Editing User:Kai/updateRefreshV1Give feedback
Jump to navigation
Jump to search
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
* [[Urn]] Runner sprint bonus reduced from +2m to 0 (trailing bonus reduced from +7m to +5m) | |||
* [[Urn]] Runner move speed bonus reduced from +3.5m to +2m | |||
* [[Urn]] Runner Stamina Recovery increased from +15% to +25% | |||
* [[Urn]] talking frequency increased from every 8s to every 6s | |||
* [[Urn]] talking sound distance increased (easier to hear a nearby [[Urn]] Runner) | |||
* Unstable Rift warning time reduced from 25s to 20s | |||
* Rift Troopers now have Spirit Resist (30/35/40/45%) | |||
* Rift Troopers now have Melee Resistance (25%) | |||
* Rift Troopers spawn interval increased from every 0.3s to 0.5s (spawns slightly more staggered) | |||
* Unstable Rift comeback resist aura radius increased from 20m to 35m | |||
* Rift Troopers max comeback count increased from 12 to 14 | |||
* Objectives bounty split for nearby heroes reduced from 40% to 30% (this means slightly more portion of the bounty is split team wide rather than towards an individual player) | |||
= Items = | |||
== {{ItemIcon|Scourge}} == | |||
* {{Change|nerf}} Max Health Per Second reduced from 2.6% to 2.5% | |||
= Heroes = | |||
== {{HeroIcon|Billy}} == | |||
==== {{AbilityIcon|Rising Ram}} ==== | |||
* {{Change|nerf}} T3 spirit scaling reduced from 0.035 to 0.03 | |||
{{ | == {{HeroIcon|The Doorman}} == | ||
| | * {{Change|adj}} Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19 | ||
* {{Change|nerf}} Crit scaling reduced from -25% to -30% | |||
* | ==== {{AbilityIcon|Hotel Guest}} ==== | ||
* {{Change|nerf}} T3 increased from 13s Cooldown on Failure to Check Out to 15s | |||
== {{HeroIcon|Drifter}} == | |||
* {{Change|nerf}} Bullet damage per boon reduced from +0.616 to +0.49 | |||
==== {{AbilityIcon|Bloodscent}} ==== | |||
* {{Change|nerf}} T3 reduced from +12% to +11% | |||
==== {{AbilityIcon|Stalker's Mark}} ==== | |||
* {{Change|nerf}} Cooldown increased from 20s to 24s | |||
* {{Change|nerf}} T2 increased from -8s Cooldown to -12s | |||
* {{Change|nerf}} T3 reduced from +2% Bleed to +1.5% | |||
== {{HeroIcon|Graves}} == | |||
==== {{AbilityIcon|Jar of Dead}} ==== | |||
* {{Change|buff}} T1 heal spirit scaling increased from 0.1 to 0.16 | |||
* {{Change|buff}} Now build up faster from neutral creeps | |||
==== {{AbilityIcon|Grasping Hands}} ==== | |||
* {{Change|nerf}} Immobilize duration reduced from 1.25s to 1s | |||
* {{Change|nerf}} T3 cooldown increased from -10s to -14s | |||
==== {{AbilityIcon|Essence Theft}} ==== | |||
* {{Change|buff}} Now procs from melee hits | |||
}} | * {{Change|buff}} T3 now also increases Max Steal Targets from 3 to 4 | ||
==== {{AbilityIcon|Borrowed Decree}} ==== | |||
{{ | * {{Change|buff}} T1 changed from "-15s Cooldown" to "-15s Cooldown and +25% Ghoul Speed" | ||
| | * {{Change|adj}} T2 changed from "+25% Ghoul Speed and +10s Duration" to "-0.3s Time to Spawn and +10s Duration" | ||
== {{HeroIcon|Haze}} == | |||
==== {{AbilityIcon|Sleep Dagger}} ==== | |||
* {{Change|buff}} T2 now also applies 15 {{AbilityIcon|Fixation}} Stacks | |||
* {{Change|buff}} T2 reduced from -18s Cooldown to -17s | |||
== {{HeroIcon|Holliday}} == | |||
==== {{AbilityIcon|Powder Keg}} ==== | |||
* {{Change|nerf}} Spirits caling reduced from 1.2 to 1.05 | |||
== {{HeroIcon|Mirage}} == | |||
==== {{AbilityIcon|Fire Scarabs}} ==== | |||
{{ | * {{Change|nerf}} T3 spirit scaling reduced from +0.17 to +0.13 | ||
| | ==== {{AbilityIcon|Dust Devil}} ==== | ||
* {{Change|nerf}} T3 spirit scaling reduced from +1 to +0.6 | |||
* {{ | ==== {{AbilityIcon|Djinn's Mark}} ==== | ||
* {{Change|buff}} Cooldown reduced from 3s to 2.75 | |||
* {{Change|nerf}} T3 cooldown reduced from -1s Cooldown to -0.75s | |||
==== {{AbilityIcon|Traveler}} ==== | |||
{{ | * {{Change|}} T3 increased from -70s Cooldown to -90s | ||
| | == {{HeroIcon|Pocket}} == | ||
==== {{AbilityIcon|Affliction}} ==== | |||
* {{ | * {{Change|}} Duration reduced from 11s to 10s | ||
== {{HeroIcon|Shiv}} == | |||
}} | ==== {{AbilityIcon|Serrated Knives}} ==== | ||
* {{Change|}} T3 spirit scaling reduced from +0.09 to +0.07 | |||
{{ | ==== {{AbilityIcon|Slice and Dice}} ==== | ||
| | * {{Change|}} Spirit scaling reduced from 1.44 to 1.2 | ||
* {{Change|}} T2 reduced from -6% Spirit Resist to -4% | |||
* | ==== {{AbilityIcon|Bloodletting}} ==== | ||
* {{Change|}} Cooldown increased from 20s to 25s | |||
* {{Change|}} T1 increased from -10s Cooldown to -15s | |||
* {{Change|}} Damage Cleared reduced from 35% to 30% | |||
{{ | * {{Change|}} T2 Damage Cleared increased from 35% to 40% | ||
| | ==== {{AbilityIcon|Killing Blow}} ==== | ||
* {{Change|}} Health Threshold reduced from 20% to 18% | |||
* {{Change|}} T3 Health Threshold increased from +8% to +10% | |||
== {{HeroIcon|Silver}} == | |||
==== {{AbilityIcon|Lycan Curse}} ==== | |||
* {{Change|}} Cooldown reduced from 80s to 60s | |||
== {{HeroIcon|Victor}} == | |||
==== {{AbilityIcon|Shocking Reanimation}} ==== | |||
* {{Change|}} Cooldown reduced from 275s to 240s | |||
== {{HeroIcon|Viscous}} == | |||
==== {{AbilityIcon|Splatter}} ==== | |||
* {{Change|}} T3 spirit scaling reduced from +1.0 to +0.9 | |||
== {{HeroIcon|Yamato}} == | |||
==== {{AbilityIcon|Flying Slash}} ==== | |||
* {{Change|}} Range reduced from 28m to 26m | |||
}} | * {{Change|}} T3 Charge Delay increased from 3s to 4s | ||
* {{Change|}} T3 Ally Targeting now requires alt cast input | |||
{{ | |||
| | |||
}} | |||
{{ | |||
| | |||
* {{ | |||
}} | |||
{{ | |||
}} | |||
{{ | |||
| | |||
| | |||
* {{AbilityIcon| | |||
}} | |||
}} | |||