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{{Update layout
* [[Urn]] Runner sprint bonus reduced from +2m to 0 (trailing bonus reduced from +7m to +5m)
| prev_update = {{Update link|August|2|2026}}
* [[Urn]] Runner move speed bonus reduced from +3.5m to +2m
| month = August
* [[Urn]] Runner Stamina Recovery increased from +15% to +25%
| day = 12
* [[Urn]] talking frequency increased from every 8s to every 6s
| year = 2026
* [[Urn]] talking sound distance increased (easier to hear a nearby [[Urn]] Runner)
| next_update ={{Update link|August|22|2026}}
* Unstable Rift warning time reduced from 25s to 20s
| source = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1840944183775204
* Rift Troopers now have Spirit Resist (30/35/40/45%)
| source_title = Minor Update - 08-12-2026
* Rift Troopers now have Melee Resistance (25%)
| hide_general = true
* Rift Troopers spawn interval increased from every 0.3s to 0.5s (spawns slightly more staggered)
| notes =
* Unstable Rift comeback resist aura radius increased from 20m to 35m
== Heroes ==
* Rift Troopers max comeback count increased from 12 to 14
* Objectives bounty split for nearby heroes reduced from 40% to 30% (this means slightly more portion of the bounty is split team wide rather than towards an individual player)


{{user:Kai/updatebox1
= Items =
|hero=Apollo
== {{ItemIcon|Scourge}} ==
|changes=
* {{Change|nerf}} Max Health Per Second reduced from 2.6% to 2.5%
* {{AbilityIcon|Riposte}}
** {{Change|buff}} Melee resist reduction increased from -22% to -25%
** {{Change|adj}} T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"
** {{Change|buff}} T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s


* {{AbilityIcon|Itani Lo Sahn}}
= Heroes =
** {{Change|fix}} Fixed being canceled with movement abilities
== {{HeroIcon|Billy}} ==
}}
==== {{AbilityIcon|Rising Ram}} ====
 
* {{Change|nerf}} T3 spirit scaling reduced from 0.035 to 0.03
{{user:Kai/updatebox1
== {{HeroIcon|The Doorman}} ==
|hero=Billy
* {{Change|adj}} Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19
|changes=
* {{Change|nerf}} Crit scaling reduced from -25% to -30%
* Stats
==== {{AbilityIcon|Hotel Guest}} ====
** {{Change|nerf}} Base health regen reduced from 2.5 to 2.0
* {{Change|nerf}} T3 increased from 13s Cooldown on Failure to Check Out to 15s
 
== {{HeroIcon|Drifter}} ==
* {{AbilityIcon|Rising Ram}}
* {{Change|nerf}} Bullet damage per boon reduced from +0.616 to +0.49
** {{Change|adj}} T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"
==== {{AbilityIcon|Bloodscent}} ====
 
* {{Change|nerf}} T3 reduced from +12% to +11%
* {{AbilityIcon|Chain Gang}}
==== {{AbilityIcon|Stalker's Mark}} ====
** {{Change|nerf}} Spirit scaling reduced from 1 to 0.7
* {{Change|nerf}} Cooldown increased from 20s to 24s
}}
* {{Change|nerf}} T2 increased from -8s Cooldown to -12s
 
* {{Change|nerf}} T3 reduced from +2% Bleed to +1.5%
{{user:Kai/updatebox1
== {{HeroIcon|Graves}} ==
|hero=The Doorman
==== {{AbilityIcon|Jar of Dead}} ====
|changes=
* {{Change|buff}} T1 heal spirit scaling increased from 0.1 to 0.16
* {{AbilityIcon|Doorway}}
* {{Change|buff}} Now build up faster from neutral creeps
** {{Change|nerf}} Range reduced from 70m to 65m
==== {{AbilityIcon|Grasping Hands}} ====
 
* {{Change|nerf}} Immobilize duration reduced from 1.25s to 1s
* {{AbilityIcon|Luggage Cart}}
* {{Change|nerf}} T3 cooldown increased from -10s to -14s
** {{Change|nerf}} [[Walker]] will no longer consider dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
==== {{AbilityIcon|Essence Theft}} ====
** {{Change|nerf}} Similar to the [[Walker]] change above, the turrets in the healing area in base now also wait on considering valid targets
* {{Change|buff}} Now procs from melee hits
}}
* {{Change|buff}} T3 now also increases Max Steal Targets from 3 to 4
 
==== {{AbilityIcon|Borrowed Decree}} ====
{{user:Kai/updatebox1
* {{Change|buff}} T1 changed from "-15s Cooldown" to "-15s Cooldown and +25% Ghoul Speed"
|hero=Drifter
* {{Change|adj}} T2 changed from "+25% Ghoul Speed and +10s Duration" to "-0.3s Time to Spawn and +10s Duration"
|changes=
== {{HeroIcon|Haze}} ==
* {{AbilityIcon|Rend}}
==== {{AbilityIcon|Sleep Dagger}} ====
** {{Change|nerf}} Spirit scaling reduced from 1.7 to 1.4
* {{Change|buff}} T2 now also applies 15 {{AbilityIcon|Fixation}} Stacks
 
* {{Change|buff}} T2 reduced from -18s Cooldown to -17s
* {{AbilityIcon|Stalker's Mark}}
== {{HeroIcon|Holliday}} ==
** {{Change|nerf}} Cooldown increased from 24s to 26s
==== {{AbilityIcon|Powder Keg}} ====
** {{Change|nerf}} T2 reduced from -12s Cooldown to -10s
* {{Change|nerf}} Spirits caling reduced from 1.2 to 1.05
}}
== {{HeroIcon|Mirage}} ==
 
==== {{AbilityIcon|Fire Scarabs}} ====
{{user:Kai/updatebox1
* {{Change|nerf}} T3 spirit scaling reduced from +0.17 to +0.13
|hero=Holliday
==== {{AbilityIcon|Dust Devil}} ====
|changes=
* {{Change|nerf}} T3 spirit scaling reduced from +1 to +0.6
* {{AbilityIcon|Powder Keg}}
==== {{AbilityIcon|Djinn's Mark}} ====
** {{Change|adj}} Now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
* {{Change|buff}} Cooldown reduced from 3s to 2.75
}}
* {{Change|nerf}} T3 cooldown reduced from -1s Cooldown to -0.75s
 
==== {{AbilityIcon|Traveler}} ====
{{user:Kai/updatebox1
* {{Change|buff}} T3 increased from -70s Cooldown to -90s
|hero=Ivy
== {{HeroIcon|Pocket}} ==
|changes=
==== {{AbilityIcon|Affliction}} ====
* {{AbilityIcon|Stone Form}}
* {{Change|nerf}} Duration reduced from 11s to 10s
** {{Change|nerf}} T3 stun duration reduced from +1s to +0.75s
== {{HeroIcon|Shiv}} ==
}}
==== {{AbilityIcon|Serrated Knives}} ====
 
* {{Change|nerf}} T3 spirit scaling reduced from +0.09 to +0.07
{{user:Kai/updatebox1
==== {{AbilityIcon|Slice and Dice}} ====
|hero=Lash
* {{Change|nerf}} Spirit scaling reduced from 1.44 to 1.2
|changes=
* {{Change|nerf}} T2 reduced from -6% Spirit Resist to -4%
* Stats
==== {{AbilityIcon|Bloodletting}} ====
** {{Change|nerf}} Falloff range reduced from 20m->58m to 18m->54m
* {{Change|nerf}} Cooldown increased from 20s to 25s
}}
* {{Change|buff}} T1 increased from -10s Cooldown to -15s
 
* {{Change|nerf}} Damage Cleared reduced from 35% to 30%
{{user:Kai/updatebox1
* {{Change|buff}} T2 Damage Cleared increased from 35% to 40%
|hero=McGinnis
==== {{AbilityIcon|Killing Blow}} ====
|changes=
* {{Change|nerf}} Health Threshold reduced from 20% to 18%
* Stats
* {{Change|buff}} T3 Health Threshold increased from +8% to +10%
** {{Change|nerf}} Bullet damage base and growth values reduced by 5%
== {{HeroIcon|Silver}} ==
** {{Change|nerf}} Spirit Resist per boon reduced from +0.625% to +0.35%
==== {{AbilityIcon|Lycan Curse}} ====
 
* {{Change|buff}} Cooldown reduced from 80s to 60s
* {{AbilityIcon|Mini Turret}}
== {{HeroIcon|Victor}} ==
** {{Change|nerf}} Mini Turrets no longer shoots heroes on ziplines
==== {{AbilityIcon|Shocking Reanimation}} ====
** {{Change|nerf}} Mini Turrets no longer have 80% decaying resist for the first 6s
* {{Change|buff}} Cooldown reduced from 275s to 240s
** {{Change|buff}} Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
== {{HeroIcon|Viscous}} ==
 
==== {{AbilityIcon|Splatter}} ====
* {{AbilityIcon|Medicinal Specter}}
* {{Change|nerf}} T3 spirit scaling reduced from +1.0 to +0.9
** {{Change|adj}} T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
== {{HeroIcon|Yamato}} ==
** {{Change|nerf}} T3 no longer increases duration by +1.5s
==== {{AbilityIcon|Flying Slash}} ====
** {{Change|buff}} T3 now also increases spirit resistance by +40%
* {{Change|nerf}} Range reduced from 28m to 26m
}}
* {{Change|nerf}} T3 Charge Delay increased from 3s to 4s
 
* {{Change|adj}} T3 Ally Targeting now requires alt cast input
{{user:Kai/updatebox1
|hero=Paige
|changes=
* {{AbilityIcon|Plot Armor}}
** {{Change|buff}} Weapon damage scaling increased from 0.2 to 0.3
}}
 
{{user:Kai/updatebox1
|hero=Seven
|changes=
* {{AbilityIcon|Lightning Ball}}
** {{Change|buff}} T3 radius increased from +1.5m to +1.75m
}}
 
{{user:Kai/updatebox1
|hero=Vindicta
|changes=
* {{AbilityIcon|Stake}}
** {{Change|nerf}} T1 reduced from +65 Damage to +45
}}
 
{{user:Kai/updatebox1
|hero=Vyper
|changes=
* {{AbilityIcon|Petrifying Bola}}
** {{Change|buff}} Radius increased from 8m to 12m
** {{Change|buff}} Petrify duration increased from 2s to 2.2s
}}
 
{{user:Kai/updatebox1
|hero=Wraith
|changes=
* {{AbilityIcon|Card Trick}}
** {{Change|nerf}} Heart heal spirit scaling reduced from 1 to 0.75
 
* {{AbilityIcon|Full Auto}}
** {{Change|nerf}} T3 spirit scaling reduced from +0.06 to +0.045
}}
}}
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