mw-collapsible mw-collapsed"
| |
| !Audio
| |
| |-
| |
| |{{Audio link|Atlas effort general 01.mp3|''Effort 01''}}
| |
| |-
| |
| |{{Audio link|Atlas effort general 02.mp3|''Effort 02''}}
| |
| |-
| |
| |{{Audio link|Atlas effort general 03.mp3|''Effort 03''}}
| |
| |-
| |
| |{{Audio link|Atlas effort general 04.mp3|''Effort 04''}}
| |
| |-
| |
| |{{Audio link|Atlas effort general 05.mp3|''Effort 05''}}
| |
| |-
| |
| |{{Audio link|Atlas effort general 06.mp3|''Effort 06''}}
| |
| |-
| |
| |{{Audio link|Atlas effort general 07.mp3|''Effort 07''}}
| |
| |}
| |
| | |
| === Pain ===
| |
| Audio sometimes plays when taking a small amount of damage.
| |
| {| class="wikitable mw-collapsible mw-collapsed"
| |
| !Audio
| |
| |-
| |
| |{{Audio link|Atlas pain small 01.mp3|''Small Pain 01''}}
| |
| |-
| |
| |{{Audio link|Atlas pain small 02.mp3|''Small Pain 02''}}
| |
| |-
| |
| |{{Audio link|Atlas pain small 03.mp3|''Small Pain 03''}}
| |
| |-
| |
| |{{Audio link|Atlas pain small 04.mp3|''Small Pain 04''}}
| |
| |-
| |
| |{{Audio link|Atlas pain small 05.mp3|''Small Pain 05''}}
| |
| |-
| |
| |{{Audio link|Atlas pain small 06.mp3|''Small Pain 06''}}
| |
| |-
| |
| |{{Audio link|Atlas pain small 07.mp3|''Small Pain 07''}}
| |
| |} | | |} |
| | </onlyinclude> |