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| <div class="time-calculator-wrapper"> | | <onlyinclude><div style="margin-left: 2em;"> |
| {| class="wikitable sortable" style="margin:auto" | | {| class="infobox" style="border-left:solid 4px #2F2F2F; border-right:solid 4px #2F2F2F; border-top:solid 1px #2F2F2F; border-bottom:solid 0px #2F2F2F; font-family: 'Retail Demo Bold', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; padding:1px; color:#FFEFD7; width:260px; background-color:#2F2F2F; font-weight:bold;" |
| | ! colspan="2" style="color:#FFEFD7; background-color:#2F2F2F; font-size:{{{font-size|20px}}}; font-family: 'Retail Demo Bold', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow:0px 2px 3px black, 1px 1px 2px #A69885, 0px 0px 1px black; color:#FFEFD7;"; color:#FFEFD7;"| {{{name}}} |
| |- | | |- |
| ! Hero !! class="calc-time-header" | HP !! HP scaling | | ! colspan="2" class="infobox-image" | <div class="HeroCard2"; style="transition: 0.2s transform ease-in-out;overflow:hidden;border-radius: 15px;background-image: linear-gradient(#A69885, #72695A);padding:0px; background-color:#a79986; max-width:200px; height:auto; margin:0 auto; box-shadow: 2px 2px 8px rgba(0, 0, 0, 0.7);"> [[File:{{{Image}}}|200px]]</div> |
| |- | | |- |
| |{{HeroIcon|Abrams}}
| | ! colspan="2" style="color:#FFEFD7; background-color: #2F2F2F; font-size: 20px; font-family: 'Retail Demo Bold', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-style: bold; text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7); color:#FFEFD7; text-align:center; position:relative;" |<span style="display: block; margin-top: -2px;">Stats</span> |
| | data-base="{{HeroData|Abrams|MaxHealth}}" data-growth="{{#invoke:HeroData|get_hero_scalar|hero_atlas|Level|MaxHealth|3|no_template=true}}" | <span class="stat-num">{{HeroData|Abrams|MaxHealth}}</span>
| |
| | +{{#invoke:HeroData|get_hero_scalar|hero_atlas|Level|MaxHealth|3|no_template=true}}
| |
| |}</div>
| |
| | |
| == Generic Voice Lines ==
| |
| | |
| === Kill Enemy Hero ===
| |
| {| class="wikitable mw-collapsible"
| |
| !Context
| |
| !Audio
| |
| |- | | |- |
| | rowspan="10" |Generic
| | ! colspan="2" style="position:relative; border-radius:7px; background-color:#7CBB1E; font-weight:bold; font-size:16px; font-family:'Retail Demo Bold', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight:bold; text-shadow:0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; text-align:center; border-bottom:none;" | <span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Health</span> |
| |{{Audio link|atlas kill anyhero 01.mp3|Who's next?}}
| |
| |- | | |- |
| |{{Audio link|atlas kill anyhero 02.mp3|Stay down!}} | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" |Base Health: |
| | |style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Extra Health.png|18px|link=Health]]|{{{max_health}}}}} |
| |- | | |- |
| |{{Audio link|atlas kill anyhero 03.mp3|Nice try.}} | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Health Regen: |
| | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Health regen.png|18px|link=Health Regen]]|{{{health_regen}}}}} |
| | |-style="vertical-align:middle;" |
| | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Bullet Resist: |
| | |style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullet Armor.png|18px|link=Bullet Resist]]|{{{bullet_resist}}}%}} |
| | |-style="vertical-align:middle;" |
| | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Spirit Resist: |
| | |style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Spirit Armor.png|18px|link=Spirit Resist]]|{{{spirit_resist}}}%}} |
| |- | | |- |
| |{{Audio link|atlas kill anyhero 04.mp3|You never had a chance.}} | | ! colspan="2" style="position:relative; border-radius:7px; background-color:#d5903f; font-weight:bold; font-size:16px; font-family:'Retail Demo Bold', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight:bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; text-align:center; border-bottom:none;"| <span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Damage</span> |
| |- | | |- |
| |{{Audio link|atlas kill anyhero 05.mp3|It was inevitable.}} | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Damage: |
| | |style="width: 116px;font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Bullet damage.png|18px|link=Bullet Damage]]|{{{bullet_damage}}}}} |
| |- | | |- |
| |{{Audio link|atlas kill anyhero 06.mp3|Take a nap, kid.}} | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | DPS: |
| | |style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Damage.png|18px|link=Damage per second]]|{{{dps}}}}} |
| |- | | |- |
| |{{Audio link|atlas kill anyhero 07.mp3|You're not ready to fight someone like me.}} | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Range: |
| | |style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Assassinate.png|18px|link=]]|{{{attack_range}}}}} |
| |- | | |- |
| |{{Audio link|atlas kill anyhero 08.mp3|Looks like it's my day after all.}} | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Melee Damage: |
| | |style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|18px|link=Melee attack#Light]]|{{{melee_damage}}}}} |
| |- | | |- |
| |{{Audio link|atlas kill anyhero 09.mp3|You're not stoppin' me.}}
| | {{#ifeq: {{{can_move|}}}|true |
| {{Audio link|atlas kill anyhero 09 alt 01.mp3|You're not stoppin' me.}} | | | |
| | {{!}} colspan="2" style="position:relative; border-radius:7px; background-color:#cfc969; font-weight:bold; font-size:16px; font-family: 'Retail Demo Bold', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight:bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7;text-align:center; border-bottom: none" {{!}} <span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Movement</span> |
| | {{!}}- |
| | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" {{!}}Move Speed: |
| | {{!}}style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) {{!}} {{Icon/Grey|[[File:Move speed.png|18px|link=Move Speed]]|{{{move_speed}}} m/s}} |
| | {{!}}- |
| | {{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} Sprint Speed: |
| | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}} {{Icon/Grey|[[File:Move speed.png|18px|link=Move Speed]]|{{{sprint_speed}}} m/s}}}} |
| |- | | |- |
| |{{Audio link|atlas kill anyhero 10.mp3|I've fought better.}} | | ! colspan="2" style="position:relative; border-radius:7px; background-color:#69cfb0; font-weight:bold; font-size:16px; font-family:'Retail Demo Bold', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; text-align:center; border-bottom:none;" |<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Souls</span> |
| |- | | |- |
| | rowspan="5" |Melee | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Total Souls: |
| |{{Audio link|atlas melee kill 01.mp3|Keep trying, kid.}} | | |style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Souls|{{{soul_value}}}}} |
| |- | | |- |
| |{{Audio link|atlas melee kill 02.mp3|Won't be the last time.}} | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" |Soul Orbs: |
| |-
| | |style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{{soul_orbs}}} |
| |{{Audio link|atlas melee kill 03.mp3|Stay in the dirt.}}
| | {{#ifeq: {{{no_information|}}}|true |
| |-
| | | |
| |{{Audio link|atlas melee kill 04.mp3|Don't bother gettin' up.}}
| | {{!}}colspan="2" style="position:relative; border-radius:7px; background-color:#69cfb0; font-weight:bold; font-size:16px; font-family:'Retail Demo Bold', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; text-align:center; border-bottom:none;" {{!}}<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">{{#invoke:Dictionary|translate|Information}}</span>}} |
| |-
| | {{#ifeq: {{{no_voice_actor|}}}|true |
| |{{Audio link|atlas melee kill 05.mp3|You're outmatched.}}
| | {{!}}- |
| |-
| | | |
| |High Net Worth
| | {{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}}{{#invoke:Dictionary|translate|VoiceActor}}: |
| |{{Audio link|atlas kill high networth.mp3|All the money in the world can't buy talent.}}
| | {{!}}style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}} <span style="margin-left: 2px;">{{{voice_actor|}}}</span>}} |
| |-
| | {{#ifeq: {{{no_quotes|}}}|true |
| |End Enemy Killstreak
| | {{!}}- |
| |{{Audio link|atlas end streak.mp3|No one is untouchable.}}
| | | |
| |-
| | {{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}}[[Response Rules{{If_lang}}|<span style="color:#afafaf">{{#invoke:Dictionary|translate|VoiceLines}}</span>]]: |
| |Revenge
| | {{!}}style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}} <span style="color:#FFEFD7; margin-left: 2px;">{{{quotes}}}</span>}} |
| |{{Audio link|atlas revenge kill.mp3|You thought you were gonna keep me down?}}
| |
| |-
| |
| | rowspan="5" |Assist
| |
| |{{Audio link|atlas congrats 01.mp3|Good work!}}
| |
| |-
| |
| |{{Audio link|atlas congrats 02.mp3|We make a good team.}}
| |
| |-
| |
| |{{Audio link|atlas congrats 03.mp3|Thanks for having my back.}}
| |
| |-
| |
| |{{Audio link|atlas congrats 04.mp3|Let's stick together.}}
| |
| |-
| |
| |{{Audio link|atlas congrats 05.mp3|We gotta keep this up.}}
| |
| |}
| |
| | |
| === Killstreak ===
| |
| {| class="wikitable mw-collapsible" style="max-width:100%; width:auto;"
| |
| !Kill Count
| |
| !Audio
| |
| |- | |
| | rowspan="5" |4+ | |
| |{{Audio link|atlas killstreak start 01.mp3|This is how it starts.}}
| |
| |-
| |
| |{{Audio link|atlas killstreak start 02.mp3|Run while you still can!}}
| |
| |-
| |
| |{{Audio link|atlas killstreak start 03.mp3|Don't come begging for mercy.}}
| |
| |-
| |
| |{{Audio link|atlas killstreak start 04.mp3|I'm not backing down.}} | |
| |-
| |
| |{{Audio link|atlas killstreak start 05.mp3|No one's taking me down.}}
| |
| |-
| |
| | rowspan="3" |8+
| |
| |{{Audio link|atlas killstreak mid 01.mp3|Come on! Try to kill me!}}
| |
| {{Audio link|atlas killstreak mid 01 alt 01.mp3|Come on! Try to kill me!}} | |
| |-
| |
| |{{Audio link|atlas killstreak mid 02.mp3|Give up!}}
| |
| |-
| |
| |{{Audio link|atlas killstreak mid 03.mp3|You guys getting the message yet?}}
| |
| |-
| |
| | rowspan="3" |12+
| |
| |{{Audio link|atlas killstreak high 01.mp3|I'm unstoppable!}}
| |
| |- | |
| |{{Audio link|atlas killstreak high 02.mp3|You aren't worthy to fight me.}} | |
| |-
| |
| |{{Audio link|atlas killstreak high 03.mp3|Keep throwing your lives away! It's fine by me.}}
| |
| |}
| |
| | |
| === Items ===
| |
| {| class="wikitable mw-collapsible" style="max-width:100%; width:auto;"
| |
| !Item
| |
| !Audio
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Cold Front}}
| |
| |{{Audio link|atlas use ice blast 01.mp3|Ice blast!}}
| |
| |-
| |
| |{{Audio link|atlas use ice blast 02.mp3|You asked for this.}}
| |
| |-
| |
| |{{Audio link|atlas use ice blast 03.mp3|Sending ice!}}
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Colossus}}
| |
| |{{Audio link|atlas use colossus 01.mp3|Colossus!}}
| |
| |-
| |
| |{{Audio link|atlas use colossus 02.mp3|Time to punch the hell out of people!}}
| |
| |-
| |
| |{{Audio link|atlas use colossus 03.mp3|I'll go down swingin'.}}
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Cursed Relic}}
| |
| |{{Audio link|atlas use curse 01.mp3|Cursed!}}
| |
| |-
| |
| |{{Audio link|atlas use curse 02.mp3|Cursin' 'em!}}
| |
| |-
| |
| |{{Audio link|atlas use curse 03.mp3|I'll curse 'em!}}
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Decay}}
| |
| |{{Audio link|atlas use decay 01.mp3|Decay!}}
| |
| |-
| |
| |{{Audio link|atlas use decay 02.mp3|Rot!}}
| |
| |-
| |
| |{{Audio link|atlas use decay 03.mp3|Wither.}}
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Echo Shard}}
| |
| |{{Audio link|atlas use echo shard 01.mp3|Echo Shard.}}
| |
| |-
| |
| |{{Audio link|atlas use echo shard 02.mp3|Abilities ready.}}
| |
| |-
| |
| |{{Audio link|atlas use echo shard 03.mp3|I can use my abilities.}}
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Knockdown}}
| |
| |{{Audio link|atlas use knockdown 01.mp3|Knockin' 'em down.}}
| |
| |-
| |
| |{{Audio link|atlas use knockdown 02.mp3|They're stunned!}}
| |
| |-
| |
| |{{Audio link|atlas use knockdown 03.mp3|Stunnin' 'em!}}
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Metal Skin}}
| |
| |{{Audio link|atlas use metal skin 01.mp3|Metal skin!}}
| |
| |-
| |
| |{{Audio link|atlas use metal skin 02.mp3|Shoot me all you want.}}
| |
| |-
| |
| |{{Audio link|atlas use metal skin 03.mp3|Bullets won't save you.}}
| |
| |-
| |
| | rowspan="2" |{{ItemIcon|Phantom Strike}}
| |
| |{{Audio link|atlas use phantom strike 01.mp3|Phantom Strike!}}
| |
| |-
| |
| |{{Audio link|atlas use phantom strike 02.mp3|Gotcha.}}
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Refresher}}
| |
| |{{Audio link|atlas use ability refresher 01.mp3|Refreshing!}}
| |
| |-
| |
| |{{Audio link|atlas use ability refresher 02.mp3|Ready to take flight.}}
| |
| |-
| |
| |{{Audio link|atlas use ability refresher 03.mp3|Recharged.}}
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Shadow Weave}}
| |
| |{{Audio link|atlas use shadow weave 01.mp3|Shadow Weave.}}
| |
| |-
| |
| |{{Audio link|atlas use shadow weave 02.mp3|They'll never see me.}}
| |
| |-
| |
| |{{Audio link|atlas use shadow weave 03.mp3|Time to hide.}}
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Silencer}}
| |
| |{{Audio link|atlas use silencer 01.mp3|Silencer!}}
| |
| |-
| |
| |{{Audio link|atlas use silencer 02.mp3|I'll cripple their abilities.}} | |
| |-
| |
| |{{Audio link|atlas use silencer 03.mp3|Be silent!}}
| |
| |-
| |
| | rowspan="3" |{{ItemIcon|Unstoppable}}
| |
| |{{Audio link|atlas use unstoppable 01.mp3|You can't stop me!}}
| |
| |-
| |
| |{{Audio link|atlas use unstoppable 02.mp3|Unstoppable!}}
| |
| |-
| |
| |{{Audio link|atlas use unstoppable 03.mp3|I am relentless!}}
| |
| |- | |
| | rowspan="3" |{{ItemIcon|Vampiric Burst}}
| |
| |{{Audio link|atlas use vampiric burst 01.mp3|Vampiric Burst!}}
| |
| |-
| |
| |{{Audio link|atlas use vampiric burst 02.mp3|I can't let up!}} | |
| |-
| |
| |{{Audio link|atlas use vampiric burst 03.mp3|Ugh, that book's rubbing off on me!}}
| |
| |}
| |
| | |
| === Reminders ===
| |
| {| class="wikitable mw-collapsible" style="max-width:100%; width:auto;"
| |
| !Context
| |
| !Audio
| |
| |-
| |
| | rowspan="3" |Ability Points
| |
| |{{Audio link|atlas ap reminder 01.mp3|Ready to improve my abilities.}}
| |
| |-
| |
| |{{Audio link|atlas ap reminder 02.mp3|I need to go back and train.}}
| |
| |-
| |
| |{{Audio link|atlas ap reminder 03.mp3|I can train my skills.}}
| |
| |-
| |
| | rowspan="3" |Tier 1 Item
| |
| |{{Audio link|atlas t1 shop reminder 01.mp3|I should go shopping.}}
| |
| |-
| |
| |{{Audio link|atlas t1 shop reminder 02.mp3|Need to shop.}}
| |
| |-
| |
| |{{Audio link|atlas t1 shop reminder 03.mp3|I should get some gear.}}
| |
| |-
| |
| | rowspan="3" |Tier 2 Item
| |
| |{{Audio link|atlas t2 shop reminder 01.mp3|I can afford new gear!}}
| |
| |-
| |
| |{{Audio link|atlas t2 shop reminder 02.mp3|Wonder what I can get at the shop.}}
| |
| |-
| |
| |{{Audio link|atlas t2 shop reminder 03.mp3|I should check out that shop.}}
| |
| |-
| |
| | rowspan="2" |Tier 3 Item
| |
| |{{Audio link|atlas t3 shop reminder 01.mp3|Got enough for the best gear!}}
| |
| |-
| |
| |{{Audio link|atlas t3 shop reminder 03.mp3|I should spend the cash when I get the chance.}}
| |
| |-
| |
| | rowspan="3" |Tier 4 Item
| |
| |{{Audio link|atlas t4 shop reminder 01.mp3|I can get some serious gear.}}
| |
| |-
| |
| |{{Audio link|atlas t4 shop reminder 02.mp3|I got a whooole lot of souls to spend.}}
| |
| |-
| |
| |{{Audio link|atlas t4 shop reminder 03.mp3|Can't let all these souls go to waste.}}
| |
| |}
| |
| | |
| === Situational ===
| |
| {| class="wikitable mw-collapsible"
| |
| !Context
| |
| !Audio
| |
| |-
| |
| | rowspan="3" |Successful Parry
| |
| |{{Audio link|atlas parry 01.mp3|You want to fight me?}}
| |
| |-
| |
| |{{Audio link|atlas parry 02.mp3|Who do you think you were punching?}}
| |
| |-
| |
| |{{Audio link|atlas parry 03.mp3|Big mistake.}}
| |
| |-
| |
| | rowspan="5" |Interrupt Enemy
| |
| |{{Audio link|atlas interrupt 01.mp3|Sorry, pal.}}
| |
| |-
| |
| |{{Audio link|atlas interrupt 02.mp3|Not happening.}}
| |
| |-
| |
| |{{Audio link|atlas interrupt 03.mp3|You ain't gettin' that off.}}
| |
| |-
| |
| |{{Audio link|atlas interrupt 04.mp3|This isn't your day.}}
| |
| |-
| |
| |{{Audio link|atlas interrupt 05.mp3|Nice try.}}
| |
| |-
| |
| | rowspan="3" |See Unsecured Souls
| |
| |{{Audio link|atlas see money 01.mp3|There's money over here!}}
| |
| |-
| |
| |{{Audio link|atlas see money 02.mp3|I shouldn't leave that lying around.}}
| |
| |-
| |
| |{{Audio link|atlas see money 03.mp3|Someone should pick that up.}}
| |
| |-
| |
| | rowspan="5" |Pick Up Unsecured Souls
| |
| |{{Audio link|atlas pick up gold 01.mp3|I'm not leaving this lying around.}}
| |
| |-
| |
| |{{Audio link|atlas pick up gold 02.mp3|I'm not saying no to free money!}}
| |
| |-
| |
| |{{Audio link|atlas pick up gold 03.mp3|Hm... not bad.}}
| |
| |-
| |
| |{{Audio link|atlas pick up gold 04.mp3|A little extra scratch never hurts!}}
| |
| |-
| |
| |{{Audio link|atlas pick up gold 05.mp3|Well, lookie here!}}
| |
| |-
| |
| | rowspan="5" |Enemy Denied Tower Souls
| |
| |{{Audio link|atlas tower got denied 01.mp3|Job's done, that's all that matters.}}
| |
| |-
| |
| |{{Audio link|atlas tower got denied 02.mp3|Objective's down.}}
| |
| |-
| |
| |{{Audio link|atlas tower got denied 03.mp3|We got what we came for.}}
| |
| |-
| |
| |{{Audio link|atlas tower got denied 04.mp3|We're one step closer.}}
| |
| |-
| |
| |{{Audio link|atlas tower got denied 05.mp3|They can keep the money.}}
| |
| |-
| |
| | rowspan="3" |Search for Escaped Enemy
| |
| |{{Audio link|atlas hunt 01.mp3|Where did they go?}}
| |
| |-
| |
| |{{Audio link|atlas hunt 02.mp3|They couldn't have gotten far.}}
| |
| |-
| |
| |{{Audio link|atlas hunt 03.mp3|I'm gonna find 'em.}}
| |
| |-
| |
| | rowspan="5" |Enemy Escaped (Low Health)
| |
| |{{Audio link|atlas near miss 01.mp3|Get back here!}}
| |
| |-
| |
| |{{Audio link|atlas near miss 02.mp3|I'll be waiting!}}
| |
| |- | |
| |{{Audio link|atlas near miss 03.mp3|Come back anytime!}}
| |
| |-
| |
| |{{Audio link|atlas near miss 04.mp3|You learn your lesson yet?}} | |
| |-
| |
| |{{Audio link|atlas near miss 05.mp3|Coward!}}
| |
| |-
| |
| | rowspan="5" |Escape on Zipline (Low Health)
| |
| |{{Audio link|atlas close call 01.mp3|They almost had me.}}
| |
| |-
| |
| |{{Audio link|atlas close call 02.mp3|Pushed it a little too close.}}
| |
| |-
| |
| |{{Audio link|atlas close call 03.mp3|Need to get patched up.}}
| |
| |-
| |
| |{{Audio link|atlas close call 04.mp3|Gonna go heal. Then, I'll be back in the fight.}}
| |
| |-
| |
| |{{Audio link|atlas close call 05.mp3|That was pushing it.}}
| |
| |-
| |
| | rowspan="3" |No Teammates Nearby
| |
| |{{Audio link|atlas be careful 01.mp3|An ambush could be coming from anywhere.}}
| |
| |-
| |
| |{{Audio link|atlas be careful 02.mp3|I may be tough, but I don't wanna take on the whole team alone!}}
| |
| |-
| |
| |{{Audio link|atlas be careful 03.mp3|This could be a trap!}}
| |
| |-
| |
| | rowspan="3" |Last Alive
| |
| |{{Audio link|atlas last one standing 01.mp3|Looks like I'm the only one left.}}
| |
| |-
| |
| |{{Audio link|atlas last one standing 02.mp3|I may be tough, but I don't wanna take on the whole team alone!}}
| |
| |-
| |
| |{{Audio link|atlas last one standing 03.mp3|I can hold on until the others are back up!}}
| |
| |-
| |
| | rowspan="3" |Outnumbered
| |
| |{{Audio link|atlas outnumbered 01.mp3|There's a lot of 'em.}}
| |
| |-
| |
| |{{Audio link|atlas outnumbered 02.mp3|Not sure I want to take 'em all on.}}
| |
| |-
| |
| |{{Audio link|atlas outnumbered 03.mp3|Outnumbered.}}
| |
| |-
| |
| | rowspan="3" |Claim Rejuvenator
| |
| |{{Audio link|atlas pick up rejuv 01.mp3|We have the rejuvenator!}}
| |
| |-
| |
| |{{Audio link|atlas pick up rejuv 02.mp3|Rejuv secured!}}
| |
| |- | |
| |{{Audio link|atlas pick up rejuv 03.mp3|Rejuv's in hand! Now's our chance!}}
| |
| |-
| |
| | rowspan="3" |Enemy Claimed Rejuvenator
| |
| |{{Audio link|atlas enemy gets rejuv 01.mp3|They have the rejuvenator!}}
| |
| |-
| |
| |{{Audio link|atlas enemy gets rejuv 02.mp3|Good. Now we get to kill 'em twice.}}
| |
| |-
| |
| |{{Audio link|atlas enemy gets rejuv 03.mp3|They got the rejuvenator! We need to be smart.}}
| |
| |-
| |
| | rowspan="5" |Leave Base
| |
| |{{Audio link|atlas leave base 01.mp3|Need to get back out there.}}
| |
| {{Audio link|atlas leave base 01 alt 01.mp3|Need to get back out there.}}
| |
| |-
| |
| |{{Audio link|atlas leave base 02.mp3|I can't let my team down.}}
| |
| |-
| |
| |{{Audio link|atlas leave base 03.mp3|The time to rest is over.}}
| |
| |-
| |
| |{{Audio link|atlas leave base 04.mp3|I need to go win this thing.}}
| |
| |-
| |
| |{{Audio link|atlas leave base 05.mp3|Can't let the team have all the fun.}}
| |
| |-
| |
| | rowspan="3" |See Enemy with Metal Skin
| |
| |{{Audio link|atlas see enemy metal skin 01.mp3|Don't shoot them!}}
| |
| |-
| |
| |{{Audio link|atlas see enemy metal skin 02.mp3|Bullets can't hurt them!}}
| |
| |-
| |
| |{{Audio link|atlas see enemy metal skin 03.mp3|Stop shooting them!}}
| |
| |-
| |
| | rowspan="3" |Retreating
| |
| |{{Audio link|atlas leaving area 01.mp3|You're on your own for now.}}
| |
| |-
| |
| |{{Audio link|atlas leaving area 02.mp3|Backing up!}}
| |
| |-
| |
| |{{Audio link|atlas leaving area 03.mp3|I'll be back when I can.}}
| |
| |-
| |
| |Low Health Warning
| |
| |{{Audio link|atlas low health warning.mp3|Urgh, I need to heal!}}
| |
| |-
| |
| | rowspan="3" |Boost Past Allies on Zipline
| |
| |{{Audio link|atlas boost past on zipline 01.mp3|Excuse me.}}
| |
| |-
| |
| |{{Audio link|atlas boost past on zipline 02.mp3|Coming through!}}
| |
| |-
| |
| |{{Audio link|atlas boost past on zipline 03.mp3|See ya out there!}}
| |
| |-
| |
| | rowspan="7" |Win MVP
| |
| |{{Audio link|Atlas win early 01.mp3|They never had a chance.}}
| |
| |-
| |
| |{{Audio link|Atlas win early 02.mp3|Well, that wrapped up nicely.}}
| |
| |-
| |
| |{{Audio link|Atlas win early 03.mp3|They were never gonna stop us.}}
| |
| |-
| |
| |{{Audio link|Atlas win 01.mp3|Case closed!}}
| |
| |-
| |
| |{{Audio link|Atlas win 03 alt 01.mp3|We did it!}}
| |
| |-
| |
| |{{Audio link|Atlas win late 04.mp3|They fought hard. They couldn't match us.}}
| |
| |-
| |
| |{{Audio link|Atlas win late 05.mp3|Maybe trusting people isn't so bad after all.}}
| |
| |}
| |
| | |
| === Efforts ===
| |
| Audio plays for generic efforts (such as jumping or ledge mantling.)
| |
| {| class="wikitable mw-collapsible mw-collapsed"
| |
| !Audio
| |
| |-
| |
| |{{Audio link|Atlas effort general 01.mp3|''Effort 01''}}
| |
| |-
| |
| |{{Audio link|Atlas effort general 02.mp3|''Effort 02''}}
| |
| |-
| |
| |{{Audio link|Atlas effort general 03.mp3|''Effort 03''}}
| |
| |-
| |
| |{{Audio link|Atlas effort general 04.mp3|''Effort 04''}}
| |
| |-
| |
| |{{Audio link|Atlas effort general 05.mp3|''Effort 05''}}
| |
| |-
| |
| |{{Audio link|Atlas effort general 06.mp3|''Effort 06''}}
| |
| |-
| |
| |{{Audio link|Atlas effort general 07.mp3|''Effort 07''}}
| |
| |}
| |
| | |
| === Pain ===
| |
| Audio sometimes plays when taking a small amount of damage.
| |
| {| class="wikitable mw-collapsible mw-collapsed"
| |
| !Audio
| |
| |-
| |
| |{{Audio link|Atlas pain small 01.mp3|''Small Pain 01''}}
| |
| |-
| |
| |{{Audio link|Atlas pain small 02.mp3|''Small Pain 02''}}
| |
| |-
| |
| |{{Audio link|Atlas pain small 03.mp3|''Small Pain 03''}}
| |
| |-
| |
| |{{Audio link|Atlas pain small 04.mp3|''Small Pain 04''}}
| |
| |-
| |
| |{{Audio link|Atlas pain small 05.mp3|''Small Pain 05''}}
| |
| |-
| |
| |{{Audio link|Atlas pain small 06.mp3|''Small Pain 06''}}
| |
| |-
| |
| |{{Audio link|Atlas pain small 07.mp3|''Small Pain 07''}}
| |
| |} | | |} |
| | </div></onlyinclude><noinclude>{{Documentation}}</noinclude> |